Player Matchup

Terra
Terra
ChaosofCola
Terra
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
198W - 181L
1,500 Elo+
Solo
Nemesis
Nemesis
TheOrgDarkWind
Nemesis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
TriniUltima
Freya
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Zarbomer
Neith
Level 129
God Stats
62W - 84L
1,188 SR
Queue Stats
234W - 245L
1,362 Elo+
Solo
Hera
Hera
tidusace11
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,438 SR
1,473 Elo+

VS

Team Averages
Level 89
1,454 SR
1,467 Elo+
Zeus
Zeus
KenjiElis
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,320 Elo+
Party 1
Cerberus
Cerberus
Vittorio
Cerberus
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Vondak
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Zakizar
Anubis
Level 84
God Stats
1W - 0L
1,272 SR
Queue Stats
2W - 1L
1,461 Elo+
Party 1
Neith
Neith
xSerpentSinx
Neith
Level 46
God Stats
98W - 85L
1,500 SR
Queue Stats
596W - 667L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,912
1,182
3,344
7,764
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
5,033
1,007
449
2,578
592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

10
0 / 1 / 0
5,338
1,068
1,528
5,204
1,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
Zarbomer
Neith
10
0 / 1 / 0
5,371
1,074
3,113
3,307
894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 0
5,309
1,062
3,285
3,447
576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

331

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 1 / 3
5,621
1,124
2,544
2,063
720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Vittorio
Cerberus
11
0 / 0 / 10
6,352
1,270
2,303
3,611
1,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Vondak
Guan Yu
11
3 / 0 / 5
6,454
1,291
6,706
5,345
4,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Zakizar
Anubis
12
5 / 0 / 4
6,998
1,400
4,976
1,208
613
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 4
5,953
1,191
1,829
2,794
1,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
10
10
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Zeus
1
1
3
2.5
L
0
2
0
0
L
0
1
0
0
W
Cerberus
Vittorio
Cerberus
0
0
10
5
W
Guan Yu
Vondak
Guan Yu
3
0
5
5.5
W
Anubis
Zakizar
Anubis
5
0
4
7
L
Neith
Zarbomer
Neith
0
1
0
0
L
0
2
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,719
Damage
18,358
22,300
Taken
15,021
7,172
Mitigated
8,255
2,750
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,344
248
291
1,175
7,764
3,881
0
4,160
3,604
9,476
0
W
Zeus
2,544
228
0
70
2,063
720
0
1,723
340
13,413
0
L
449
42
0
137
2,578
592
0
854
1,724
0
3,550
L
1,528
530
0
460
5,204
1,229
0
2,506
2,698
9,707
0
W
Cerberus
Vittorio
Cerberus
2,303
174
0
1,139
3,611
1,819
0
2,473
1,138
8,341
0
W
Guan Yu
Vondak
Guan Yu
6,706
903
1,618
2,541
5,345
4,095
0
1,925
3,420
0
10,432
W
Anubis
Zakizar
Anubis
4,976
340
0
501
1,208
613
0
683
525
13,245
0
L
Neith
Zarbomer
Neith
3,113
1,968
0
445
3,307
894
0
1,198
2,109
0
13,012
L
3,285
1,453
0
242
3,447
576
0
1,105
2,342
14,929
0
W
1,829
720
0
632
2,794
1,008
0
1,353
1,441
0
17,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,963
Gold Earned
31,378
82
Minions Killed
119
4
Camps Cleared
5
431,657
Distance Traveled
504,742
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,912
1,182
16
3
1
113,143
2
W
Zeus
5,621
1,124
25
5
2
86,090
0
L
Nemesis
5,033
1,007
5
1
0
41,587
0
L
Freya
5,338
1,068
16
3
0
81,298
0
W
Cerberus
6,352
1,270
20
4
0
110,026
3
W
Guan Yu
6,454
1,291
8
2
3
126,127
0
W
Anubis
6,998
1,400
34
7
0
96,140
0
L
Neith
5,371
1,074
24
5
3
96,537
0
L
Hera
5,309
1,062
21
4
0
99,092
0
W
Neith
5,953
1,191
32
6
0
86,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role