Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CameStane
Ah Muzen Cab
Level 36
God Stats
1W - 1L
1,483 SR
Queue Stats
2W - 2L
1,700 Elo+
Party 2
Ymir
Ymir
Ferkko
Ymir
Level 16
God Stats
43W - 50L
1,453 SR
Queue Stats
89W - 98L
1,353 Elo+
Party 3
Hercules
Hercules
IcryDuringSex
Hercules
Level 112
God Stats
52W - 39L
1,605 SR
Queue Stats
346W - 340L
1,478 Elo+
Solo
Anubis
Anubis
RodnyBJacks
Anubis
Level 103
God Stats
2W - 4L
1,497 SR
Queue Stats
137W - 158L
1,320 Elo+
Party 3
Nemesis
Nemesis
TkRemus
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,531 Elo+
Party 2
Team Averages
Level 71
1,508 SR
1,477 Elo+

VS

Team Averages
Level 83
1,551 SR
1,428 Elo+
Cupid
Cupid
NnuDBoR
Cupid
Level 79
God Stats
12W - 22L
1,673 SR
Queue Stats
93W - 104L
1,439 Elo+
Party 1
Susano
Susano
NnuDNed59
Susano
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 253L
1,434 Elo+
Party 1
Sylvanus
Sylvanus
SidWhicked
Sylvanus
Level 43
God Stats
1W - 6L
1,500 SR
Queue Stats
159W - 200L
1,400 Elo+
Party 1
Persephone
Persephone
XavierRivero
Persephone
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 171L
1,273 Elo+
Solo
Cabrakan
Cabrakan
jaybone214
Cabrakan
Level 55
God Stats
16W - 24L
1,582 SR
Queue Stats
386W - 427L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CameStane
Ah Muzen Cab
18
8 / 2 / 5
11,403
600
14,470
10,909
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Ferkko
Ymir
15
8 / 3 / 9
10,323
543
8,248
10,685
8,574
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
IcryDuringSex
Hercules
18
8 / 1 / 8
11,446
602
13,154
15,119
12,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
16
1 / 5 / 11
9,941
523
8,152
11,107
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
TkRemus
Nemesis
14
5 / 5 / 8
9,618
506
8,690
14,845
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
NnuDBoR
Cupid
12
3 / 7 / 3
8,173
430
9,813
13,167
5,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
NnuDNed59
Susano
13
2 / 7 / 2
8,108
427
6,809
15,499
14,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
SidWhicked
Sylvanus
10
0 / 8 / 5
7,246
381
3,343
17,851
14,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
XavierRivero
Persephone
15
4 / 4 / 4
9,463
498
10,943
10,224
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
jaybone214
Cabrakan
15
6 / 4 / 6
9,378
494
11,978
14,201
9,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
30
Kills
15
16
Deaths
30
41
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CameStane
Ah Muzen Cab
8
2
5
5.25
W
Ymir
Ferkko
Ymir
8
3
9
4.17
W
Hercules
IcryDuringSex
Hercules
8
1
8
12
L
Cupid
NnuDBoR
Cupid
3
7
3
0.64
L
Susano
NnuDNed59
Susano
2
7
2
0.43
W
Anubis
1
5
11
1.3
L
Sylvanus
SidWhicked
Sylvanus
0
8
5
0.31
W
Nemesis
TkRemus
Nemesis
5
5
8
1.8
L
Persephone
XavierRivero
Persephone
4
4
4
1.5
L
Cabrakan
jaybone214
Cabrakan
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,714
Damage
42,886
62,665
Taken
70,942
37,282
Mitigated
47,998
23,084
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CameStane
Ah Muzen Cab
14,470
6,006
0
6,983
10,909
4,127
5,380
2,844
7,964
0
81,765
W
Ymir
Ferkko
Ymir
8,248
870
0
640
10,685
8,574
266
4,486
6,001
21,060
0
W
Hercules
IcryDuringSex
Hercules
13,154
4,328
0
5,359
15,119
12,947
0
5,927
8,640
0
60,127
L
Cupid
NnuDBoR
Cupid
9,813
4,924
364
2,826
13,167
5,096
49
2,576
10,591
0
49,945
L
Susano
NnuDNed59
Susano
6,809
512
0
2,707
15,499
14,307
0
1,779
13,720
0
34,378
W
Anubis
8,152
164
0
4,126
11,107
5,059
668
5,916
4,899
60,252
0
L
Sylvanus
SidWhicked
Sylvanus
3,343
1,240
558
2,448
17,851
14,487
0
4,876
12,975
13,799
0
W
Nemesis
TkRemus
Nemesis
8,690
3,087
0
5,976
14,845
6,575
0
6,347
8,322
0
43,812
L
Persephone
XavierRivero
Persephone
10,943
1,515
0
1,398
10,224
4,113
591
3,263
6,959
55,803
0
L
Cabrakan
jaybone214
Cabrakan
11,978
1,533
0
4,268
14,201
9,995
0
3,905
10,296
54,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,731
Gold Earned
42,368
499
Minions Killed
374
0
Camps Cleared
0
1,741,868
Distance Traveled
1,581,960
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,403
600
158
8
0
344,682
5
W
Ymir
10,323
543
31
2
0
316,868
1
W
Hercules
11,446
602
126
7
0
376,746
9
L
Cupid
8,173
430
89
5
0
304,717
4
L
Susano
8,108
427
58
3
0
313,131
0
W
Anubis
9,941
523
112
6
0
301,815
2
L
Sylvanus
7,246
381
31
2
0
280,120
0
W
Nemesis
9,618
506
72
4
0
401,757
3
L
Persephone
9,463
498
112
6
0
355,254
5
L
Cabrakan
9,378
494
84
4
0
328,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role