Player Matchup

Ymir
Ymir
GassedEm
Ymir
Level 6
God Stats
1W - 1L
1,575 SR
Queue Stats
2W - 2L
1,595 Elo+
Party 2
Anubis
Anubis
III1sIII
Anubis
Level 7
God Stats
1W - 2L
1,584 SR
Queue Stats
2W - 2L
1,642 Elo+
Party 2
Bellona
Bellona
IIIG O Dlll8686
Bellona
Level 9
God Stats
1W - 1L
1,527 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SoOdeEx
Danzaburou
Level 44
God Stats
6W - 8L
1,489 SR
Queue Stats
21W - 29L
1,377 Elo+
Party 2
Arachne
Arachne
nowastetime4255
Arachne
Level 29
God Stats
3W - 2L
1,773 SR
Queue Stats
14W - 20L
1,327 Elo+
Party 2
Team Averages
Level 19
1,589 SR
1,488 Elo+

VS

Team Averages
Level 17
1,506 SR
1,300 Elo+
Ne Zha
Ne Zha
NeptuneGLITCH
Ne Zha
Level 25
God Stats
11W - 8L
1,657 SR
Queue Stats
104W - 106L
1,441 Elo+
Solo
Odin
Odin
PowerfulFlyer72
Odin
Level 18
God Stats
19W - 24L
1,430 SR
Queue Stats
162W - 180L
1,298 Elo+
Party 1
Bellona
Bellona
macabrerow
Bellona
Level 16
God Stats
8W - 6L
1,628 SR
Queue Stats
64W - 74L
1,330 Elo+
Party 1
Neith
Neith
sabrenick
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,086 Elo+
Solo
Cthulhu
Cthulhu
sssjsusks
Cthulhu
Level 25
God Stats
3W - 5L
1,314 SR
Queue Stats
22W - 31L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 4 / 2
6,096
435
3,859
8,270
3,128
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
III1sIII
Anubis
13
4 / 4 / 4
8,137
581
7,222
8,473
4,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 3
6,116
437
2,494
6,391
2,919
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
SoOdeEx
Danzaburou
13
5 / 1 / 3
7,865
562
12,535
7,502
2,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
12 / 1 / 2
8,431
602
9,685
6,386
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 0
8,659
619
8,046
12,195
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 5 / 1
6,969
498
3,358
8,527
4,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
macabrerow
Bellona
11
0 / 4 / 2
6,493
464
3,676
11,810
5,865
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
sabrenick
Neith
9
1 / 7 / 0
5,592
399
3,573
8,519
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
sssjsusks
Cthulhu
10
0 / 4 / 3
6,422
459
2,615
12,853
10,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
24
Kills
12
13
Deaths
24
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
4
2
0.75
W
Anubis
III1sIII
Anubis
4
4
4
1.5
W
1
3
3
0.83
L
10
4
0
2.5
L
1
5
1
0.3
W
Danzaburou
SoOdeEx
Danzaburou
5
1
3
6.5
L
Bellona
macabrerow
Bellona
0
4
2
0.25
W
12
1
2
13
L
Neith
sabrenick
Neith
1
7
0
0.14
L
Cthulhu
sssjsusks
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,795
Damage
21,268
37,022
Taken
53,904
15,827
Mitigated
27,264
8,823
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,859
682
258
436
8,270
3,128
273
1,241
7,029
12,680
0
W
Anubis
III1sIII
Anubis
7,222
490
0
2,770
8,473
4,556
206
0
8,473
35,590
0
W
2,494
1,099
0
325
6,391
2,919
152
0
6,166
0
13,759
L
8,046
4,069
0
4,406
12,195
4,204
0
2,731
9,464
0
59,525
L
3,358
783
0
325
8,527
4,444
740
0
8,527
0
32,754
W
Danzaburou
SoOdeEx
Danzaburou
12,535
5,554
123
2,901
7,502
2,422
1,252
1,374
6,128
0
42,977
L
Bellona
macabrerow
Bellona
3,676
1,660
0
798
11,810
5,865
386
4,824
6,986
0
29,921
W
9,685
8,120
0
2,010
6,386
2,802
1,105
0
6,286
0
32,380
L
Neith
sabrenick
Neith
3,573
1,878
0
1,387
8,519
2,217
238
1,384
7,135
0
19,391
L
Cthulhu
sssjsusks
Cthulhu
2,615
80
0
2,428
12,853
10,534
74
2,142
10,711
20,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,645
Gold Earned
34,135
246
Minions Killed
337
0
Camps Cleared
0
1,206,722
Distance Traveled
1,289,633
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,096
435
21
2
0
203,775
1
W
Anubis
8,137
581
74
5
0
213,295
1
W
Bellona
6,116
437
24
2
0
229,419
1
L
Ne Zha
8,659
619
101
7
0
289,518
0
L
Odin
6,969
498
89
6
0
253,183
1
W
Danzaburou
7,865
562
73
5
0
228,685
2
L
Bellona
6,493
464
68
5
0
253,756
1
W
Arachne
8,431
602
54
4
0
331,548
0
L
Neith
5,592
399
50
4
0
243,633
0
L
Cthulhu
6,422
459
29
2
0
249,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role