Player Matchup

Neith
Neith
BlinkZink
Neith
Level 24
God Stats
2W - 2L
1,700 SR
Queue Stats
12W - 8L
1,424 Elo+
Solo
Olorun
Olorun
modest_waiter13
Olorun
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 9L
1,377 Elo+
Party 2
Ymir
Ymir
stankwarden
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,476 Elo+
Party 2
Hercules
Hercules
zevna
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,381 Elo+
Party 2
Nemesis
Nemesis
灵魂狩猎者
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,382 Elo+
Solo
Team Averages
Level 18
1,583 SR
1,408 Elo+

VS

Team Averages
Level 46
1,538 SR
1,514 Elo+
Guan Yu
Guan Yu
AnduOnline
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
GreaseBeast1
Ao Kuang
Level 9
God Stats
10W - 7L
1,650 SR
Queue Stats
41W - 40L
1,509 Elo+
Party 1
Arachne
Arachne
Ländo
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,454 Elo+
Party 1
Janus
Janus
Shaolin401
Janus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,706 Elo+
Party 1
Izanami
Izanami
byShaRKMAN
Izanami
Level 17
God Stats
24W - 15L
1,540 SR
Queue Stats
227W - 222L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlinkZink
Neith
14
0 / 7 / 1
8,348
835
3,885
11,382
3,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
0 / 9 / 0
8,308
831
3,062
14,132
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 9 / 0
9,356
936
9,120
21,977
13,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
zevna
Hercules
14
0 / 5 / 0
8,504
850
10,910
18,797
12,533
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 9 / 0
8,137
814
3,994
13,314
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AnduOnline
Guan Yu
17
0 / 1 / 25
9,900
990
3,321
9,817
9,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
GreaseBeast1
Ao Kuang
18
14 / 0 / 18
12,079
1,208
21,562
11,733
5,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Ländo
Arachne
18
13 / 0 / 16
12,012
1,201
21,682
11,430
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
18
8 / 1 / 26
11,400
1,140
16,754
5,820
2,402
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
byShaRKMAN
Izanami
17
4 / 0 / 17
10,263
1,026
9,174
4,769
1,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
141
2
Kills
39
39
Deaths
2
1
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AnduOnline
Guan Yu
0
1
25
12.5
L
Neith
BlinkZink
Neith
0
7
1
0.07
W
Ao Kuang
GreaseBeast1
Ao Kuang
14
0
18
23
W
Arachne
Ländo
Arachne
13
0
16
21
W
Janus
8
1
26
21
W
Izanami
byShaRKMAN
Izanami
4
0
17
12.5
L
0
9
0
0
L
2
9
0
0.22
L
Hercules
zevna
Hercules
0
5
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,971
Damage
72,493
79,602
Taken
43,569
38,519
Mitigated
25,189
4,421
Healing
19,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AnduOnline
Guan Yu
3,321
1,109
4,061
3,360
9,817
9,516
0
3,771
6,046
0
10,958
L
Neith
BlinkZink
Neith
3,885
1,173
0
29
11,382
3,800
0
6,301
4,896
0
9,001
W
Ao Kuang
GreaseBeast1
Ao Kuang
21,562
6,458
0
4,851
11,733
5,714
0
3,020
8,531
28,393
0
W
Arachne
Ländo
Arachne
21,682
16,232
0
7,020
11,430
5,718
0
2,664
7,250
0
31,824
W
Janus
16,754
928
0
0
5,820
2,402
0
1,610
4,210
43,192
0
W
Izanami
byShaRKMAN
Izanami
9,174
7,192
0
0
4,769
1,839
0
1,117
3,652
0
27,371
L
3,062
2,085
0
756
14,132
4,146
0
5,010
9,044
9,080
0
L
9,120
3,109
354
738
21,977
13,565
0
11,873
9,756
23,728
0
L
Hercules
zevna
Hercules
10,910
1,774
0
1,921
18,797
12,533
0
10,302
8,096
0
24,814
L
3,994
749
0
623
13,314
4,475
0
4,059
9,098
0
11,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,653
Gold Earned
55,654
106
Minions Killed
179
3
Camps Cleared
7
605,610
Distance Traveled
996,556
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,900
990
11
1
0
201,102
0
L
Neith
8,348
835
15
2
0
69,588
0
W
Ao Kuang
12,079
1,208
17
2
3
202,228
1
W
Arachne
12,012
1,201
33
3
4
231,201
0
W
Janus
11,400
1,140
61
6
0
183,874
0
W
Izanami
10,263
1,026
57
6
0
178,151
0
L
Olorun
8,308
831
14
1
1
127,750
0
L
Ymir
9,356
936
37
4
0
91,933
0
L
Hercules
8,504
850
23
2
1
192,437
0
L
Nemesis
8,137
814
17
2
1
123,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role