Player Matchup

Yemoja
Yemoja
DJL4
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Stokes
Cernunnos
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,499 Elo+
Party 1
Nike
Nike
cozyhime
Nike
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 70L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
gaming fan 2548
Cthulhu
Level 160
God Stats
10W - 4L
1,979 SR
Queue Stats
455W - 357L
1,658 Elo+
Party 2
Bakasura
Bakasura
xVespert
Bakasura
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,544 Elo+
Party 1
Team Averages
Level 152
1,596 SR
1,540 Elo+

VS

Team Averages
Level 111
1,457 SR
1,573 Elo+
Olorun
Olorun
CosciCiclina
Olorun
Level 59
God Stats
3W - 6L
1,500 SR
Queue Stats
496W - 521L
1,550 Elo+
Solo
Chang'e
Chang'e
Flash
Chang'e
Level 154
God Stats
4W - 3L
1,538 SR
Queue Stats
297W - 254L
1,584 Elo+
Solo
Kukulkan
Kukulkan
YourInnerPanda
Kukulkan
Level 63
God Stats
0W - 2L
1,265 SR
Queue Stats
113W - 111L
1,511 Elo+
Solo
Ganesha
Ganesha
gregjohnbraun89
Ganesha
Level 148
God Stats
3W - 6L
1,715 SR
Queue Stats
1,102W - 1,112L
1,591 Elo+
Solo
Freya
Freya
supergluedwkey
Freya
Level 129
God Stats
0W - 1L
1,267 SR
Queue Stats
75W - 53L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DJL4
Yemoja
16
1 / 5 / 11
10,015
668
5,887
16,423
19,775
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
Stokes
Cernunnos
20
9 / 3 / 13
12,339
823
26,191
19,188
9,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
18
5 / 3 / 15
11,574
772
16,360
15,303
20,433
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
7 / 5 / 14
12,007
800
27,235
21,295
24,236
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
xVespert
Bakasura
16
1 / 6 / 10
9,827
655
7,974
15,109
12,442
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
5 / 4 / 14
10,663
711
10,556
19,892
10,034
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Flash
Chang'e
16
2 / 5 / 11
9,686
646
9,038
21,342
7,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
18
4 / 3 / 12
10,743
716
16,482
10,284
4,415
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 7 / 15
9,386
626
5,593
25,689
22,326
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
9 / 4 / 9
11,816
788
15,515
18,065
8,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
81
23
Kills
20
22
Deaths
23
63
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Olorun
5
4
14
3
W
Yemoja
DJL4
Yemoja
1
5
11
1.3
L
Chang'e
Flash
Chang'e
2
5
11
1.5
W
Cernunnos
Stokes
Cernunnos
9
3
13
5.17
L
Kukulkan
4
3
12
3.33
W
Nike
5
3
15
4.17
W
7
5
14
2.8
L
0
7
15
1.07
L
9
4
9
3.38
W
Bakasura
xVespert
Bakasura
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,647
Damage
57,184
87,318
Taken
95,272
86,677
Mitigated
52,974
39,684
Healing
50,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
10,556
4,299
5,379
4,494
19,892
10,034
1,561
8,429
11,350
19,746
0
W
Yemoja
DJL4
Yemoja
5,887
1,760
16,232
3,460
16,423
19,775
444
9,879
6,290
10,632
0
L
Chang'e
Flash
Chang'e
9,038
1,062
15,214
8,303
21,342
7,721
503
8,878
12,312
19,784
0
W
Cernunnos
Stokes
Cernunnos
26,191
10,093
392
5,789
19,188
9,791
3,223
12,957
6,012
0
56,042
L
Kukulkan
16,482
360
3,184
1,224
10,284
4,415
1,005
5,047
5,237
38,244
0
W
Nike
16,360
2,409
1,942
1,649
15,303
20,433
252
9,454
5,573
524
35,254
W
27,235
575
3,091
3,925
21,295
24,236
983
13,092
7,675
42,703
0
L
5,593
607
2,249
4,235
25,689
22,326
230
6,244
19,080
16,502
0
L
15,515
5,149
2,254
4,421
18,065
8,478
2,256
4,825
13,103
26,600
0
W
Bakasura
xVespert
Bakasura
7,974
5,129
0
3,204
15,109
12,442
398
10,311
4,584
0
11,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,762
Gold Earned
52,294
158
Minions Killed
150
0
Camps Cleared
0
1,239,341
Distance Traveled
1,171,104
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,663
711
25
2
0
220,064
1
W
Yemoja
10,015
668
6
0
0
235,190
0
L
Chang'e
9,686
646
31
2
0
215,953
0
W
Cernunnos
12,339
823
47
3
0
223,245
1
L
Kukulkan
10,743
716
65
4
0
275,014
0
W
Nike
11,574
772
38
3
0
261,670
0
W
Cthulhu
12,007
800
43
3
0
255,681
2
L
Ganesha
9,386
626
0
0
0
225,637
0
L
Freya
11,816
788
29
2
0
234,436
0
W
Bakasura
9,827
655
24
2
0
263,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role