Player Matchup

Odin
Odin
TingGoesSkrrah
Odin
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,770 Elo+
Party 1
Artemis
Artemis
XxXElKingChaiXxX
Artemis
Level 5
God Stats
4W - 0L
1,993 SR
Queue Stats
4W - 0L
1,920 Elo+
Party 1
Ah Puch
Ah Puch
daddysboy95
Ah Puch
Level 15
God Stats
7W - 4L
1,658 SR
Queue Stats
30W - 25L
1,693 Elo+
Party 1
Team Averages
Level 10
1,717 SR
1,795 Elo+

VS

Team Averages
Level 81
1,261 SR
1,704 Elo+
Ullr
Ullr
Azekker
Ullr
Level 146
God Stats
19W - 13L
1,163 SR
Queue Stats
568W - 345L
1,700 Elo+
Party 2
Eset
Eset
BigDaddyDong
Eset
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 87L
1,703 Elo+
Party 2
Vamana
Vamana
Monchisaurus
Vamana
Level 29
God Stats
0W - 1L
1,119 SR
Queue Stats
75W - 35L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 11
11,999
800
9,986
11,937
10,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 12
10,354
690
8,466
13,400
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
daddysboy95
Ah Puch
15
8 / 3 / 10
11,052
737
16,492
8,645
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Azekker
Ullr
14
5 / 7 / 1
10,932
729
7,446
12,443
4,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 9 / 7
9,371
625
9,457
12,163
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
12
3 / 7 / 4
9,562
637
5,260
14,643
10,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
23
Kills
8
8
Deaths
23
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ullr
Azekker
Ullr
5
7
1
0.79
L
0
9
7
0.39
L
Vamana
3
7
4
0.71
W
12
2
11
8.75
W
3
3
12
3
W
Ah Puch
daddysboy95
Ah Puch
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,944
Damage
22,163
33,982
Taken
39,249
17,927
Mitigated
18,704
12,961
Healing
3,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Azekker
Ullr
7,446
2,807
0
764
12,443
4,177
109
3,422
8,665
0
39,884
L
9,457
360
229
1,577
12,163
4,195
0
6,494
5,310
42,103
0
L
Vamana
5,260
1,947
0
979
14,643
10,332
0
5,685
8,702
0
21,292
W
9,986
3,017
750
1,930
11,937
10,076
185
2,274
9,465
0
22,879
W
8,466
4,147
0
6,489
13,400
4,861
2,142
3,874
9,306
0
60,957
W
Ah Puch
daddysboy95
Ah Puch
16,492
454
1,120
2,672
8,645
2,990
768
2,765
5,722
48,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
29,865
178
Minions Killed
165
0
Camps Cleared
0
720,113
Distance Traveled
750,063
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,932
729
72
5
0
242,357
2
L
Eset
9,371
625
66
4
0
246,270
5
L
Vamana
9,562
637
27
2
0
261,436
2
W
Odin
11,999
800
32
2
0
267,610
1
W
Artemis
10,354
690
80
5
0
218,049
1
W
Ah Puch
11,052
737
66
4
0
234,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role