Player Matchup

Thor
Thor
LuxLv90
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
NOVA Inozzy
Poseidon
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 47L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Vialoid
Baron Samedi
Level 103
God Stats
21W - 13L
1,846 SR
Queue Stats
174W - 181L
1,475 Elo+
Party 2
Neith
Neith
insaneryda
Neith
Level 27
God Stats
26W - 29L
1,494 SR
Queue Stats
147W - 145L
1,493 Elo+
Party 2
Loki
Loki
nextatme211
Loki
Level 60
God Stats
3W - 3L
1,281 SR
Queue Stats
96W - 100L
1,447 Elo+
Solo
Team Averages
Level 74
1,524 SR
1,477 Elo+

VS

Team Averages
Level 81
1,543 SR
1,518 Elo+
Artemis
Artemis
MidnightSky1
Artemis
Level 116
God Stats
10W - 7L
1,500 SR
Queue Stats
85W - 100L
1,491 Elo+
Solo
Ah Puch
Ah Puch
NandyGlock
Ah Puch
Level 112
God Stats
32W - 14L
1,598 SR
Queue Stats
318W - 325L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
TariusRa7
Danzaburou
Level 48
God Stats
71W - 51L
1,489 SR
Queue Stats
322W - 364L
1,456 Elo+
Party 1
Bacchus
Bacchus
irfrit
Bacchus
Level 95
God Stats
15W - 15L
1,629 SR
Queue Stats
503W - 519L
1,491 Elo+
Party 1
Ne Zha
Ne Zha
ratdog2011
Ne Zha
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
LuxLv90
Thor
18
2 / 3 / 10
12,024
925
3,682
12,283
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
NOVA Inozzy
Poseidon
19
2 / 3 / 11
12,213
939
15,456
14,961
5,667
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Vialoid
Baron Samedi
20
12 / 7 / 6
14,928
1,148
24,403
21,692
10,902
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
1 / 9 / 5
11,159
858
9,696
22,219
8,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

18
4 / 4 / 11
12,738
980
9,165
19,497
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

86

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MidnightSky1
Artemis
20
2 / 4 / 18
12,556
966
21,947
13,251
6,023
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
NandyGlock
Ah Puch
20
6 / 4 / 16
13,473
1,036
24,430
11,002
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TariusRa7
Danzaburou
19
7 / 5 / 9
14,234
1,095
14,424
11,214
4,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
irfrit
Bacchus
19
3 / 0 / 16
13,548
1,042
11,401
15,068
21,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
ratdog2011
Ne Zha
19
8 / 8 / 9
13,394
1,030
13,185
18,887
8,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
94
21
Kills
26
26
Deaths
21
43
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Thor
LuxLv90
Thor
2
3
10
2.33
W
Artemis
MidnightSky1
Artemis
2
4
18
2.75
L
Poseidon
NOVA Inozzy
Poseidon
2
3
11
2.5
W
Ah Puch
NandyGlock
Ah Puch
6
4
16
3.5
W
Danzaburou
TariusRa7
Danzaburou
7
5
9
2.3
L
Baron Samedi
Vialoid
Baron Samedi
12
7
6
2.14
L
Neith
1
9
5
0.39
W
Bacchus
irfrit
Bacchus
3
0
16
11
L
4
4
11
2.38
W
Ne Zha
ratdog2011
Ne Zha
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,402
Damage
85,387
90,652
Taken
69,422
38,166
Mitigated
44,652
12,867
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
LuxLv90
Thor
3,682
0
0
270
12,283
5,000
0
3,915
8,368
0
17,859
W
Artemis
MidnightSky1
Artemis
21,947
9,709
0
811
13,251
6,023
0
4,686
8,565
0
37,533
L
Poseidon
NOVA Inozzy
Poseidon
15,456
1,375
0
0
14,961
5,667
0
8,048
6,913
32,457
0
W
Ah Puch
NandyGlock
Ah Puch
24,430
205
0
449
11,002
4,267
0
6,468
4,534
41,468
0
W
Danzaburou
TariusRa7
Danzaburou
14,424
6,523
0
1,015
11,214
4,480
0
7,980
3,234
0
55,301
L
Baron Samedi
Vialoid
Baron Samedi
24,403
897
2,648
5,055
21,692
10,902
0
9,421
12,271
50,387
0
L
Neith
9,696
5,486
0
2,516
22,219
8,842
0
7,707
14,512
0
29,832
W
Bacchus
irfrit
Bacchus
11,401
970
442
2,578
15,068
21,620
0
8,703
6,365
20,460
0
L
9,165
3,064
0
2,378
19,497
7,755
0
6,740
12,757
0
25,186
W
Ne Zha
ratdog2011
Ne Zha
13,185
3,252
0
709
18,887
8,262
0
12,022
6,865
0
37,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,062
Gold Earned
67,205
231
Minions Killed
228
6
Camps Cleared
10
1,098,121
Distance Traveled
1,224,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,024
925
37
3
1
185,218
0
W
Artemis
12,556
966
34
3
3
215,656
0
L
Poseidon
12,213
939
34
3
0
257,430
0
W
Ah Puch
13,473
1,036
52
4
1
257,442
0
W
Danzaburou
14,234
1,095
81
6
4
264,799
0
L
Baron Samedi
14,928
1,148
62
5
0
217,843
0
L
Neith
11,159
858
51
4
1
202,785
0
W
Bacchus
13,548
1,042
8
1
2
261,449
0
L
Loki
12,738
980
47
4
4
234,845
0
W
Ne Zha
13,394
1,030
53
4
0
225,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role