Player Matchup

Bakasura
Bakasura
ivimilolseguich
Bakasura
Level 13
God Stats
2W - 0L
1,714 SR
Queue Stats
9W - 5L
1,638 Elo+
Party 1
Janus
Janus
iviolsieee
Janus
Level 29
God Stats
10W - 8L
1,920 SR
Queue Stats
201W - 217L
1,472 Elo+
Party 1
Vamana
Vamana
manuelpaulon
Vamana
Level 28
God Stats
13W - 4L
1,644 SR
Queue Stats
79W - 65L
1,530 Elo+
Party 1
Ganesha
Ganesha
ramaasch
Ganesha
Level 46
God Stats
5W - 7L
1,741 SR
Queue Stats
29W - 47L
1,345 Elo+
Party 1
Izanami
Izanami
saqssoj
Izanami
Level 27
God Stats
2W - 3L
1,417 SR
Queue Stats
68W - 69L
1,480 Elo+
Party 1
Team Averages
Level 29
1,687 SR
1,493 Elo+

VS

Team Averages
Level 11
1,450 SR
1,442 Elo+
Set
Set
AquarioBR
Set
Level 11
God Stats
2W - 2L
1,878 SR
Queue Stats
72W - 66L
1,571 Elo+
Solo
Neith
Neith
Excurio_lbdn
Neith
Level 4
God Stats
1W - 2L
1,537 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Skadi
Skadi
Kim_DFL
Skadi
Level 6
God Stats
0W - 3L
1,240 SR
Queue Stats
4W - 11L
1,368 Elo+
Party 2
Ratatoskr
Ratatoskr
lildigs
Ratatoskr
Level 7
God Stats
0W - 7L
1,048 SR
Queue Stats
4W - 12L
1,346 Elo+
Party 2
Anubis
Anubis
pelezão
Anubis
Level 26
God Stats
54W - 38L
1,548 SR
Queue Stats
73W - 78L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
2 / 2 / 3
5,759
576
2,264
5,370
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
11
1 / 0 / 4
6,314
631
2,552
3,884
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
12
3 / 0 / 0
6,599
660
4,070
5,556
3,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
ramaasch
Ganesha
9
0 / 0 / 8
5,966
597
2,789
5,403
2,509
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
saqssoj
Izanami
11
6 / 0 / 2
6,741
674
4,417
4,281
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,321
532
3,524
7,006
5,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

1
0 / 0 / 0
3,460
346
160
530
30
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Skadi
Kim_DFL
Skadi
7
0 / 6 / 1
4,368
437
2,916
6,170
1,376
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ratatoskr
lildigs
Ratatoskr
8
2 / 2 / 0
5,068
507
2,333
5,492
1,327
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
pelezão
Anubis
7
0 / 2 / 0
4,450
445
2,328
4,426
1,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
12
Kills
2
2
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
0
0
0
L
Skadi
Kim_DFL
Skadi
0
6
1
0.08
W
Bakasura
2
2
3
1.75
W
Janus
1
0
4
3
L
Ratatoskr
lildigs
Ratatoskr
2
2
0
1
W
Vamana
3
0
0
3
L
Anubis
pelezão
Anubis
0
2
0
0
W
Ganesha
ramaasch
Ganesha
0
0
8
4
W
Izanami
saqssoj
Izanami
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,092
Damage
11,261
24,494
Taken
23,624
10,156
Mitigated
9,942
9,217
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,524
653
0
2,573
7,006
5,287
0
695
6,140
5,016
22,952
L
160
160
0
29
530
30
0
0
530
0
647
L
Skadi
Kim_DFL
Skadi
2,916
1,623
0
0
6,170
1,376
0
2,193
3,909
0
12,130
W
Bakasura
2,264
1,376
0
2,111
5,370
1,644
0
266
5,079
0
14,767
W
Janus
2,552
0
0
584
3,884
970
35
545
3,339
33,612
0
L
Ratatoskr
lildigs
Ratatoskr
2,333
766
0
2,019
5,492
1,327
0
797
4,387
0
17,122
W
Vamana
4,070
1,843
0
1,677
5,556
3,959
864
589
4,703
0
34,564
L
Anubis
pelezão
Anubis
2,328
45
0
1,255
4,426
1,922
0
1,398
2,891
21,497
0
W
Ganesha
ramaasch
Ganesha
2,789
834
0
2,314
5,403
2,509
719
720
4,658
13,145
0
W
Izanami
saqssoj
Izanami
4,417
2,271
0
2,531
4,281
1,074
1,725
1,143
3,138
0
32,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,379
Gold Earned
22,667
280
Minions Killed
151
0
Camps Cleared
0
1,018,446
Distance Traveled
750,512
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,321
532
60
6
0
169,626
3
L
Neith
3,460
346
1
0
0
36,984
0
L
Skadi
4,368
437
16
2
0
167,512
0
W
Bakasura
5,759
576
53
5
0
224,599
0
W
Janus
6,314
631
71
7
0
208,367
2
L
Ratatoskr
5,068
507
40
4
0
214,455
1
W
Vamana
6,599
660
69
7
0
195,097
0
L
Anubis
4,450
445
34
3
0
161,935
0
W
Ganesha
5,966
597
2
0
0
207,412
2
W
Izanami
6,741
674
85
9
0
182,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role