Player Matchup

Danzaburou
Danzaburou
Unluckyperson3
Danzaburou
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
22W - 30L
1,308 Elo+
Party 1
Jing Wei
Jing Wei
XP Gamer64
Jing Wei
Level 23
God Stats
9W - 15L
1,377 SR
Queue Stats
81W - 83L
1,228 Elo+
Party 1
Zeus
Zeus
XXXGlitches
Zeus
Level 66
God Stats
1W - 1L
1,442 SR
Queue Stats
67W - 80L
1,307 Elo+
Party 1
Team Averages
Level 39
1,440 SR
1,281 Elo+

VS

Team Averages
Level 49
1,409 SR
1,314 Elo+
Ah Puch
Ah Puch
AjAx Bubbles
Ah Puch
Level 77
God Stats
6W - 12L
1,470 SR
Queue Stats
80W - 95L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
Jeww2
Cthulhu
Level 25
God Stats
0W - 4L
1,320 SR
Queue Stats
7W - 15L
1,232 Elo+
Party 2
Apollo
Apollo
SuperFrugality
Apollo
Level 46
God Stats
4W - 15L
1,436 SR
Queue Stats
31W - 50L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Unluckyperson3
Danzaburou
13
2 / 2 / 12
9,823
756
9,528
9,647
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
XP Gamer64
Jing Wei
12
3 / 1 / 7
8,987
691
6,762
14,949
5,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
13 / 1 / 4
11,226
864
17,080
11,956
4,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AjAx Bubbles
Ah Puch
13
2 / 5 / 2
8,815
678
12,800
10,336
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Jeww2
Cthulhu
10
0 / 6 / 0
7,470
575
4,864
14,003
8,634
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 7 / 1
8,929
687
9,303
13,895
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
18
Kills
4
4
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AjAx Bubbles
Ah Puch
2
5
2
0.6
L
Cthulhu
Jeww2
Cthulhu
0
6
0
0
L
2
7
1
0.36
W
Danzaburou
Unluckyperson3
Danzaburou
2
2
12
4
W
Jing Wei
XP Gamer64
Jing Wei
3
1
7
6.5
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,370
Damage
26,967
36,552
Taken
38,234
13,606
Mitigated
17,087
12,154
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AjAx Bubbles
Ah Puch
12,800
554
270
1,228
10,336
3,496
54
5,144
5,192
49,760
0
L
Cthulhu
Jeww2
Cthulhu
4,864
365
376
628
14,003
8,634
0
6,610
7,393
21,862
0
L
9,303
5,152
528
2,073
13,895
4,957
246
5,334
8,561
0
21,422
W
Danzaburou
Unluckyperson3
Danzaburou
9,528
4,149
0
2,920
9,647
3,680
1,591
5,590
4,057
0
26,446
W
Jing Wei
XP Gamer64
Jing Wei
6,762
5,372
0
4,066
14,949
5,658
511
8,052
6,897
0
20,467
W
17,080
1,650
516
4,652
11,956
4,268
349
4,054
7,902
67,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,036
Gold Earned
25,214
161
Minions Killed
129
0
Camps Cleared
0
742,294
Distance Traveled
687,382
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,815
678
67
5
0
222,125
2
L
Cthulhu
7,470
575
29
2
0
227,288
0
L
Apollo
8,929
687
33
3
0
237,969
0
W
Danzaburou
9,823
756
55
4
0
210,562
1
W
Jing Wei
8,987
691
33
3
0
297,331
0
W
Zeus
11,226
864
73
6
0
234,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role