Player Matchup

Scylla
Scylla
Gold II
k Slva
Scylla
Gold II
Level 108
God Stats
9W - 6L
1,782 SR
Queue Stats
22W - 17L
1,835 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,782 SR
1,835 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 158
1,586 SR
1,796 MMR
Cu Chulainn
Cu Chulainn
Gold III
Blackshimmy
Cu Chulainn
Gold III
Level 158
God Stats
1W - 2L
1,586 SR
Queue Stats
12W - 8L
1,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
k Slva
Scylla
13
1 / 4 / 0
7,269
808
3,973
6,507
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetPoseidonTsukuyomiHadesChronos

VS

Bans
He BoAh Muzen CabBakasuraIzanamiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blackshimmy
Cu Chulainn
14
4 / 1 / 0
8,250
917
5,118
7,152
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Blackshimmy
Cu Chulainn
4
1
0
4
L
Scylla
k Slva
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,973
Damage
5,118
6,507
Taken
7,152
2,057
Mitigated
4,889
1,166
Healing
1,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Blackshimmy
Cu Chulainn
5,118
681
0
1,326
7,152
4,889
861
3,793
3,136
0
48,547
L
Scylla
k Slva
Scylla
3,973
746
0
1,166
6,507
2,057
376
36
6,471
35,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,269
Gold Earned
8,250
85
Minions Killed
92
0
Camps Cleared
0
143,498
Distance Traveled
175,687
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,250
917
92
10
0
175,687
0
L
Scylla
7,269
808
85
9
0
143,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role