Player Matchup

Awilix
Awilix
DuckTV
Awilix
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 19L
1,465 Elo+
Solo
Agni
Agni
Pushen
Agni
Level 86
God Stats
6W - 3L
1,294 SR
Queue Stats
54W - 31L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
gDTgPlEaSuReBoY
Sylvanus
Level 19
God Stats
36W - 31L
1,724 SR
Queue Stats
72W - 59L
1,606 Elo+
Party 2
Team Averages
Level 43
1,506 SR
1,532 Elo+

VS

Team Averages
Level 76
1,541 SR
1,512 Elo+
Bellona
Bellona
Hi Im Bluu
Bellona
Level 17
God Stats
1W - 1L
1,941 SR
Queue Stats
11W - 18L
1,362 Elo+
Party 1
Chang'e
Chang'e
Sindalis
Chang'e
Level 87
God Stats
2W - 4L
1,183 SR
Queue Stats
172W - 186L
1,577 Elo+
Party 1
Hachiman
Hachiman
toxicdoom666
Hachiman
Level 124
God Stats
3W - 7L
1,500 SR
Queue Stats
584W - 683L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DuckTV
Awilix
18
9 / 2 / 9
13,589
715
15,651
11,979
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
Pushen
Agni
17
8 / 4 / 10
12,864
677
18,623
20,128
7,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
17
5 / 2 / 17
13,109
690
14,144
18,635
17,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hi Im Bluu
Bellona
13
0 / 7 / 4
10,426
549
7,136
16,608
11,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Sindalis
Chang'e
16
5 / 8 / 2
12,121
638
17,564
21,625
7,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
toxicdoom666
Hachiman
14
3 / 7 / 1
11,060
582
10,090
16,421
7,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
22
Kills
8
8
Deaths
22
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
DuckTV
Awilix
9
2
9
6.75
L
Bellona
Hi Im Bluu
Bellona
0
7
4
0.29
W
Agni
Pushen
Agni
8
4
10
3.25
L
Chang'e
Sindalis
Chang'e
5
8
2
0.75
W
Sylvanus
5
2
17
6.75
L
Hachiman
toxicdoom666
Hachiman
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,418
Damage
34,790
50,742
Taken
54,654
30,641
Mitigated
25,934
24,841
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DuckTV
Awilix
15,651
4,451
0
4,240
11,979
5,059
943
4,080
7,707
0
69,782
L
Bellona
Hi Im Bluu
Bellona
7,136
1,188
0
157
16,608
11,225
104
11,495
5,113
0
29,335
W
Agni
Pushen
Agni
18,623
603
344
3,856
20,128
7,858
1,070
7,713
12,063
63,033
0
L
Chang'e
Sindalis
Chang'e
17,564
617
3,514
7,376
21,625
7,542
96
12,823
8,802
73,913
0
W
Sylvanus
14,144
1,285
6,895
9,506
18,635
17,724
813
5,110
13,201
40,719
0
L
Hachiman
toxicdoom666
Hachiman
10,090
5,375
621
3,590
16,421
7,167
0
8,478
7,943
0
35,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,562
Gold Earned
33,607
186
Minions Killed
201
0
Camps Cleared
0
979,206
Distance Traveled
891,550
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,589
715
76
4
0
346,904
0
L
Bellona
10,426
549
40
2
0
341,748
1
W
Agni
12,864
677
77
4
0
313,496
0
L
Chang'e
12,121
638
115
6
0
318,924
4
W
Sylvanus
13,109
690
33
2
0
318,806
0
L
Hachiman
11,060
582
46
2
0
230,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role