Player Matchup

Cthulhu
Cthulhu
C-Wag46
Cthulhu
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
371W - 381L
1,486 Elo+
Solo
Pele
Pele
DJL4
Pele
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Morenazo
Agni
Level 156
God Stats
5W - 4L
1,461 SR
Queue Stats
212W - 218L
1,614 Elo+
Solo
Discordia
Discordia
gaming fan 2548
Discordia
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
455W - 357L
1,640 Elo+
Party 2
Vamana
Vamana
x Ole Cuz
Vamana
Level 157
God Stats
3W - 5L
1,555 SR
Queue Stats
235W - 216L
1,639 Elo+
Solo
Team Averages
Level 151
1,503 SR
1,576 Elo+

VS

Team Averages
Level 132
1,671 SR
1,606 Elo+
Hera
Hera
Agerozium
Hera
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Crensik
Nu Wa
Level 138
God Stats
1W - 2L
1,660 SR
Queue Stats
175W - 137L
1,590 Elo+
Solo
Ymir
Ymir
Stokes
Ymir
Level 159
God Stats
0W - 1L
1,864 SR
Queue Stats
42W - 53L
1,551 Elo+
Party 1
The Morrigan
The Morrigan
cozyhime
The Morrigan
Level 159
God Stats
2W - 2L
1,830 SR
Queue Stats
59W - 70L
1,551 Elo+
Party 1
Cerberus
Cerberus
xVespert
Cerberus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,835 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C-Wag46
Cthulhu
16
4 / 2 / 18
10,220
929
12,613
12,820
11,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
DJL4
Pele
17
6 / 6 / 10
10,030
912
9,156
13,740
7,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
18
6 / 2 / 15
10,367
942
18,894
10,393
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
gaming fan 2548
Discordia
16
6 / 4 / 13
9,957
905
12,006
8,380
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
x Ole Cuz
Vamana
16
3 / 2 / 14
9,356
851
5,845
10,855
11,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
0 / 5 / 7
7,779
707
6,467
10,447
3,954
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
Crensik
Nu Wa
14
1 / 4 / 6
7,759
705
10,718
8,745
3,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Stokes
Ymir
14
5 / 6 / 2
8,727
793
4,019
21,000
9,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
cozyhime
The Morrigan
17
9 / 5 / 4
9,279
844
14,862
7,699
3,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
xVespert
Cerberus
14
1 / 5 / 7
7,647
695
4,714
15,704
8,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
42
25
Kills
16
16
Deaths
25
70
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hera
0
5
7
0.7
W
Cthulhu
C-Wag46
Cthulhu
4
2
18
6.5
L
Nu Wa
Crensik
Nu Wa
1
4
6
1
W
Pele
DJL4
Pele
6
6
10
1.83
W
Agni
6
2
15
6.75
L
Ymir
Stokes
Ymir
5
6
2
1
L
The Morrigan
cozyhime
The Morrigan
9
5
4
2.2
W
Discordia
gaming fan 2548
Discordia
6
4
13
3.13
W
Vamana
x Ole Cuz
Vamana
3
2
14
5
L
Cerberus
xVespert
Cerberus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,514
Damage
40,780
56,188
Taken
63,595
38,017
Mitigated
27,979
26,399
Healing
19,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
6,467
1,854
1,301
2,334
10,447
3,954
432
7,087
3,065
18,212
0
W
Cthulhu
C-Wag46
Cthulhu
12,613
118
1,030
5,015
12,820
11,778
778
7,155
5,665
30,161
0
L
Nu Wa
Crensik
Nu Wa
10,718
2,129
537
1,878
8,745
3,338
478
5,595
2,954
24,438
0
W
Pele
DJL4
Pele
9,156
1,759
0
4,431
13,740
7,104
300
9,560
4,180
0
23,581
W
Agni
18,894
980
1,150
3,885
10,393
4,269
1,156
7,583
2,785
45,988
0
L
Ymir
Stokes
Ymir
4,019
209
641
5,827
21,000
9,352
0
12,331
8,196
9,189
0
L
The Morrigan
cozyhime
The Morrigan
14,862
2,976
0
0
7,699
3,129
0
5,311
2,041
17,298
5,335
W
Discordia
gaming fan 2548
Discordia
12,006
415
1,695
2,823
8,380
3,499
1,901
5,395
2,960
28,367
0
W
Vamana
x Ole Cuz
Vamana
5,845
707
1,338
5,032
10,855
11,367
776
5,677
5,153
0
15,758
L
Cerberus
xVespert
Cerberus
4,714
271
2,063
4,906
15,704
8,206
188
11,899
3,278
10,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,930
Gold Earned
41,191
154
Minions Killed
110
0
Camps Cleared
0
1,048,180
Distance Traveled
954,269
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,779
707
32
3
0
204,144
2
W
Cthulhu
10,220
929
30
3
0
214,130
3
L
Nu Wa
7,759
705
26
2
0
210,559
1
W
Pele
10,030
912
30
3
0
231,906
0
W
Agni
10,367
942
50
5
0
201,306
0
L
Ymir
8,727
793
8
1
0
179,194
0
L
The Morrigan
9,279
844
25
2
0
154,151
0
W
Discordia
9,957
905
29
3
0
184,334
3
W
Vamana
9,356
851
15
1
0
216,504
2
L
Cerberus
7,647
695
19
2
0
206,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role