Player Matchup

Artemis
Artemis
Asteroid39
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,611 Elo+
Party 2
Ra
Ra
Borrego65
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,611 Elo+
Party 2
Chang'e
Chang'e
Eqlipsi
Chang'e
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NSGREACH
Cthulhu
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 33L
1,617 Elo+
Party 2
Thanatos
Thanatos
Vaithe
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 36
1,500 SR
1,568 Elo+

VS

Team Averages
Level 21
1,647 SR
1,596 Elo+
Merlin
Merlin
BarkingCat
Merlin
Level 29
God Stats
25W - 24L
1,524 SR
Queue Stats
133W - 128L
1,559 Elo+
Party 1
Poseidon
Poseidon
Th3Bes7Huulk
Poseidon
Level 21
God Stats
2W - 0L
1,643 SR
Queue Stats
36W - 38L
1,542 Elo+
Solo
Sobek
Sobek
Toaster97
Sobek
Level 15
God Stats
11W - 3L
1,746 SR
Queue Stats
31W - 23L
1,602 Elo+
Party 1
Tyr
Tyr
TontoTheTsar
Tyr
Level 28
God Stats
36W - 37L
1,581 SR
Queue Stats
279W - 281L
1,557 Elo+
Party 1
Anhur
Anhur
nicetomeetme
Anhur
Level 13
God Stats
3W - 0L
1,742 SR
Queue Stats
127W - 89L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Asteroid39
Artemis
16
0 / 15 / 4
9,778
889
9,846
23,767
8,193
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
1 / 17 / 4
9,991
908
6,410
22,536
7,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Eqlipsi
Chang'e
13
0 / 1 / 0
8,384
762
0
672
172
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
NSGREACH
Cthulhu
17
5 / 3 / 3
12,006
1,091
19,288
25,534
13,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Vaithe
Thanatos
16
5 / 3 / 4
11,436
1,040
11,123
14,118
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BarkingCat
Merlin
18
5 / 2 / 20
11,477
1,043
14,210
8,692
3,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
Th3Bes7Huulk
Poseidon
18
9 / 5 / 9
11,903
1,082
11,714
8,672
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Toaster97
Sobek
18
1 / 2 / 24
11,933
1,085
6,422
12,640
12,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 0 / 20
10,615
965
8,514
8,696
10,793
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
23 / 2 / 12
13,757
1,251
38,451
14,354
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
124
11
Kills
39
39
Deaths
11
15
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Artemis
Asteroid39
Artemis
0
15
4
0.13
W
Merlin
BarkingCat
Merlin
5
2
20
7.5
L
1
17
4
0.18
L
Chang'e
Eqlipsi
Chang'e
0
1
0
0
L
Cthulhu
NSGREACH
Cthulhu
5
3
3
2.17
W
Poseidon
Th3Bes7Huulk
Poseidon
9
5
9
2.7
W
Sobek
Toaster97
Sobek
1
2
24
6.5
W
1
0
20
11
L
Thanatos
Vaithe
Thanatos
5
3
4
2.33
W
23
2
12
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,667
Damage
79,311
86,627
Taken
53,054
34,885
Mitigated
36,726
5,732
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Asteroid39
Artemis
9,846
4,731
0
357
23,767
8,193
0
9,324
14,321
0
21,412
W
Merlin
BarkingCat
Merlin
14,210
1,105
0
1,697
8,692
3,689
0
3,267
5,425
44,029
0
L
6,410
1,272
529
66
22,536
7,345
0
9,430
13,106
26,052
0
L
Chang'e
Eqlipsi
Chang'e
0
0
0
0
672
172
0
198
474
0
0
L
Cthulhu
NSGREACH
Cthulhu
19,288
778
84
0
25,534
13,911
0
7,923
16,982
41,692
0
W
Poseidon
Th3Bes7Huulk
Poseidon
11,714
1,583
0
0
8,672
3,403
0
4,899
3,773
30,070
0
W
Sobek
Toaster97
Sobek
6,422
1,164
0
1,818
12,640
12,454
0
6,224
6,416
18,994
0
W
8,514
1,778
0
2,709
8,696
10,793
0
3,341
5,355
0
12,984
L
Thanatos
Vaithe
Thanatos
11,123
3,186
0
4,696
14,118
5,264
0
5,471
8,425
0
19,666
W
38,451
27,107
0
6,085
14,354
6,387
0
7,967
6,387
0
60,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,595
Gold Earned
59,685
139
Minions Killed
203
4
Camps Cleared
7
791,735
Distance Traveled
1,021,333
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,778
889
24
2
1
137,560
1
W
Merlin
11,477
1,043
76
7
0
198,607
1
L
Ra
9,991
908
43
4
0
154,968
0
L
Chang'e
8,384
762
0
0
0
10,248
0
L
Cthulhu
12,006
1,091
44
4
1
236,595
0
W
Poseidon
11,903
1,082
47
4
4
178,662
0
W
Sobek
11,933
1,085
30
3
0
217,140
0
W
Tyr
10,615
965
11
1
1
223,267
0
L
Thanatos
11,436
1,040
28
3
2
252,364
0
W
Anhur
13,757
1,251
39
4
2
203,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role