Player Matchup

Cerberus
Cerberus
Silver V
KangarooActual
Cerberus
Silver V
Level 124
God Stats
7W - 8L
1,500 SR
Queue Stats
289W - 398L
806 MMR
Solo
Agni
Agni
Silver IV
Luisnunez17
Agni
Silver IV
Level 108
God Stats
60W - 74L
1,326 SR
Queue Stats
1,405W - 1,449L
874 MMR
Solo
Danzaburou
Danzaburou
Silver IV
NICKEDOUT
Danzaburou
Silver IV
Level 102
God Stats
7W - 5L
1,731 SR
Queue Stats
285W - 287L
805 MMR
Solo
Ymir
Ymir
Silver IV
RaZoR VoLTiK
Ymir
Silver IV
Level 60
God Stats
27W - 22L
1,237 SR
Queue Stats
259W - 284L
917 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
Volsan
Ao Kuang
Silver III
Level 108
God Stats
2W - 1L
1,242 SR
Queue Stats
187W - 187L
918 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,407 SR
864 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,342 SR
864 MMR
Bellona
Bellona
Silver IV
Clavix
Bellona
Silver IV
Level 88
God Stats
10W - 16L
1,337 SR
Queue Stats
194W - 226L
839 MMR
Solo
Sobek
Sobek
Silver IV
Dead Toads
Sobek
Silver IV
Level 66
God Stats
6W - 6L
1,509 SR
Queue Stats
40W - 59L
811 MMR
Solo
Mercury
Mercury
Bronze V
DougyFresh03
Mercury
Bronze V
Level 66
God Stats
7W - 4L
1,472 SR
Queue Stats
947W - 976L
896 MMR
Solo
Kukulkan
Kukulkan
Silver III
Zedd21
Kukulkan
Silver III
Level 160
God Stats
2W - 11L
1,055 SR
Queue Stats
592W - 584L
847 MMR
Solo
Heimdallr
Heimdallr
Silver II
j2xclusive525
Heimdallr
Silver II
Level 100
God Stats
2W - 9L
1,335 SR
Queue Stats
502W - 517L
925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 0 / 8
14,099
455
9,445
18,443
20,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
3 / 6 / 10
15,240
492
23,557
23,232
10,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
NICKEDOUT
Danzaburou
20
13 / 7 / 3
18,859
608
32,418
27,990
14,669
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 4 / 17
16,086
519
12,058
40,569
55,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Volsan
Ao Kuang
20
12 / 10 / 6
16,649
537
18,439
32,036
16,133
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Erlang ShenTsukuyomiNu WaArachneSet

VS

Bans
CthulhuApolloCu ChulainnKing ArthurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clavix
Bellona
20
9 / 7 / 6
17,261
557
26,208
33,306
33,889
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
17
0 / 7 / 14
12,871
415
10,180
36,200
52,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
DougyFresh03
Mercury
18
4 / 7 / 10
14,021
452
11,497
20,870
7,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Zedd21
Kukulkan
20
8 / 7 / 9
15,231
491
29,089
19,116
7,016
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
j2xclusive525
Heimdallr
20
6 / 8 / 8
15,025
485
18,719
25,026
11,511
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
74
34
Kills
27
27
Deaths
36
44
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bellona
Clavix
Bellona
9
7
6
1.71
L
Sobek
0
7
14
1
L
Mercury
DougyFresh03
Mercury
4
7
10
1.29
W
Cerberus
2
0
8
6
W
3
6
10
1.33
W
Danzaburou
NICKEDOUT
Danzaburou
13
7
3
2.07
W
4
4
17
3.13
W
Ao Kuang
Volsan
Ao Kuang
12
10
6
1.5
L
Kukulkan
Zedd21
Kukulkan
8
7
9
1.79
L
Heimdallr
j2xclusive525
Heimdallr
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,917
Damage
95,693
142,270
Taken
134,518
118,002
Mitigated
112,934
34,849
Healing
20,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Clavix
Bellona
26,208
11,778
0
4,573
33,306
33,889
1,461
16,533
16,637
54
127,155
L
Sobek
10,180
1,094
650
5,222
36,200
52,733
327
15,701
19,845
28,670
0
L
Mercury
DougyFresh03
Mercury
11,497
4,689
0
1,791
20,870
7,785
640
11,393
9,243
0
68,558
W
Cerberus
9,445
335
0
6,567
18,443
20,847
0
2,474
15,969
83,293
0
W
23,557
519
708
6,208
23,232
10,741
363
8,235
14,997
117,384
0
W
Danzaburou
NICKEDOUT
Danzaburou
32,418
20,652
0
9,088
27,990
14,669
7,256
6,721
21,269
0
158,571
W
12,058
1,224
1,735
3,915
40,569
55,612
781
14,631
25,938
67,982
0
W
Ao Kuang
Volsan
Ao Kuang
18,439
2,946
157
6,471
32,036
16,133
448
7,964
24,072
88,204
0
L
Kukulkan
Zedd21
Kukulkan
29,089
2,180
0
1,736
19,116
7,016
2,507
14,437
4,231
95,342
0
L
Heimdallr
j2xclusive525
Heimdallr
18,719
8,481
0
6,899
25,026
11,511
3,647
9,034
15,838
0
91,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,933
Gold Earned
74,409
778
Minions Killed
566
0
Camps Cleared
0
2,803,514
Distance Traveled
2,782,755
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
17,261
557
195
6
0
528,820
4
L
Sobek
12,871
415
32
1
0
551,128
3
L
Mercury
14,021
452
82
3
0
648,561
3
W
Cerberus
14,099
455
164
5
0
504,551
6
W
Agni
15,240
492
196
6
0
601,432
12
W
Danzaburou
18,859
608
223
7
0
538,787
3
W
Ymir
16,086
519
68
2
0
643,330
4
W
Ao Kuang
16,649
537
127
4
0
515,414
0
L
Kukulkan
15,231
491
148
5
0
528,280
7
L
Heimdallr
15,025
485
109
4
0
525,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role