Player Matchup

Chronos
Chronos
Pcnc Bandit
Chronos
Level 29
God Stats
2W - 1L
1,440 SR
Queue Stats
18W - 16L
1,459 Elo+
Party 1
Mercury
Mercury
Raffydaffyduck
Mercury
Level 59
God Stats
4W - 3L
1,747 SR
Queue Stats
22W - 32L
1,549 Elo+
Party 1
Geb
Geb
Void V3nom
Geb
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 24L
1,690 Elo+
Party 1
Heimdallr
Heimdallr
Wokecav
Heimdallr
Level 117
God Stats
1W - 0L
1,312 SR
Queue Stats
33W - 43L
1,465 Elo+
Party 1
Bellona
Bellona
XxAaronstotlexX
Bellona
Level 78
God Stats
3W - 3L
1,733 SR
Queue Stats
33W - 34L
1,549 Elo+
Party 1
Team Averages
Level 69
1,547 SR
1,542 Elo+

VS

Team Averages
Level 88
1,630 SR
1,485 Elo+
Hel
Hel
Edu-Doratt20
Hel
Level 88
God Stats
11W - 11L
1,442 SR
Queue Stats
639W - 602L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
ElExpress4
Sun Wukong
Level 129
God Stats
5W - 3L
1,748 SR
Queue Stats
385W - 379L
1,444 Elo+
Solo
Apollo
Apollo
F75KillerB
Apollo
Level 49
God Stats
9W - 9L
1,584 SR
Queue Stats
26W - 24L
1,434 Elo+
Solo
Mercury
Mercury
PortedMonster88
Mercury
Level 106
God Stats
9W - 9L
1,726 SR
Queue Stats
613W - 539L
1,487 Elo+
Solo
Yemoja
Yemoja
RobBD08
Yemoja
Level 69
God Stats
151W - 102L
1,648 SR
Queue Stats
362W - 350L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Pcnc Bandit
Chronos
18
5 / 7 / 13
12,282
491
14,713
25,657
13,090
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 5 / 6
11,844
474
8,111
16,661
7,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 4 / 13
12,052
482
9,671
25,629
31,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Wokecav
Heimdallr
20
14 / 6 / 13
14,058
562
33,959
28,316
12,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
5 / 5 / 11
12,525
501
20,842
20,223
24,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 5
11,277
451
24,045
17,935
6,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
ElExpress4
Sun Wukong
18
5 / 3 / 5
12,025
481
17,920
26,824
25,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
F75KillerB
Apollo
17
7 / 10 / 9
11,469
459
21,043
25,289
12,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 7 / 8
13,225
529
13,386
17,923
9,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
RobBD08
Yemoja
16
3 / 6 / 10
11,236
449
10,253
26,328
30,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
63
33
Kills
26
27
Deaths
33
56
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
L
Sun Wukong
ElExpress4
Sun Wukong
5
3
5
2.5
L
Apollo
F75KillerB
Apollo
7
10
9
1.15
W
Chronos
Pcnc Bandit
Chronos
5
7
13
1.64
L
6
7
8
1.43
W
4
5
6
1.4
L
Yemoja
RobBD08
Yemoja
3
6
10
1.33
W
5
4
13
2.88
W
Heimdallr
Wokecav
Heimdallr
14
6
13
3.42
W
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,296
Damage
86,647
116,486
Taken
114,299
89,403
Mitigated
85,227
26,200
Healing
42,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,045
1,506
7,194
6,748
17,935
6,471
156
1,588
16,347
67,057
0
L
Sun Wukong
ElExpress4
Sun Wukong
17,920
3,296
0
8,082
26,824
25,928
1,489
3,972
22,852
0
77,179
L
Apollo
F75KillerB
Apollo
21,043
10,922
826
6,187
25,289
12,692
3,260
7,797
17,492
0
76,795
W
Chronos
Pcnc Bandit
Chronos
14,713
3,792
1,839
6,886
25,657
13,090
1,542
7,440
18,051
60,701
0
L
13,386
6,820
0
670
17,923
9,772
0
2,973
14,950
0
102,669
W
8,111
3,469
0
2,355
16,661
7,155
1,802
4,020
12,467
0
66,382
L
Yemoja
RobBD08
Yemoja
10,253
1,505
6,949
6,148
26,328
30,364
767
8,054
18,274
37,420
0
W
9,671
922
1,336
3,120
25,629
31,833
1,335
8,305
17,054
32,087
0
W
Heimdallr
Wokecav
Heimdallr
33,959
18,665
0
9,990
28,316
12,961
4,272
9,121
17,306
0
87,320
W
20,842
10,340
0
674
20,223
24,364
2,632
4,143
15,982
0
74,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,761
Gold Earned
59,232
437
Minions Killed
541
0
Camps Cleared
0
2,339,444
Distance Traveled
2,433,311
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,277
451
87
3
0
483,393
4
L
Sun Wukong
12,025
481
142
6
0
489,177
1
L
Apollo
11,469
459
95
4
0
372,357
1
W
Chronos
12,282
491
84
3
0
422,778
1
L
Mercury
13,225
529
160
6
0
614,417
2
W
Mercury
11,844
474
100
4
0
526,514
5
L
Yemoja
11,236
449
57
2
0
473,967
5
W
Geb
12,052
482
30
1
0
498,616
2
W
Heimdallr
14,058
562
96
4
0
451,767
3
W
Bellona
12,525
501
127
5
0
439,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role