Player Matchup

Apollo
Apollo
Diamond V
I CantFindMyEgo
Apollo
Diamond V
Level 156
God Stats
6W - 7L
1,710 SR
Queue Stats
41W - 32L
2,040 MMR
Party 4
Cerberus
Cerberus
Platinum I
I CantFindMyKid
Cerberus
Platinum I
Level 160
God Stats
26W - 12L
1,738 SR
Queue Stats
260W - 235L
2,032 MMR
Party 4
Fenrir
Fenrir
Platinum I
Random_IT_Guy
Fenrir
Platinum I
Level 160
God Stats
10W - 9L
1,825 SR
Queue Stats
58W - 65L
2,098 MMR
Party 2
Tyr
Tyr
Platinum II
SKIBOYY
Tyr
Platinum II
Level 123
God Stats
10W - 6L
1,709 SR
Queue Stats
352W - 347L
1,860 MMR
Solo
Poseidon
Poseidon
Platinum II
xsuicidal_akx
Poseidon
Platinum II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 63L
1,962 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,696 SR
1,998 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,630 SR
1,946 MMR
Scylla
Scylla
Platinum III
Burstii-_
Scylla
Platinum III
Level 156
God Stats
1W - 4L
1,745 SR
Queue Stats
381W - 310L
2,185 MMR
Party 1
Achilles
Achilles
Platinum V
HowNot2PlaySmite
Achilles
Platinum V
Level 67
God Stats
0W - 2L
1,699 SR
Queue Stats
21W - 10L
1,965 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
Liberopilus
Xing Tian
Platinum I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
2,008 MMR
Solo
Medusa
Medusa
Gold IV
MAGUSMCFLY
Medusa
Gold IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,608 MMR
Party 3
Janus
Janus
Platinum II
tlahuikys
Janus
Platinum II
Level 154
God Stats
3W - 2L
1,705 SR
Queue Stats
131W - 129L
1,962 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 5
19,850
709
27,598
18,127
9,024
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
18
3 / 4 / 6
14,263
509
10,625
27,043
27,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 4 / 12
16,149
577
17,680
25,691
15,156
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyr
20
0 / 4 / 4
15,571
556
13,502
29,412
32,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
xsuicidal_akx
Poseidon
20
8 / 3 / 7
17,400
621
13,914
13,948
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TsukuyomiPersephoneCu ChulainnSetDanzaburou

VS

Bans
NemesisSobekArtioNu WaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Burstii-_
Scylla
20
6 / 7 / 4
13,038
466
20,414
15,949
6,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 4 / 4
12,373
442
18,973
27,277
36,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Liberopilus
Xing Tian
19
2 / 3 / 9
12,842
459
9,411
23,428
26,576
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
MAGUSMCFLY
Medusa
20
0 / 7 / 2
12,467
445
7,378
21,417
8,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
tlahuikys
Janus
20
4 / 5 / 5
12,880
460
13,090
22,447
7,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
26
Kills
15
15
Deaths
26
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
Burstii-_
Scylla
6
7
4
1.14
L
3
4
4
1.25
W
11
0
5
13.5
W
Cerberus
3
4
6
1.5
L
Xing Tian
Liberopilus
Xing Tian
2
3
9
2.17
L
Medusa
MAGUSMCFLY
Medusa
0
7
2
0.14
W
4
4
12
2.5
W
Tyr
0
4
4
0.5
L
Janus
tlahuikys
Janus
4
5
5
1.3
W
Poseidon
xsuicidal_akx
Poseidon
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,319
Damage
69,266
114,221
Taken
110,518
90,427
Mitigated
86,771
57,651
Healing
24,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Burstii-_
Scylla
20,414
2,841
0
1,988
15,949
6,950
838
4,776
11,173
105,942
0
L
18,973
5,421
0
10,250
27,277
36,928
0
4,113
22,348
0
79,083
W
27,598
20,499
0
12,193
18,127
9,024
11,877
6,920
10,990
0
179,060
W
Cerberus
10,625
716
0
11,420
27,043
27,677
953
10,500
16,011
40,815
0
L
Xing Tian
Liberopilus
Xing Tian
9,411
693
0
2,948
23,428
26,576
108
7,117
16,106
49,778
0
L
Medusa
MAGUSMCFLY
Medusa
7,378
3,666
0
6,345
21,417
8,458
1,036
5,031
16,386
0
105,859
W
17,680
4,593
0
14,319
25,691
15,156
737
7,334
17,956
0
131,041
W
Tyr
13,502
2,047
0
15,757
29,412
32,578
1,496
9,783
18,314
0
93,039
L
Janus
tlahuikys
Janus
13,090
583
128
2,693
22,447
7,859
0
3,502
18,840
95,632
0
W
Poseidon
xsuicidal_akx
Poseidon
13,914
1,077
0
3,962
13,948
5,992
378
7,807
5,803
150,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,233
Gold Earned
63,600
860
Minions Killed
733
0
Camps Cleared
0
2,737,320
Distance Traveled
2,619,418
34
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,038
466
181
6
0
488,359
10
L
Achilles
12,373
442
133
5
0
537,755
2
W
Apollo
19,850
709
239
9
0
543,633
12
W
Cerberus
14,263
509
78
3
0
531,570
4
L
Xing Tian
12,842
459
82
3
0
561,249
5
L
Medusa
12,467
445
183
7
0
490,109
11
W
Fenrir
16,149
577
163
6
0
583,817
4
W
Tyr
15,571
556
168
6
0
518,414
3
L
Janus
12,880
460
154
6
0
541,946
7
W
Poseidon
17,400
621
212
8
0
559,886
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role