Player Matchup

Merlin
Merlin
BarkingCat
Merlin
Level 29
God Stats
25W - 24L
1,538 SR
Queue Stats
133W - 128L
1,568 Elo+
Party 1
Arachne
Arachne
Rasposaurus
Arachne
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,669 Elo+
Party 3
Neith
Neith
SOLBADGUY08
Neith
Level 16
God Stats
1W - 2L
1,279 SR
Queue Stats
21W - 14L
1,644 Elo+
Party 3
Jormungandr
Jormungandr
TontoTheTsar
Jormungandr
Level 28
God Stats
67W - 49L
1,596 SR
Queue Stats
279W - 281L
1,566 Elo+
Party 1
Medusa
Medusa
VivaLaVinci
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,594 Elo+
Solo
Team Averages
Level 20
1,482 SR
1,608 Elo+

VS

Team Averages
Level 26
1,612 SR
1,575 Elo+
Jing Wei
Jing Wei
CloverXTX
Jing Wei
Level 29
God Stats
6W - 11L
1,500 SR
Queue Stats
371W - 343L
1,634 Elo+
Solo
Yemoja
Yemoja
Espinite
Yemoja
Level 18
God Stats
17W - 11L
1,622 SR
Queue Stats
48W - 46L
1,520 Elo+
Solo
Cthulhu
Cthulhu
Hearshot
Cthulhu
Level 25
God Stats
15W - 9L
1,652 SR
Queue Stats
254W - 172L
1,610 Elo+
Party 2
Aphrodite
Aphrodite
Stoptech
Aphrodite
Level 29
God Stats
20W - 12L
1,740 SR
Queue Stats
219W - 126L
1,668 Elo+
Party 2
Xbalanque
Xbalanque
darkf1ghter
Xbalanque
Level 28
God Stats
4W - 5L
1,544 SR
Queue Stats
163W - 152L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BarkingCat
Merlin
20
2 / 5 / 8
15,902
883
31,966
26,274
14,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Rasposaurus
Arachne
20
6 / 5 / 4
16,015
890
16,045
22,435
11,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 2 / 7
15,175
843
17,649
16,176
8,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
TontoTheTsar
Jormungandr
20
2 / 2 / 10
15,524
862
28,847
29,332
32,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
20
2 / 7 / 4
14,618
812
24,585
24,867
13,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CloverXTX
Jing Wei
20
8 / 5 / 8
17,128
952
25,565
27,050
13,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Espinite
Yemoja
20
1 / 1 / 7
16,371
910
3,874
16,681
26,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
Hearshot
Cthulhu
20
3 / 2 / 13
17,363
965
30,708
31,291
49,314
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Stoptech
Aphrodite
20
3 / 2 / 12
15,810
878
16,261
16,949
18,181
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
darkf1ghter
Xbalanque
20
6 / 4 / 10
16,296
905
36,654
31,742
14,639
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
71
14
Kills
21
21
Deaths
14
33
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Merlin
BarkingCat
Merlin
2
5
8
1.2
W
Jing Wei
CloverXTX
Jing Wei
8
5
8
2.4
W
Yemoja
Espinite
Yemoja
1
1
7
4.5
W
Cthulhu
Hearshot
Cthulhu
3
2
13
4.75
L
Arachne
Rasposaurus
Arachne
6
5
4
1.6
L
2
2
7
2.75
W
Aphrodite
Stoptech
Aphrodite
3
2
12
4.5
L
Jormungandr
TontoTheTsar
Jormungandr
2
2
10
3.5
L
Medusa
2
7
4
0.57
W
Xbalanque
darkf1ghter
Xbalanque
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,092
Damage
113,062
119,084
Taken
123,713
79,809
Mitigated
122,537
17,834
Healing
66,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BarkingCat
Merlin
31,966
1,313
0
5,005
26,274
14,195
0
9,950
16,324
83,855
0
W
Jing Wei
CloverXTX
Jing Wei
25,565
19,763
0
2,801
27,050
13,744
0
15,803
11,225
0
59,843
W
Yemoja
Espinite
Yemoja
3,874
771
13,803
4,768
16,681
26,659
0
6,054
10,627
17,155
0
W
Cthulhu
Hearshot
Cthulhu
30,708
1,167
1,106
2,432
31,291
49,314
0
11,551
19,475
80,988
0
L
Arachne
Rasposaurus
Arachne
16,045
11,711
519
5,453
22,435
11,226
0
12,765
9,670
0
27,879
L
17,649
6,582
0
2,444
16,176
8,323
0
7,961
8,215
0
37,952
W
Aphrodite
Stoptech
Aphrodite
16,261
1,441
19,789
10,252
16,949
18,181
0
9,119
7,179
38,872
0
L
Jormungandr
TontoTheTsar
Jormungandr
28,847
1,540
0
3,833
29,332
32,722
0
11,903
17,429
54,307
0
L
Medusa
24,585
14,227
0
580
24,867
13,343
0
8,264
16,603
0
45,582
W
Xbalanque
darkf1ghter
Xbalanque
36,654
32,320
0
11,248
31,742
14,639
0
17,091
14,394
0
75,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,234
Gold Earned
82,968
325
Minions Killed
424
12
Camps Cleared
7
1,705,732
Distance Traveled
1,805,923
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,902
883
138
8
5
324,038
2
W
Jing Wei
17,128
952
89
5
2
375,004
0
W
Yemoja
16,371
910
37
2
0
353,186
1
W
Cthulhu
17,363
965
119
7
0
411,483
0
L
Arachne
16,015
890
33
2
4
353,110
0
L
Neith
15,175
843
40
2
2
320,682
0
W
Aphrodite
15,810
878
68
4
3
367,554
0
L
Jormungandr
15,524
862
59
3
0
377,371
0
L
Medusa
14,618
812
55
3
1
330,531
0
W
Xbalanque
16,296
905
111
6
2
298,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role