Player Matchup

Medusa
Medusa
Kingofdeath426
Medusa
Level 148
God Stats
8W - 12L
1,635 SR
Queue Stats
266W - 278L
1,551 Elo+
Party 1
Awilix
Awilix
MostlyYoshiko
Awilix
Level 99
God Stats
6W - 6L
1,516 SR
Queue Stats
215W - 202L
1,594 Elo+
Party 1
Geb
Geb
NotedPigeon
Geb
Level 158
God Stats
13W - 7L
1,596 SR
Queue Stats
289W - 280L
1,498 Elo+
Party 1
Merlin
Merlin
Pix3latedchica
Merlin
Level 68
God Stats
1W - 0L
1,711 SR
Queue Stats
3W - 1L
1,506 Elo+
Party 1
Ravana
Ravana
elymas
Ravana
Level 97
God Stats
5W - 4L
1,500 SR
Queue Stats
71W - 81L
1,564 Elo+
Party 1
Team Averages
Level 114
1,592 SR
1,543 Elo+

VS

Team Averages
Level 88
1,399 SR
1,380 Elo+
Medusa
Medusa
FatClemenza45
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,488 Elo+
Solo
Hun Batz
Hun Batz
Gula025
Hun Batz
Level 49
God Stats
1W - 7L
1,238 SR
Queue Stats
465W - 546L
1,399 Elo+
Solo
Camazotz
Camazotz
ImOogaBooga
Camazotz
Level 89
God Stats
2W - 3L
1,258 SR
Queue Stats
94W - 102L
1,130 Elo+
Solo
Cthulhu
Cthulhu
Kanniable
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
jwa11
The Morrigan
Level 89
God Stats
3W - 12L
1,500 SR
Queue Stats
375W - 440L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,435
676
7,381
4,774
1,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
6,679
607
4,658
8,175
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 0 / 4
6,811
619
3,360
7,216
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 1
6,162
560
1,080
5,126
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
elymas
Ravana
13
6 / 1 / 3
7,402
673
4,785
4,100
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,263
388
1,564
3,922
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Gula025
Hun Batz
8
0 / 4 / 0
5,070
461
1,187
8,164
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Camazotz
ImOogaBooga
Camazotz
9
0 / 4 / 1
5,488
499
2,822
8,338
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
Kanniable
Cthulhu
11
3 / 2 / 0
6,425
584
4,824
7,328
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
jwa11
The Morrigan
10
3 / 3 / 0
5,593
508
2,711
5,338
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
6
6
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Hun Batz
Gula025
Hun Batz
0
4
0
0
L
Camazotz
ImOogaBooga
Camazotz
0
4
1
0.13
L
Cthulhu
Kanniable
Cthulhu
3
2
0
1.5
W
4
0
5
6.5
W
1
2
1
0.75
W
4
0
4
6
W
0
3
1
0.17
W
Ravana
elymas
Ravana
6
1
3
7.5
L
The Morrigan
jwa11
The Morrigan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,264
Damage
13,108
29,391
Taken
33,090
13,197
Mitigated
11,502
5,479
Healing
8,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,564
839
0
823
3,922
668
0
417
3,505
0
7,212
L
Hun Batz
Gula025
Hun Batz
1,187
69
87
2,494
8,164
3,558
0
998
7,166
0
16,758
L
Camazotz
ImOogaBooga
Camazotz
2,822
951
0
3,159
8,338
2,373
0
797
7,541
0
25,578
L
Cthulhu
Kanniable
Cthulhu
4,824
401
0
1,203
7,328
3,288
378
646
6,682
29,741
0
W
7,381
2,360
0
314
4,774
1,456
489
0
4,774
0
57,116
W
4,658
1,986
0
1,592
8,175
3,679
0
3,270
4,609
0
39,165
W
3,360
569
0
1,893
7,216
4,768
157
675
6,457
20,316
0
W
1,080
209
0
154
5,126
1,651
635
1,833
2,977
29,344
0
W
Ravana
elymas
Ravana
4,785
1,362
0
1,526
4,100
1,643
244
547
3,448
0
40,512
L
The Morrigan
jwa11
The Morrigan
2,711
284
0
480
5,338
1,615
0
1,582
3,753
20,907
409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,489
Gold Earned
26,839
349
Minions Killed
231
0
Camps Cleared
0
1,125,017
Distance Traveled
991,725
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,263
388
14
1
0
110,339
2
L
Hun Batz
5,070
461
37
3
0
236,646
1
L
Camazotz
5,488
499
56
5
0
240,341
2
L
Cthulhu
6,425
584
86
8
0
200,923
0
W
Medusa
7,435
676
97
9
0
208,146
2
W
Awilix
6,679
607
89
8
0
209,108
0
W
Geb
6,811
619
19
2
0
245,523
2
W
Merlin
6,162
560
62
6
0
210,226
0
W
Ravana
7,402
673
82
7
0
252,014
2
L
The Morrigan
5,593
508
38
3
0
203,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role