Player Matchup

Heimdallr
Heimdallr
KonunAleхander
Heimdallr
Level 15
God Stats
4W - 3L
1,801 SR
Queue Stats
31W - 16L
1,697 Elo+
Solo
Thor
Thor
TheLastCandle
Thor
Level 17
God Stats
4W - 3L
1,282 SR
Queue Stats
112W - 132L
1,429 Elo+
Solo
Raijin
Raijin
lphamudi
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,532 Elo+
Party 2
Anubis
Anubis
sturmfighter
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,532 Elo+
Party 2
Ymir
Ymir
совесть123
Ymir
Level 16
God Stats
5W - 7L
1,556 SR
Queue Stats
14W - 25L
1,460 Elo+
Solo
Team Averages
Level 15
1,528 SR
1,530 Elo+

VS

Team Averages
Level 25
1,686 SR
1,522 Elo+
Odin
Odin
SaladynKret
Odin
Level 28
God Stats
3W - 0L
1,742 SR
Queue Stats
5W - 9L
1,252 Elo+
Solo
Sobek
Sobek
nthuni
Sobek
Level 20
God Stats
15W - 8L
1,646 SR
Queue Stats
60W - 53L
1,537 Elo+
Party 1
Apollo
Apollo
oOICrankOo
Apollo
Level 28
God Stats
34W - 17L
1,712 SR
Queue Stats
87W - 98L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
samikuto
Tsukuyomi
Level 24
God Stats
16W - 15L
1,544 SR
Queue Stats
34W - 37L
1,500 Elo+
Solo
Scylla
Scylla
xXxKillaBeexXx
Scylla
Level 25
God Stats
3W - 2L
1,788 SR
Queue Stats
11W - 9L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KonunAleхander
Heimdallr
10
0 / 4 / 0
5,596
466
6,378
7,559
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,298
192
0
0
0
Raijin
lphamudi
Raijin
9
0 / 7 / 0
5,093
424
1,943
8,848
2,323
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate

Breastplate

+20
Physical Protection

Anubis
11
4 / 5 / 0
6,740
562
6,364
5,342
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,320
443
1,877
7,669
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,784
482
1,157
6,258
2,652
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
nthuni
Sobek
9
2 / 1 / 4
6,130
511
3,420
7,740
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
oOICrankOo
Apollo
9
4 / 1 / 2
6,029
502
3,798
6,289
1,620
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
samikuto
Tsukuyomi
11
4 / 1 / 3
6,726
561
3,127
6,755
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 0 / 1
8,581
715
7,935
4,371
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
4
Kills
18
19
Deaths
4
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
KonunAleхander
Heimdallr
0
4
0
0
W
1
1
2
2
L
0
0
0
0
L
Raijin
lphamudi
Raijin
0
7
0
0
W
Sobek
nthuni
Sobek
2
1
4
4
W
Apollo
oOICrankOo
Apollo
4
1
2
5
W
Tsukuyomi
samikuto
Tsukuyomi
4
1
3
5.5
L
Anubis
4
5
0
0.8
W
7
0
1
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,562
Damage
19,437
29,418
Taken
31,413
10,023
Mitigated
12,767
4,370
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
KonunAleхander
Heimdallr
6,378
4,067
0
1,812
7,559
2,371
0
1,473
6,086
0
44,028
W
1,157
378
0
1,873
6,258
2,652
283
3,146
3,112
0
14,561
L
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
lphamudi
Raijin
1,943
459
6
897
8,848
2,323
0
5,783
2,687
18,207
0
W
Sobek
nthuni
Sobek
3,420
818
0
2,396
7,740
4,845
0
2,466
5,274
13,628
0
W
Apollo
oOICrankOo
Apollo
3,798
3,108
0
2,069
6,289
1,620
970
1,026
5,263
0
28,211
W
Tsukuyomi
samikuto
Tsukuyomi
3,127
963
0
3,651
6,755
2,109
107
2,018
4,737
0
34,835
L
Anubis
6,364
306
0
637
5,342
1,794
807
642
4,700
29,057
0
W
7,935
558
0
1,930
4,371
1,541
678
1,528
2,843
59,374
0
L
1,877
593
0
1,018
7,669
3,535
0
3,036
4,590
9,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,047
Gold Earned
33,250
193
Minions Killed
302
0
Camps Cleared
0
741,285
Distance Traveled
1,176,606
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,596
466
67
6
0
184,462
1
W
Odin
5,784
482
33
3
0
213,291
1
L
Thor
2,298
192
0
0
0
0
0
L
Raijin
5,093
424
33
3
0
192,024
2
W
Sobek
6,130
511
15
1
0
259,986
4
W
Apollo
6,029
502
56
5
0
214,554
2
W
Tsukuyomi
6,726
561
73
6
0
238,189
0
L
Anubis
6,740
562
72
6
0
162,752
1
W
Scylla
8,581
715
125
10
0
250,586
3
L
Ymir
5,320
443
21
2
0
202,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role