Player Matchup
Team Averages
Level 152
1,504 SR
1,523
Elo+
VS
Team Averages
Level 92
1,497 SR
1,589
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Duke Lysol
Zhong Kui
7
0 / 0 / 4
4,374
875
2,623
3,021
2,124
Warrior's Axe
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Y10 Talon Trinket
+55
Magical Power
+100
Mana
+5%
Magical Lifesteal
Limp Blimp
Skadi
7
0 / 0 / 2
4,011
802
1,128
1,009
291
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
NotoriousHype
Guan Yu
8
4 / 0 / 0
5,132
1,026
1,283
2,590
1,612
Warrior's Axe
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
AngelNocturno
Heimdallr
7
0 / 1 / 0
3,917
783
1,707
2,996
937
Morningstar
+7
Physical Power
+50
Mana
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
MaybeHades
Ymir
6
0 / 3 / 0
3,970
794
1,556
4,772
1,959
Sentinel's Gift
+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Ward Stone
+50
Health
+20
Magical Power
+30
Magical Protection
AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,917
783
34
7
0
83,791
1
W
4,374
875
24
5
0
87,205
0
W
4,011
802
22
4
0
71,538
2
L
3,970
794
18
4
0
71,356
1
W
5,132
1,026
25
5
0
127,581
1
L
1,812
362
0
0
0
0
0