Player Matchup

Zhong Kui
Zhong Kui
El Abduzcan5518
Zhong Kui
Level 40
God Stats
42W - 41L
1,494 SR
Queue Stats
178W - 170L
1,528 Elo+
Party 2
Pele
Pele
FNK82899
Pele
Level 48
God Stats
5W - 4L
1,161 SR
Queue Stats
333W - 441L
1,361 Elo+
Solo
Xing Tian
Xing Tian
PainSTKZ
Xing Tian
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 243L
1,343 Elo+
Solo
Jing Wei
Jing Wei
samuel151
Jing Wei
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 193L
1,506 Elo+
Party 2
Fafnir
Fafnir
star killer3231
Fafnir
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
148W - 119L
1,504 Elo+
Party 2
Team Averages
Level 72
1,431 SR
1,449 Elo+

VS

Team Averages
Level 46
1,444 SR
1,324 Elo+
Awilix
Awilix
BoundingMussel2
Awilix
Level 26
God Stats
3W - 5L
1,582 SR
Queue Stats
26W - 42L
1,391 Elo+
Party 1
Sylvanus
Sylvanus
Godly Novaa
Sylvanus
Level 105
God Stats
0W - 3L
1,275 SR
Queue Stats
34W - 57L
1,326 Elo+
Party 1
Hercules
Hercules
Saint_Atem
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 444L
1,348 Elo+
Solo
Hachiman
Hachiman
SveltestCone908
Hachiman
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 34L
1,322 Elo+
Party 1
Thoth
Thoth
xGhostTamerx
Thoth
Level 26
God Stats
1W - 5L
1,363 SR
Queue Stats
28W - 54L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
El Abduzcan5518
Zhong Kui
18
6 / 2 / 8
12,678
551
14,442
14,633
9,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
19
16 / 5 / 11
13,570
590
21,717
20,483
7,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
PainSTKZ
Xing Tian
14
0 / 2 / 10
10,527
458
4,410
17,717
12,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
samuel151
Jing Wei
20
5 / 1 / 8
12,935
562
13,684
18,153
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 3 / 6
13,407
583
12,866
17,323
12,775
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 3
10,485
456
12,071
16,092
8,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Godly Novaa
Sylvanus
15
5 / 4 / 5
10,649
463
18,455
20,385
22,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Saint_Atem
Hercules
16
3 / 5 / 1
9,725
423
8,314
24,024
18,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Hachiman
15
0 / 6 / 3
9,033
393
4,006
13,256
4,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 10 / 3
8,741
380
7,411
14,877
5,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
32
Kills
12
13
Deaths
32
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
Zhong Kui
El Abduzcan5518
Zhong Kui
6
2
8
5
W
Pele
16
5
11
4.3
L
Sylvanus
Godly Novaa
Sylvanus
5
4
5
1.88
W
Xing Tian
PainSTKZ
Xing Tian
0
2
10
2.5
L
Hercules
Saint_Atem
Hercules
3
5
1
0.7
L
Hachiman
0
6
3
0.25
W
Jing Wei
samuel151
Jing Wei
5
1
8
9
W
5
3
6
2.67
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,119
Damage
50,257
88,309
Taken
88,634
49,688
Mitigated
58,712
37,945
Healing
22,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,071
5,647
0
2,982
16,092
8,815
0
4,702
11,251
0
63,052
W
Zhong Kui
El Abduzcan5518
Zhong Kui
14,442
1,513
590
7,053
14,633
9,923
1,396
5,361
8,826
71,946
0
W
Pele
21,717
8,129
629
2,781
20,483
7,655
3,360
6,415
13,890
0
78,370
L
Sylvanus
Godly Novaa
Sylvanus
18,455
5,413
2,870
8,019
20,385
22,023
444
9,562
10,565
53,371
0
W
Xing Tian
PainSTKZ
Xing Tian
4,410
447
0
3,407
17,717
12,336
224
4,542
13,049
27,313
0
L
Hercules
Saint_Atem
Hercules
8,314
2,657
0
5,142
24,024
18,503
241
9,972
13,980
0
41,555
L
Hachiman
4,006
1,470
222
3,733
13,256
4,359
730
1,040
12,216
0
48,670
W
Jing Wei
samuel151
Jing Wei
13,684
9,929
0
13,559
18,153
6,999
3,173
5,707
12,380
0
116,079
W
12,866
5,120
1,803
8,123
17,323
12,775
1,725
3,135
13,723
67,421
0
L
7,411
634
0
0
14,877
5,012
708
5,687
8,904
39,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,117
Gold Earned
48,633
593
Minions Killed
388
0
Camps Cleared
0
2,063,087
Distance Traveled
1,874,963
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,485
456
94
4
0
412,660
0
W
Zhong Kui
12,678
551
144
6
0
357,009
4
W
Pele
13,570
590
89
4
0
502,602
0
L
Sylvanus
10,649
463
62
3
0
364,912
0
W
Xing Tian
10,527
458
46
2
0
405,949
3
L
Hercules
9,725
423
63
3
0
350,355
1
L
Hachiman
9,033
393
97
4
0
372,213
0
W
Jing Wei
12,935
562
199
9
0
414,436
2
W
Fafnir
13,407
583
115
5
0
383,091
6
L
Thoth
8,741
380
72
3
0
374,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role