Player Matchup

Bellona
Bellona
Kei on 60 Hz
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
MrsUnderDawg
Artio
Level 21
God Stats
6W - 18L
1,375 SR
Queue Stats
66W - 101L
1,297 Elo+
Party 1
Loki
Loki
TheDarkWolf_lml
Loki
Level 17
God Stats
5W - 8L
1,453 SR
Queue Stats
13W - 28L
1,311 Elo+
Party 2
Sol
Sol
TheSilverWolf_18
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 137L
1,217 Elo+
Party 2
Izanami
Izanami
UnderDawg313
Izanami
Level 28
God Stats
1W - 2L
1,381 SR
Queue Stats
67W - 101L
1,288 Elo+
Party 1
Team Averages
Level 16
1,442 SR
1,323 Elo+

VS

Team Averages
Level 12
1,460 SR
1,398 Elo+
Jormungandr
Jormungandr
Kapsans EDD
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
Lonewolf4x41183
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,097 Elo+
Solo
Ra
Ra
lil_toothpick99
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Solo
Osiris
Osiris
tolubly
Osiris
Level 29
God Stats
7W - 2L
1,657 SR
Queue Stats
22W - 23L
1,386 Elo+
Solo
Izanami
Izanami
zayzayboy16
Izanami
Level 15
God Stats
2W - 6L
1,145 SR
Queue Stats
26W - 29L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kei on 60 Hz
Bellona
2
1 / 0 / 0
5,690
285
610
268
124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 6 / 1
8,095
405
3,396
19,563
19,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 9 / 0
7,354
368
3,339
14,784
5,284
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 9 / 0
6,090
305
2,937
10,261
2,801
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
UnderDawg313
Izanami
14
3 / 3 / 0
8,874
444
11,005
13,438
4,608
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kapsans EDD
Jormungandr
12
1 / 2 / 4
8,940
447
5,004
9,143
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

4
0 / 2 / 0
6,314
316
268
1,274
372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
10 / 0 / 7
12,298
615
16,141
13,483
6,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Osiris
tolubly
Osiris
19
6 / 0 / 4
11,252
563
7,932
10,429
10,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
zayzayboy16
Izanami
15
9 / 3 / 3
10,669
533
15,475
10,868
4,009
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
6
Kills
26
27
Deaths
7
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Kapsans EDD
Jormungandr
1
2
4
1.5
L
Bellona
Kei on 60 Hz
Bellona
1
0
0
1
W
0
2
0
0
L
0
6
1
0.08
L
2
9
0
0.22
L
0
9
0
0
L
Izanami
UnderDawg313
Izanami
3
3
0
1
W
10
0
7
13.5
W
Osiris
tolubly
Osiris
6
0
4
8
W
Izanami
zayzayboy16
Izanami
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,287
Damage
44,820
58,314
Taken
45,197
32,321
Mitigated
29,008
7,926
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Kapsans EDD
Jormungandr
5,004
1,453
0
1,254
9,143
7,304
0
320
8,823
28,461
0
L
Bellona
Kei on 60 Hz
Bellona
610
510
0
50
268
124
0
0
218
0
535
W
268
218
0
50
1,274
372
0
0
1,199
0
218
L
3,396
774
100
1,926
19,563
19,504
174
7,355
12,032
21,590
0
L
3,339
1,049
0
270
14,784
5,284
0
6,456
8,168
0
30,852
L
2,937
873
0
932
10,261
2,801
0
2,826
7,243
12,481
0
L
Izanami
UnderDawg313
Izanami
11,005
6,939
0
4,648
13,438
4,608
472
3,927
9,458
0
57,084
W
16,141
4,719
1,014
6,753
13,483
6,638
3,547
2,723
10,760
106,039
0
W
Osiris
tolubly
Osiris
7,932
2,918
0
750
10,429
10,685
1,313
1,199
9,230
0
83,127
W
Izanami
zayzayboy16
Izanami
15,475
11,604
0
3,288
10,868
4,009
3,761
2,091
8,777
0
77,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
49,473
220
Minions Killed
467
0
Camps Cleared
0
1,287,650
Distance Traveled
1,529,015
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,940
447
27
1
0
378,534
0
L
Bellona
5,690
285
0
0
0
29,362
0
W
Loki
6,314
316
0
0
0
90,357
0
L
Artio
8,095
405
41
2
0
301,248
0
L
Loki
7,354
368
64
3
0
289,390
1
L
Sol
6,090
305
13
1
0
339,419
0
L
Izanami
8,874
444
102
5
0
328,231
6
W
Ra
12,298
615
179
9
0
345,455
3
W
Osiris
11,252
563
142
7
0
383,079
2
W
Izanami
10,669
533
119
6
0
331,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role