Player Matchup

Ra
Ra
DartMadnessHero
Ra
Level 26
God Stats
0W - 3L
1,334 SR
Queue Stats
56W - 90L
1,303 Elo+
Solo
Jing Wei
Jing Wei
Oak5
Jing Wei
Level 6
God Stats
0W - 2L
1,046 SR
Queue Stats
37W - 42L
1,412 Elo+
Party 2
Achilles
Achilles
SamTheMan2007
Achilles
Level 5
God Stats
0W - 3L
1,268 SR
Queue Stats
75W - 89L
1,412 Elo+
Party 2
Ymir
Ymir
bndavidsen
Ymir
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 214L
1,097 Elo+
Party 3
Apollo
Apollo
slayer_of_puss44
Apollo
Level 13
God Stats
7W - 9L
1,392 SR
Queue Stats
174W - 204L
1,507 Elo+
Party 3
Team Averages
Level 12
1,308 SR
1,346 Elo+

VS

Team Averages
Level 16
1,512 SR
1,425 Elo+
Yemoja
Yemoja
J_Wall_West
Yemoja
Level 27
God Stats
17W - 7L
1,637 SR
Queue Stats
130W - 108L
1,466 Elo+
Party 1
Loki
Loki
KindaSickWitIt
Loki
Level 12
God Stats
10W - 8L
1,542 SR
Queue Stats
28W - 22L
1,444 Elo+
Solo
Poseidon
Poseidon
RONBLEM
Poseidon
Level 18
God Stats
6W - 4L
1,502 SR
Queue Stats
128W - 107L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
ZIatanforprez
Cthulhu
Level 17
God Stats
36W - 35L
1,466 SR
Queue Stats
71W - 67L
1,388 Elo+
Party 1
Neith
Neith
delvis2323
Neith
Level 8
God Stats
23W - 13L
1,412 SR
Queue Stats
41W - 32L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,840
403
1,556
4,924
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Oak5
Jing Wei
5
0 / 6 / 1
4,248
354
1,626
8,671
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
SamTheMan2007
Achilles
8
0 / 7 / 1
4,944
412
920
7,179
3,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

6
0 / 3 / 1
4,900
408
2,220
7,237
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 2 / 0
5,337
445
2,896
7,090
1,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
4 / 2 / 1
6,292
524
5,276
5,885
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
9 / 1 / 3
6,865
572
4,454
3,935
1,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
RONBLEM
Poseidon
12
6 / 0 / 4
7,234
603
6,089
4,173
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
10
1 / 0 / 3
6,193
516
1,317
4,807
2,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
9
2 / 0 / 2
5,776
481
5,331
4,602
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
22
24
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Yemoja
4
2
1
2.25
W
9
1
3
10.5
L
Jing Wei
Oak5
Jing Wei
0
6
1
0.08
W
Poseidon
RONBLEM
Poseidon
6
0
4
8
L
Achilles
SamTheMan2007
Achilles
0
7
1
0.07
W
Cthulhu
1
0
3
2.5
L
0
3
1
0.17
W
Neith
2
0
2
3
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,218
Damage
22,467
35,101
Taken
23,402
12,048
Mitigated
8,949
3,927
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,556
0
0
375
4,924
1,483
0
1,810
3,114
12,866
0
W
Yemoja
5,276
1,668
786
1,759
5,885
3,058
541
1,253
4,632
23,356
0
W
4,454
1,693
0
0
3,935
1,102
0
457
3,478
0
21,519
L
Jing Wei
Oak5
Jing Wei
1,626
1,198
0
1,573
8,671
2,148
168
3,256
5,340
0
13,123
W
Poseidon
RONBLEM
Poseidon
6,089
1,521
0
1,591
4,173
1,208
772
756
3,417
46,367
0
L
Achilles
SamTheMan2007
Achilles
920
234
0
100
7,179
3,765
0
1,618
5,536
0
13,878
W
Cthulhu
1,317
86
0
1,734
4,807
2,337
996
564
4,178
24,972
0
L
2,220
463
0
534
7,237
2,714
0
3,539
3,698
9,794
0
W
Neith
5,331
3,007
0
2,274
4,602
1,244
179
746
3,831
0
20,640
L
2,896
1,458
0
1,345
7,090
1,938
104
2,359
4,731
0
20,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,269
Gold Earned
32,360
121
Minions Killed
258
0
Camps Cleared
0
1,084,888
Distance Traveled
1,142,262
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,840
403
28
2
0
186,176
1
W
Yemoja
6,292
524
40
3
0
206,399
0
W
Loki
6,865
572
38
3
0
256,667
0
L
Jing Wei
4,248
354
14
1
0
252,119
0
W
Poseidon
7,234
603
92
8
0
235,598
1
L
Achilles
4,944
412
28
2
0
232,999
0
W
Cthulhu
6,193
516
53
4
0
242,162
2
L
Ymir
4,900
408
17
1
0
221,069
0
W
Neith
5,776
481
35
3
0
201,436
0
L
Apollo
5,337
445
34
3
0
192,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role