Player Matchup

Bellona
Bellona
CSideFamily
Bellona
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
61W - 67L
1,248 Elo+
Solo
Yemoja
Yemoja
HugsFromAaron
Yemoja
Level 22
God Stats
17W - 17L
1,362 SR
Queue Stats
47W - 48L
1,297 Elo+
Solo
Kukulkan
Kukulkan
MISSIL3 43
Kukulkan
Level 7
God Stats
20W - 12L
1,492 SR
Queue Stats
30W - 27L
1,345 Elo+
Solo
Izanami
Izanami
Timmara
Izanami
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,254 Elo+
Solo
Loki
Loki
xXnickcrhisXx
Loki
Level 5
God Stats
1W - 2L
1,583 SR
Queue Stats
6W - 6L
1,107 Elo+
Solo
Team Averages
Level 13
1,488 SR
1,250 Elo+

VS

Team Averages
Level 7
1,240 SR
1,071 Elo+
Nemesis
Nemesis
Dark44Angel
Nemesis
Level 7
God Stats
2W - 21L
1,093 SR
Queue Stats
15W - 57L
1,008 Elo+
Party 1
Ymir
Ymir
Stalepopcorn_
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 54L
1,039 Elo+
Party 1
Ares
Ares
UltimateMello13
Ares
Level 1
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 1
Thor
Thor
ghettonerd715
Thor
Level 13
God Stats
63W - 130L
1,136 SR
Queue Stats
64W - 132L
1,081 Elo+
Party 1
Ra
Ra
rasDP
Ra
Level 6
God Stats
1W - 6L
1,199 SR
Queue Stats
8W - 45L
1,005 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CSideFamily
Bellona
18
17 / 0 / 23
11,543
1,443
20,341
7,727
7,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 0 / 20
10,016
1,252
4,876
3,618
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
MISSIL3 43
Kukulkan
16
6 / 0 / 21
9,637
1,205
10,819
2,218
884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Timmara
Izanami
16
15 / 1 / 15
11,009
1,376
15,733
4,438
1,738
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 1 / 16
9,057
1,132
5,605
5,691
2,297
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

377

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dark44Angel
Nemesis
12
0 / 6 / 2
7,138
892
1,054
7,357
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 11 / 2
7,651
956
5,768
21,698
16,359
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 7 / 2
7,115
889
794
10,595
6,544
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 7 / 1
7,507
938
2,998
10,462
6,395
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
13
1 / 13 / 0
7,724
966
4,673
14,923
5,307
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
9
44
Kills
2
2
Deaths
44
95
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
CSideFamily
Bellona
17
0
23
28.5
L
Nemesis
Dark44Angel
Nemesis
0
6
2
0.17
W
4
0
20
14
W
Kukulkan
MISSIL3 43
Kukulkan
6
0
21
16.5
L
0
11
2
0.09
W
Izanami
Timmara
Izanami
15
1
15
22.5
L
0
7
2
0.14
L
1
7
1
0.21
L
Ra
1
13
0
0.08
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,374
Damage
15,287
23,692
Taken
65,035
15,417
Mitigated
37,413
6,474
Healing
2,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CSideFamily
Bellona
20,341
9,681
0
1,243
7,727
7,779
0
3,525
4,202
0
38,815
L
Nemesis
Dark44Angel
Nemesis
1,054
507
0
440
7,357
2,808
0
1,459
5,773
0
6,133
W
4,876
881
2,633
1,643
3,618
2,719
0
2,097
1,521
12,345
0
W
Kukulkan
MISSIL3 43
Kukulkan
10,819
2,548
0
0
2,218
884
0
981
1,237
25,781
0
L
5,768
2,083
123
702
21,698
16,359
0
4,508
16,948
16,943
0
W
Izanami
Timmara
Izanami
15,733
11,826
0
777
4,438
1,738
0
2,485
1,953
0
32,194
L
794
395
0
0
10,595
6,544
0
1,998
8,522
7,851
0
L
2,998
1,178
0
654
10,462
6,395
0
3,284
7,107
0
15,035
L
Ra
4,673
746
155
79
14,923
5,307
0
4,446
10,352
21,973
0
W
5,605
1,241
0
178
5,691
2,297
0
2,147
3,443
0
19,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,262
Gold Earned
37,135
170
Minions Killed
94
10
Camps Cleared
0
688,319
Distance Traveled
438,899
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,543
1,443
38
5
0
172,723
0
L
Nemesis
7,138
892
10
1
0
67,844
1
W
Yemoja
10,016
1,252
15
2
1
113,725
0
W
Kukulkan
9,637
1,205
52
7
1
139,520
0
L
Ymir
7,651
956
24
3
0
103,810
1
W
Izanami
11,009
1,376
44
6
2
136,130
0
L
Ares
7,115
889
5
1
0
83,395
0
L
Thor
7,507
938
16
2
0
80,347
1
L
Ra
7,724
966
39
5
0
103,503
2
W
Loki
9,057
1,132
21
3
6
126,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role