Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
A High Saiyan
Chernobog
Level 157
God Stats
8W - 5L
1,500 SR
Queue Stats
607W - 616L
1,512 Elo+
Party 1
Zeus
Zeus
LIV3 NAK3D
Zeus
Level 150
God Stats
7W - 8L
1,421 SR
Queue Stats
639W - 679L
1,530 Elo+
Party 1
Ymir
Ymir
R0botK1ller20
Ymir
Level 129
God Stats
5W - 4L
1,837 SR
Queue Stats
178W - 147L
1,697 Elo+
Party 3
Kali
Kali
Urozia
Kali
Level 23
God Stats
36W - 17L
1,735 SR
Queue Stats
114W - 86L
1,621 Elo+
Party 3
Team Averages
Level 117
1,599 SR
1,572 Elo+

VS

Team Averages
Level 35
1,502 SR
1,570 Elo+
Nu Wa
Nu Wa
B0bLoblawNA
Nu Wa
Level 37
God Stats
1W - 2L
1,593 SR
Queue Stats
47W - 49L
1,625 Elo+
Party 2
Izanami
Izanami
BabbJerry651
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,411 Elo+
Solo
Jormungandr
Jormungandr
Jellyman940
Jormungandr
Level 25
God Stats
2W - 3L
1,242 SR
Queue Stats
33W - 38L
1,625 Elo+
Party 2
Aphrodite
Aphrodite
JoshSox24
Aphrodite
Level 46
God Stats
6W - 10L
1,375 SR
Queue Stats
249W - 200L
1,510 Elo+
Party 2
Nemesis
Nemesis
Tuna_Hell
Nemesis
Level 25
God Stats
5W - 1L
1,798 SR
Queue Stats
17W - 12L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
1 / 0 / 6
9,641
567
14,249
11,262
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
A High Saiyan
Chernobog
14
5 / 4 / 7
9,040
532
11,209
14,715
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
7 / 5 / 4
9,568
563
13,105
9,701
3,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 10
8,758
515
9,415
13,617
10,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
Urozia
Kali
15
6 / 0 / 4
9,607
565
6,815
10,955
6,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
7,626
449
8,207
11,891
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BabbJerry651
Izanami
13
1 / 5 / 4
7,902
465
10,388
14,483
7,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Jellyman940
Jormungandr
13
1 / 3 / 1
7,601
447
6,149
15,855
12,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
JoshSox24
Aphrodite
11
2 / 4 / 5
7,422
437
7,061
15,773
9,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Tuna_Hell
Nemesis
13
4 / 3 / 4
7,797
459
5,595
12,419
6,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
21
Kills
11
11
Deaths
21
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
6
4
W
Chernobog
A High Saiyan
Chernobog
5
4
7
2.13
L
3
6
4
0.83
L
Izanami
BabbJerry651
Izanami
1
5
4
0.6
L
Jormungandr
Jellyman940
Jormungandr
1
3
1
0.5
L
Aphrodite
JoshSox24
Aphrodite
2
4
5
1.13
W
7
5
4
1.8
W
2
2
10
3.5
L
Nemesis
Tuna_Hell
Nemesis
4
3
4
2
W
Kali
Urozia
Kali
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,793
Damage
37,400
60,250
Taken
70,421
29,851
Mitigated
39,513
23,443
Healing
25,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
14,249
7,968
0
5,567
11,262
4,477
3,612
4,913
5,949
0
70,633
W
Chernobog
A High Saiyan
Chernobog
11,209
5,302
357
7,454
14,715
4,851
1,151
3,741
10,974
0
48,586
L
8,207
1,500
184
2,125
11,891
3,865
0
5,737
6,154
36,876
0
L
Izanami
BabbJerry651
Izanami
10,388
5,780
880
4,282
14,483
7,096
340
3,188
11,295
0
65,351
L
Jormungandr
Jellyman940
Jormungandr
6,149
1,341
0
1,784
15,855
12,816
0
1,798
14,057
36,915
0
L
Aphrodite
JoshSox24
Aphrodite
7,061
831
6,244
8,512
15,773
9,417
131
6,889
8,884
18,388
0
W
13,105
2,051
0
3,279
9,701
3,486
366
4,759
4,917
67,536
0
W
9,415
1,425
0
1,567
13,617
10,418
0
3,843
9,749
35,573
0
L
Nemesis
Tuna_Hell
Nemesis
5,595
1,591
0
1,980
12,419
6,319
0
4,908
7,511
0
36,998
W
Kali
Urozia
Kali
6,815
3,486
0
5,219
10,955
6,619
312
3,579
7,244
0
54,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,614
Gold Earned
38,348
483
Minions Killed
340
0
Camps Cleared
0
1,571,066
Distance Traveled
1,567,973
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,641
567
136
8
0
293,540
2
W
Chernobog
9,040
532
91
5
0
283,385
0
L
Nu Wa
7,626
449
70
4
0
306,281
2
L
Izanami
7,902
465
122
7
0
251,652
0
L
Jormungandr
7,601
447
62
4
0
302,328
0
L
Aphrodite
7,422
437
26
2
0
321,836
3
W
Zeus
9,568
563
113
7
0
290,712
1
W
Ymir
8,758
515
45
3
0
319,935
5
L
Nemesis
7,797
459
60
4
0
385,876
10
W
Kali
9,607
565
98
6
0
383,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role