Player Matchup

Ne Zha
Ne Zha
Kronix Cough
Ne Zha
Level 17
God Stats
7W - 10L
1,500 SR
Queue Stats
50W - 85L
1,042 Elo+
Party 2
Artio
Artio
Swimmking
Artio
Level 28
God Stats
2W - 5L
1,489 SR
Queue Stats
148W - 143L
1,428 Elo+
Solo
Kali
Kali
Zonex Messy
Kali
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 26L
1,303 Elo+
Party 2
Team Averages
Level 21
1,496 SR
1,258 Elo+

VS

Team Averages
Level 25
1,500 SR
1,306 Elo+
Skadi
Skadi
KiingApex
Skadi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,363 Elo+
Party 1
Hera
Hera
m3m1994
Hera
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
pinkjelly1211
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 9 / 2
9,073
567
3,356
15,306
5,735
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
Swimmking
Artio
14
2 / 1 / 4
10,220
639
7,205
20,054
22,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 5 / 3
9,213
576
4,217
12,372
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KiingApex
Skadi
16
6 / 0 / 6
11,317
707
13,521
6,310
2,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
m3m1994
Hera
17
9 / 0 / 5
11,878
742
22,369
9,730
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
9
0 / 9 / 3
9,082
568
2,096
9,641
2,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
15
15
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
KiingApex
Skadi
6
0
6
9
L
Ne Zha
2
9
2
0.33
L
Artio
Swimmking
Artio
2
1
4
4
L
3
5
3
0.9
W
Hera
m3m1994
Hera
9
0
5
11.5
W
Nemesis
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,778
Damage
37,986
47,732
Taken
25,681
35,082
Mitigated
8,606
7,435
Healing
2,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
KiingApex
Skadi
13,521
5,730
0
0
6,310
2,367
1,963
2,673
3,637
0
63,331
L
Ne Zha
3,356
1,665
0
1,598
15,306
5,735
0
6,827
8,479
0
14,596
L
Artio
Swimmking
Artio
7,205
331
665
4,984
20,054
22,812
0
8,099
11,955
43,933
0
L
4,217
1,643
0
188
12,372
6,535
0
7,539
4,833
0
18,725
W
Hera
m3m1994
Hera
22,369
4,443
0
2,296
9,730
3,495
362
3,045
6,685
67,534
0
W
Nemesis
2,096
1,825
0
170
9,641
2,744
0
1,946
7,695
0
24,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,506
Gold Earned
32,277
98
Minions Killed
191
0
Camps Cleared
0
772,831
Distance Traveled
799,969
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,317
707
78
5
0
309,676
1
L
Ne Zha
9,073
567
19
1
0
220,182
0
L
Artio
10,220
639
52
3
0
317,962
2
L
Kali
9,213
576
27
2
0
234,687
0
W
Hera
11,878
742
90
6
0
312,283
2
W
Nemesis
9,082
568
23
1
0
178,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role