Player Matchup

Ymir
Ymir
ElmaTaserranos69
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Bastet
Bastet
FezTa
Bastet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,694 Elo+
Party 1
Jormungandr
Jormungandr
FiconRagnaX
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,694 Elo+
Party 1
Cupid
Cupid
HebertonMelo
Cupid
Level 13
God Stats
8W - 8L
1,708 SR
Queue Stats
47W - 39L
1,707 Elo+
Solo
Bellona
Bellona
LukBG
Bellona
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 33
1,542 SR
1,619 Elo+

VS

Team Averages
Level 16
1,481 SR
1,402 Elo+
Scylla
Scylla
Marquezyn
Scylla
Level 14
God Stats
7W - 4L
1,657 SR
Queue Stats
46W - 22L
1,638 Elo+
Solo
Neith
Neith
Okiniyb
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,287 Elo+
Solo
Ymir
Ymir
SirTorelli
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,534 Elo+
Solo
Xbalanque
Xbalanque
Triss05
Xbalanque
Level 24
God Stats
2W - 5L
1,247 SR
Queue Stats
5W - 9L
1,271 Elo+
Solo
Hachiman
Hachiman
duduzinshow
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 15
10,402
1,040
3,847
10,198
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
FezTa
Bastet
17
14 / 1 / 9
12,037
1,204
20,441
6,860
2,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Jormungandr
FiconRagnaX
Jormungandr
15
0 / 3 / 13
9,115
912
6,454
10,027
8,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
10 / 0 / 14
11,701
1,170
18,002
6,803
2,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
LukBG
Bellona
16
2 / 1 / 12
9,568
957
2,844
5,553
4,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

310

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Marquezyn
Scylla
15
4 / 2 / 1
9,415
942
12,470
6,274
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Okiniyb
Neith
14
2 / 6 / 3
9,256
926
3,832
12,019
4,311
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 3 / 6
9,508
951
5,647
9,822
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Triss05
Xbalanque
14
0 / 5 / 6
8,557
856
3,575
10,659
3,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
duduzinshow
Hachiman
15
0 / 11 / 5
8,742
874
4,584
16,367
5,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
27
Kills
7
7
Deaths
27
63
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
W
Bastet
FezTa
Bastet
14
1
9
18.5
W
Jormungandr
FiconRagnaX
Jormungandr
0
3
13
2.17
W
10
0
14
17
W
Bellona
LukBG
Bellona
2
1
12
8
L
Scylla
Marquezyn
Scylla
4
2
1
2.25
L
Neith
Okiniyb
Neith
2
6
3
0.58
L
1
3
6
1.33
L
Xbalanque
Triss05
Xbalanque
0
5
6
0.6
L
Hachiman
duduzinshow
Hachiman
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,588
Damage
30,108
39,441
Taken
55,141
25,355
Mitigated
22,047
3,669
Healing
2,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,847
170
0
1,100
10,198
7,700
0
6,101
4,097
15,863
0
W
Bastet
FezTa
Bastet
20,441
4,822
0
194
6,860
2,434
0
2,037
3,275
0
37,800
W
Jormungandr
FiconRagnaX
Jormungandr
6,454
711
0
436
10,027
8,169
0
4,971
5,056
20,579
0
W
18,002
8,221
638
866
6,803
2,804
0
1,798
5,005
0
45,016
W
Bellona
LukBG
Bellona
2,844
322
0
435
5,553
4,248
0
3,210
2,343
0
13,896
L
Scylla
Marquezyn
Scylla
12,470
1,172
0
67
6,274
2,024
0
1,181
4,943
34,485
0
L
Neith
Okiniyb
Neith
3,832
960
0
235
12,019
4,311
0
2,120
9,674
0
14,009
L
5,647
312
0
524
9,822
6,192
0
3,159
6,492
13,968
0
L
Xbalanque
Triss05
Xbalanque
3,575
1,105
0
0
10,659
3,677
0
1,210
9,328
0
15,418
L
Hachiman
duduzinshow
Hachiman
4,584
2,267
0
1,343
16,367
5,843
0
2,035
14,232
0
16,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,823
Gold Earned
45,478
197
Minions Killed
142
10
Camps Cleared
3
877,127
Distance Traveled
673,761
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,402
1,040
28
3
1
167,779
0
W
Bastet
12,037
1,204
39
4
5
206,715
0
W
Jormungandr
9,115
912
36
4
1
154,701
3
W
Cupid
11,701
1,170
65
7
2
187,106
1
W
Bellona
9,568
957
29
3
1
160,826
1
L
Scylla
9,415
942
54
5
0
133,014
0
L
Neith
9,256
926
20
2
1
130,248
1
L
Ymir
9,508
951
15
2
1
152,420
1
L
Xbalanque
8,557
856
22
2
0
119,558
0
L
Hachiman
8,742
874
31
3
1
138,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role