Player Matchup

Zhong Kui
Zhong Kui
BeachenBabe67
Zhong Kui
Level 14
God Stats
2W - 2L
1,799 SR
Queue Stats
81W - 101L
1,673 Elo+
Solo
Cupid
Cupid
Dawira008
Cupid
Level 24
God Stats
3W - 1L
1,715 SR
Queue Stats
116W - 119L
1,631 Elo+
Solo
Cerberus
Cerberus
JackpotBaby-_-
Cerberus
Level 29
God Stats
3W - 1L
1,793 SR
Queue Stats
123W - 93L
1,659 Elo+
Solo
Hera
Hera
KissMyGun-VII
Hera
Level 24
God Stats
5W - 3L
1,744 SR
Queue Stats
52W - 29L
1,817 Elo+
Party 1
Fenrir
Fenrir
MilkThanCereal
Fenrir
Level 18
God Stats
10W - 3L
1,977 SR
Queue Stats
168W - 52L
1,962 Elo+
Party 1
Team Averages
Level 22
1,805 SR
1,748 Elo+

VS

Team Averages
Level 17
1,601 SR
1,660 Elo+
Cthulhu
Cthulhu
Epicmemes34
Cthulhu
Level 15
God Stats
1W - 2L
1,781 SR
Queue Stats
76W - 66L
1,731 Elo+
Solo
Danzaburou
Danzaburou
Kirishh
Danzaburou
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,569 Elo+
Solo
Bastet
Bastet
Lily_Lightbinder
Bastet
Level 28
God Stats
8W - 4L
1,726 SR
Queue Stats
19W - 17L
1,650 Elo+
Solo
Chang'e
Chang'e
Senctuari
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 41L
1,760 Elo+
Solo
Heimdallr
Heimdallr
SirMrBread
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeachenBabe67
Zhong Kui
10
4 / 1 / 1
5,750
575
2,967
4,007
2,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
Dawira008
Cupid
8
1 / 0 / 7
5,065
507
1,767
4,038
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
8
3 / 0 / 4
5,595
560
3,652
5,975
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 0 / 2
5,288
529
3,274
2,894
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 0 / 4
6,114
611
4,151
4,889
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Epicmemes34
Cthulhu
6
0 / 4 / 0
4,334
433
3,930
7,772
2,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Kirishh
Danzaburou
8
0 / 3 / 0
4,915
492
1,683
3,848
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 0
4,853
485
1,528
4,445
1,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Chang'e
Senctuari
Chang'e
8
0 / 2 / 0
4,668
467
2,444
5,671
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
SirMrBread
Heimdallr
5
0 / 5 / 1
4,202
420
2,271
5,834
1,892
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
14
Kills
1
1
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BeachenBabe67
Zhong Kui
4
1
1
4.5
L
Cupid
Dawira008
Cupid
1
0
7
4.5
W
Cthulhu
Epicmemes34
Cthulhu
0
4
0
0
L
Cerberus
3
0
4
5
W
Danzaburou
Kirishh
Danzaburou
0
3
0
0
L
1
0
2
2
W
1
1
0
1
L
5
0
4
7
W
Chang'e
Senctuari
Chang'e
0
2
0
0
W
Heimdallr
SirMrBread
Heimdallr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,811
Damage
11,856
21,803
Taken
27,570
9,444
Mitigated
8,788
9,791
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BeachenBabe67
Zhong Kui
2,967
671
0
2,171
4,007
2,731
561
0
4,007
24,045
0
L
Cupid
Dawira008
Cupid
1,767
746
185
1,671
4,038
1,821
228
1,461
2,568
0
19,820
W
Cthulhu
Epicmemes34
Cthulhu
3,930
323
240
972
7,772
2,766
0
3,116
4,656
17,742
0
L
Cerberus
3,652
315
0
1,825
5,975
2,485
0
1,895
4,062
14,170
0
W
Danzaburou
Kirishh
Danzaburou
1,683
783
0
447
3,848
1,537
144
1,896
1,952
0
21,391
L
3,274
762
0
938
2,894
916
510
1,635
1,132
31,762
0
W
1,528
140
0
2,214
4,445
1,114
13
146
4,299
0
17,302
L
4,151
1,239
0
3,001
4,889
1,491
0
1,105
3,660
0
28,022
W
Chang'e
Senctuari
Chang'e
2,444
102
242
1,794
5,671
1,479
0
1,771
3,900
21,817
0
W
Heimdallr
SirMrBread
Heimdallr
2,271
1,170
0
0
5,834
1,892
135
2,964
2,870
0
9,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,812
Gold Earned
22,972
252
Minions Killed
169
0
Camps Cleared
0
988,678
Distance Traveled
866,725
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,750
575
49
5
0
191,669
0
L
Cupid
5,065
507
48
5
0
177,456
3
W
Cthulhu
4,334
433
26
3
0
194,027
2
L
Cerberus
5,595
560
28
3
0
225,731
3
W
Danzaburou
4,915
492
55
6
0
157,260
0
L
Hera
5,288
529
58
6
0
189,794
4
W
Bastet
4,853
485
36
4
0
191,284
3
L
Fenrir
6,114
611
69
7
0
204,028
0
W
Chang'e
4,668
467
43
4
0
171,342
2
W
Heimdallr
4,202
420
9
1
0
152,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role