Player Matchup

Nu Wa
Nu Wa
Enword420
Nu Wa
Level 14
God Stats
10W - 6L
1,636 SR
Queue Stats
31W - 21L
1,522 Elo+
Party 1
Bacchus
Bacchus
Yunglechuga24
Bacchus
Level 32
God Stats
2W - 2L
1,669 SR
Queue Stats
66W - 53L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
garfsandwhich
Danzaburou
Level 15
God Stats
10W - 5L
1,566 SR
Queue Stats
36W - 23L
1,662 Elo+
Party 1
Pele
Pele
ifartedpant
Pele
Level 36
God Stats
17W - 17L
1,730 SR
Queue Stats
228W - 207L
1,511 Elo+
Party 1
Izanami
Izanami
squench
Izanami
Level 28
God Stats
6W - 4L
1,381 SR
Queue Stats
6W - 5L
1,496 Elo+
Solo
Team Averages
Level 25
1,596 SR
1,534 Elo+

VS

Team Averages
Level 26
1,508 SR
1,516 Elo+
Neith
Neith
DANIELMOTS22
Neith
Level 5
God Stats
3W - 5L
1,604 SR
Queue Stats
185W - 248L
1,623 Elo+
Party 2
Ganesha
Ganesha
DuneDog65
Ganesha
Level 28
God Stats
3W - 3L
1,302 SR
Queue Stats
129W - 171L
1,445 Elo+
Party 3
Anubis
Anubis
EGS_Void123
Anubis
Level 23
God Stats
2W - 0L
1,580 SR
Queue Stats
8W - 5L
1,599 Elo+
Solo
Ravana
Ravana
Marbio
Ravana
Level 27
God Stats
5W - 4L
1,444 SR
Queue Stats
82W - 93L
1,454 Elo+
Party 3
Ymir
Ymir
flor_del_campo70
Ymir
Level 47
God Stats
16W - 11L
1,612 SR
Queue Stats
167W - 229L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Enword420
Nu Wa
14
1 / 3 / 3
8,138
543
3,335
5,684
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
11
0 / 3 / 2
6,969
465
4,934
10,254
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
garfsandwhich
Danzaburou
11
3 / 2 / 0
7,225
482
6,892
8,621
2,285
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 6 / 2
8,958
597
12,031
14,163
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
squench
Izanami
9
0 / 2 / 0
6,347
423
2,341
4,466
1,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,101
473
4,955
7,418
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
DuneDog65
Ganesha
14
3 / 2 / 2
8,411
561
6,463
11,422
6,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Anubis
15
8 / 3 / 0
9,451
630
8,075
10,640
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Marbio
Ravana
14
3 / 1 / 6
8,426
562
5,932
6,223
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 1 / 4
7,483
499
2,859
11,280
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
9
Kills
16
16
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Ganesha
DuneDog65
Ganesha
3
2
2
2
W
Anubis
8
3
0
2.67
L
Nu Wa
Enword420
Nu Wa
1
3
3
0.83
W
Ravana
Marbio
Ravana
3
1
6
6
L
Bacchus
0
3
2
0.33
W
1
1
4
3
L
Danzaburou
garfsandwhich
Danzaburou
3
2
0
1.5
L
5
6
2
1
L
Izanami
squench
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,533
Damage
28,284
43,188
Taken
46,983
15,678
Mitigated
23,134
12,138
Healing
18,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,955
2,032
0
3,187
7,418
2,314
955
1,860
5,542
0
34,125
W
Ganesha
DuneDog65
Ganesha
6,463
1,229
0
5,747
11,422
6,107
1,170
595
10,797
46,039
0
W
Anubis
8,075
139
0
4,558
10,640
4,568
73
2,174
8,322
53,470
0
L
Nu Wa
Enword420
Nu Wa
3,335
999
0
1,376
5,684
1,334
598
3,546
1,830
39,629
0
W
Ravana
Marbio
Ravana
5,932
2,077
0
2,750
6,223
2,195
0
765
5,420
0
46,752
L
Bacchus
4,934
766
0
1,620
10,254
7,107
0
2,904
7,317
23,376
0
W
2,859
512
0
2,465
11,280
7,950
322
2,631
8,633
30,687
0
L
Danzaburou
garfsandwhich
Danzaburou
6,892
2,469
0
3,613
8,621
2,285
85
1,995
6,586
0
41,232
L
12,031
3,186
0
4,336
14,163
3,792
0
4,977
9,080
0
60,354
L
Izanami
squench
Izanami
2,341
1,582
0
1,193
4,466
1,160
770
3,446
978
0
27,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,637
Gold Earned
40,872
370
Minions Killed
392
0
Camps Cleared
0
1,292,109
Distance Traveled
1,394,066
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,101
473
84
6
0
263,743
3
W
Ganesha
8,411
561
77
5
0
269,425
5
W
Anubis
9,451
630
108
7
0
256,437
4
L
Nu Wa
8,138
543
91
6
0
270,740
3
W
Ravana
8,426
562
78
5
0
332,997
1
L
Bacchus
6,969
465
30
2
0
281,513
2
W
Ymir
7,483
499
45
3
0
271,464
4
L
Danzaburou
7,225
482
79
5
0
279,042
4
L
Pele
8,958
597
104
7
0
269,970
1
L
Izanami
6,347
423
66
4
0
190,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role