Player Matchup

Terra
Terra
ElementalTwist
Terra
Level 26
God Stats
4W - 1L
1,795 SR
Queue Stats
26W - 21L
1,651 Elo+
Party 1
Nu Wa
Nu Wa
Shaphyrax
Nu Wa
Level 28
God Stats
31W - 17L
1,659 SR
Queue Stats
66W - 43L
1,631 Elo+
Solo
Artemis
Artemis
Unkn0wnlegi0n
Artemis
Level 23
God Stats
4W - 0L
1,988 SR
Queue Stats
233W - 187L
1,703 Elo+
Solo
Mercury
Mercury
iTouchMyKids
Mercury
Level 29
God Stats
1W - 1L
1,268 SR
Queue Stats
157W - 144L
1,623 Elo+
Party 1
Chang'e
Chang'e
smite1012
Chang'e
Level 13
God Stats
14W - 4L
1,725 SR
Queue Stats
35W - 26L
1,629 Elo+
Solo
Team Averages
Level 24
1,687 SR
1,647 Elo+

VS

Team Averages
Level 25
1,566 SR
1,703 Elo+
Medusa
Medusa
BlackandWyte0524
Medusa
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
173W - 119L
1,547 Elo+
Solo
Bellona
Bellona
GrimmGhoul
Bellona
Level 9
God Stats
0W - 1L
1,746 SR
Queue Stats
3W - 3L
1,836 Elo+
Party 2
Da Ji
Da Ji
LEIZUR
Da Ji
Level 26
God Stats
49W - 52L
1,586 SR
Queue Stats
78W - 90L
1,608 Elo+
Solo
Olorun
Olorun
Monsuraught
Olorun
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,836 Elo+
Party 2
Ares
Ares
carrydcarrys
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 27L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 13
9,781
515
4,360
14,355
11,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Shaphyrax
Nu Wa
19
12 / 1 / 6
12,869
677
25,238
10,638
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
15
3 / 4 / 10
9,908
521
10,855
11,263
4,170
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
iTouchMyKids
Mercury
17
7 / 6 / 10
11,212
590
8,015
16,697
7,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
smite1012
Chang'e
19
8 / 2 / 6
12,151
640
11,494
10,281
6,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
9,593
505
11,507
16,718
5,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
GrimmGhoul
Bellona
12
1 / 5 / 3
7,356
387
5,296
13,908
9,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
LEIZUR
Da Ji
13
4 / 7 / 2
8,815
464
7,660
17,461
6,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
13
1 / 8 / 4
7,899
416
4,290
13,476
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
6 / 7 / 1
8,274
435
12,366
18,238
7,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
32
Kills
16
16
Deaths
32
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
2
3
13
2.83
L
Bellona
GrimmGhoul
Bellona
1
5
3
0.5
L
Da Ji
LEIZUR
Da Ji
4
7
2
0.71
L
Olorun
1
8
4
0.38
W
Nu Wa
Shaphyrax
Nu Wa
12
1
6
15
W
Artemis
3
4
10
2
L
6
7
1
0.93
W
Mercury
iTouchMyKids
Mercury
7
6
10
2
W
Chang'e
smite1012
Chang'e
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,962
Damage
41,119
63,234
Taken
79,801
33,749
Mitigated
32,713
27,548
Healing
19,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,507
6,202
0
6,108
16,718
5,429
496
6,444
10,070
0
76,743
W
4,360
1,162
1,652
4,793
14,355
11,299
719
4,351
9,954
16,530
0
L
Bellona
GrimmGhoul
Bellona
5,296
826
0
1,001
13,908
9,564
647
9,336
4,432
0
28,161
L
Da Ji
LEIZUR
Da Ji
7,660
1,613
0
5,984
17,461
6,918
208
6,615
10,712
0
54,890
L
Olorun
4,290
1,302
182
3,038
13,476
3,784
1,215
8,225
4,886
41,208
0
W
Nu Wa
Shaphyrax
Nu Wa
25,238
5,898
202
6,077
10,638
4,482
2,705
3,129
7,459
100,498
0
W
Artemis
10,855
3,477
0
4,618
11,263
4,170
2,714
2,990
8,273
0
54,251
L
12,366
280
0
3,024
18,238
7,018
0
9,375
8,609
35,622
0
W
Mercury
iTouchMyKids
Mercury
8,015
4,002
0
2,962
16,697
7,198
1,489
4,854
11,818
0
59,910
W
Chang'e
smite1012
Chang'e
11,494
714
1,293
5,951
10,281
6,600
2,196
1,332
8,774
75,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,921
Gold Earned
41,937
490
Minions Killed
389
0
Camps Cleared
0
1,762,757
Distance Traveled
1,638,831
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,593
505
130
7
0
288,387
2
W
Terra
9,781
515
28
1
0
350,001
9
L
Bellona
7,356
387
48
3
0
381,087
3
L
Da Ji
8,815
464
94
5
0
328,935
0
L
Olorun
7,899
416
69
4
0
301,240
1
W
Nu Wa
12,869
677
173
9
0
360,169
3
W
Artemis
9,908
521
72
4
0
300,613
4
L
Ares
8,274
435
48
3
0
339,182
7
W
Mercury
11,212
590
76
4
0
408,016
3
W
Chang'e
12,151
640
141
7
0
343,958
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role