Player Matchup

Kukulkan
Kukulkan
Chemicxls
Kukulkan
Level 101
God Stats
2W - 1L
1,630 SR
Queue Stats
5W - 13L
1,417 Elo+
Party 2
Hercules
Hercules
Mole16
Hercules
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,307 Elo+
Party 2
Neith
Neith
OGWinters
Neith
Level 14
God Stats
1W - 3L
1,222 SR
Queue Stats
1W - 4L
1,170 Elo+
Party 2
Team Averages
Level 40
1,451 SR
1,298 Elo+

VS

Team Averages
Level 25
1,424 SR
1,384 Elo+
King Arthur
King Arthur
HoustonTxBB
King Arthur
Level 28
God Stats
4W - 10L
1,477 SR
Queue Stats
38W - 57L
1,457 Elo+
Party 1
Vulcan
Vulcan
SummitCountyRat
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,416 Elo+
Party 1
Cupid
Cupid
fbxe
Cupid
Level 17
God Stats
27W - 34L
1,296 SR
Queue Stats
240W - 249L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chemicxls
Kukulkan
12
7 / 0 / 2
8,368
761
9,658
4,200
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
Mole16
Hercules
9
1 / 0 / 6
7,627
693
3,443
6,876
5,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
OGWinters
Neith
10
1 / 0 / 6
7,219
656
6,615
6,643
2,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HoustonTxBB
King Arthur
8
0 / 4 / 0
6,194
563
3,487
12,936
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 4 / 0
6,500
591
7,443
6,844
2,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
fbxe
Cupid
10
0 / 1 / 0
6,619
602
3,222
5,765
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chemicxls
Kukulkan
7
0
2
8
L
King Arthur
HoustonTxBB
King Arthur
0
4
0
0
W
Hercules
Mole16
Hercules
1
0
6
4
W
Neith
OGWinters
Neith
1
0
6
4
L
0
4
0
0
L
Cupid
fbxe
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,716
Damage
14,152
17,719
Taken
25,545
9,226
Mitigated
12,720
5,345
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chemicxls
Kukulkan
9,658
1,513
0
0
4,200
1,779
132
1,063
3,037
33,589
0
L
King Arthur
HoustonTxBB
King Arthur
3,487
348
0
2,118
12,936
8,237
0
3,677
9,018
0
7,023
W
Hercules
Mole16
Hercules
3,443
1,047
228
2,401
6,876
5,158
0
2,343
4,408
0
8,703
W
Neith
OGWinters
Neith
6,615
2,935
0
2,716
6,643
2,289
0
4,057
2,461
0
23,116
L
7,443
1,827
0
251
6,844
2,698
0
3,231
3,307
23,774
0
L
Cupid
fbxe
Cupid
3,222
746
0
2,163
5,765
1,785
0
2,067
3,562
0
28,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,214
Gold Earned
19,313
127
Minions Killed
102
0
Camps Cleared
0
521,586
Distance Traveled
584,742
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,368
761
68
6
0
165,783
2
L
King Arthur
6,194
563
13
1
0
208,574
1
W
Hercules
7,627
693
9
1
0
194,128
1
W
Neith
7,219
656
50
5
0
161,675
1
L
Vulcan
6,500
591
43
4
0
205,095
2
L
Cupid
6,619
602
46
4
0
171,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role