Player Matchup

Chaac
Chaac
DinkDeezy
Chaac
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 82L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
NotEvenANibble
Kukulkan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,531 Elo+
Party 1
Izanami
Izanami
Timekeeper187
Izanami
Level 103
God Stats
19W - 11L
1,494 SR
Queue Stats
316W - 302L
1,642 Elo+
Solo
Ganesha
Ganesha
r0pead0pe
Ganesha
Level 32
God Stats
4W - 3L
1,789 SR
Queue Stats
23W - 17L
1,708 Elo+
Party 1
Osiris
Osiris
xDirectDeathx
Osiris
Level 105
God Stats
1W - 1L
1,844 SR
Queue Stats
110W - 90L
1,531 Elo+
Party 1
Team Averages
Level 78
1,625 SR
1,589 Elo+

VS

Team Averages
Level 98
1,511 SR
1,508 Elo+
Mercury
Mercury
DarthKaiser
Mercury
Level 105
God Stats
7W - 14L
1,294 SR
Queue Stats
163W - 166L
1,522 Elo+
Party 2
Anhur
Anhur
Lemôn
Anhur
Level 141
God Stats
3W - 4L
1,742 SR
Queue Stats
203W - 184L
1,547 Elo+
Party 2
Anubis
Anubis
MeetTheBone
Anubis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
Player08020
Mulan
Level 88
God Stats
6W - 8L
1,660 SR
Queue Stats
424W - 430L
1,584 Elo+
Solo
Ymir
Ymir
WarHanger
Ymir
Level 122
God Stats
4W - 9L
1,360 SR
Queue Stats
21W - 20L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DinkDeezy
Chaac
10
1 / 0 / 0
5,621
562
4,461
8,149
3,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
9
1 / 1 / 1
5,037
504
3,300
3,799
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
8
1 / 4 / 1
4,991
499
3,729
8,212
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
r0pead0pe
Ganesha
6
0 / 5 / 3
4,546
455
1,259
6,049
1,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 2
5,801
580
5,148
6,063
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarthKaiser
Mercury
11
3 / 0 / 2
6,243
624
2,274
5,564
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Lemôn
Anhur
11
8 / 1 / 1
6,953
695
8,900
5,880
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
9
0 / 1 / 2
5,264
526
2,591
3,410
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 1 / 0
5,810
581
4,927
8,120
6,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
9
1 / 2 / 7
5,883
588
3,931
7,778
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
12
12
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
DarthKaiser
Mercury
3
0
2
4
L
Chaac
DinkDeezy
Chaac
1
0
0
1
W
Anhur
Lemôn
Anhur
8
1
1
8.5
W
Anubis
0
1
2
1
L
Kukulkan
1
1
1
1.5
W
0
1
0
0
L
Izanami
1
4
1
0.38
W
Ymir
1
2
7
2.25
L
Ganesha
r0pead0pe
Ganesha
0
5
3
0.3
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,897
Damage
22,623
32,272
Taken
30,752
11,586
Mitigated
14,544
9,570
Healing
11,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DarthKaiser
Mercury
2,274
750
0
720
5,564
1,897
0
669
4,837
0
34,865
L
Chaac
DinkDeezy
Chaac
4,461
1,466
0
5,569
8,149
3,442
0
0
7,838
0
30,296
W
Anhur
Lemôn
Anhur
8,900
4,746
0
2,459
5,880
1,732
104
266
5,574
0
37,432
W
Anubis
2,591
116
0
1,619
3,410
1,449
452
1,685
1,597
22,460
0
L
Kukulkan
3,300
95
0
500
3,799
894
0
2,194
1,495
22,878
0
W
4,927
624
0
3,680
8,120
6,105
0
0
8,120
0
31,296
L
Izanami
3,729
2,323
0
1,622
8,212
1,273
0
990
7,222
0
26,034
W
Ymir
3,931
1,075
0
3,084
7,778
3,361
0
1,599
6,065
21,809
0
L
Ganesha
r0pead0pe
Ganesha
1,259
491
0
924
6,049
1,889
0
2,063
3,916
4,948
0
L
5,148
1,584
0
955
6,063
4,088
0
1,058
4,928
0
28,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,996
Gold Earned
30,153
227
Minions Killed
306
0
Camps Cleared
0
985,011
Distance Traveled
1,014,859
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,243
624
69
7
0
256,546
4
L
Chaac
5,621
562
57
6
0
221,675
1
W
Anhur
6,953
695
71
7
0
172,872
1
W
Anubis
5,264
526
58
6
0
171,006
0
L
Kukulkan
5,037
504
54
5
0
182,721
1
W
Mulan
5,810
581
75
8
0
196,094
1
L
Izanami
4,991
499
56
6
0
198,480
3
W
Ymir
5,883
588
33
3
0
218,341
5
L
Ganesha
4,546
455
0
0
0
177,045
0
L
Osiris
5,801
580
60
6
0
205,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role