Player Matchup

Merlin
Merlin
Bucketably
Merlin
Level 28
God Stats
7W - 4L
1,700 SR
Queue Stats
7W - 4L
1,613 Elo+
Party 1
Kuzenbo
Kuzenbo
PAPAJOHNSGAMING
Kuzenbo
Level 147
God Stats
2W - 0L
1,830 SR
Queue Stats
207W - 144L
1,793 Elo+
Party 1
Cthulhu
Cthulhu
Sonicgaming
Cthulhu
Level 66
God Stats
1W - 5L
1,342 SR
Queue Stats
48W - 45L
1,403 Elo+
Party 1
Medusa
Medusa
TheFricker
Medusa
Level 144
God Stats
6W - 1L
1,767 SR
Queue Stats
81W - 58L
1,889 Elo+
Party 1
Ao Kuang
Ao Kuang
TribalChief
Ao Kuang
Level 160
God Stats
7W - 5L
1,960 SR
Queue Stats
277W - 210L
1,693 Elo+
Party 1
Team Averages
Level 109
1,720 SR
1,678 Elo+

VS

Team Averages
Level 43
1,673 SR
1,545 Elo+
Hera
Hera
CaptainBazookaa
Hera
Level 60
God Stats
6W - 2L
1,751 SR
Queue Stats
109W - 102L
1,551 Elo+
Party 2
Osiris
Osiris
Drοle
Osiris
Level 64
God Stats
3W - 6L
1,803 SR
Queue Stats
290W - 222L
1,469 Elo+
Party 3
Baron Samedi
Baron Samedi
Escanοr
Baron Samedi
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 176L
1,662 Elo+
Party 3
Thanatos
Thanatos
SaltyJaundice
Thanatos
Level 36
God Stats
10W - 7L
1,611 SR
Queue Stats
71W - 68L
1,494 Elo+
Party 2
Izanami
Izanami
WeeTod69
Izanami
Level 7
God Stats
15W - 13L
1,698 SR
Queue Stats
22W - 21L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bucketably
Merlin
13
1 / 1 / 1
7,624
545
3,614
5,872
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 7
8,426
602
4,278
10,423
8,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
Sonicgaming
Cthulhu
14
0 / 0 / 2
8,005
572
5,017
10,453
6,526
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
TheFricker
Medusa
15
3 / 1 / 4
8,781
627
4,711
5,744
1,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
TribalChief
Ao Kuang
16
11 / 2 / 1
9,694
692
10,143
11,501
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
7,214
515
3,998
6,033
2,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Drοle
Osiris
11
0 / 1 / 0
6,329
452
4,596
9,585
7,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Escanοr
Baron Samedi
14
2 / 4 / 1
7,877
563
5,375
9,396
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
SaltyJaundice
Thanatos
8
1 / 4 / 2
5,914
422
3,008
6,780
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
WeeTod69
Izanami
9
0 / 5 / 1
5,645
403
2,773
5,875
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
5
5
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bucketably
Merlin
1
1
1
1.5
L
2
3
0
0.67
L
Osiris
Drοle
Osiris
0
1
0
0
L
Baron Samedi
Escanοr
Baron Samedi
2
4
1
0.63
W
2
1
7
5.5
L
Thanatos
SaltyJaundice
Thanatos
1
4
2
0.5
W
Cthulhu
Sonicgaming
Cthulhu
0
0
2
1
W
Medusa
TheFricker
Medusa
3
1
4
5
W
Ao Kuang
TribalChief
Ao Kuang
11
2
1
5.75
L
Izanami
WeeTod69
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,763
Damage
19,750
43,993
Taken
37,669
23,440
Mitigated
19,061
17,089
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bucketably
Merlin
3,614
153
0
1,244
5,872
1,696
1,872
2,878
2,823
36,164
0
L
3,998
706
0
516
6,033
2,361
0
3,272
2,761
25,786
0
L
Osiris
Drοle
Osiris
4,596
2,263
0
3,862
9,585
7,027
0
6,840
2,705
0
34,662
L
Baron Samedi
Escanοr
Baron Samedi
5,375
854
0
3,010
9,396
3,763
0
6,528
2,623
44,542
0
W
4,278
1,070
0
3,202
10,423
8,556
395
2,398
7,976
28,574
0
L
Thanatos
SaltyJaundice
Thanatos
3,008
872
0
3,659
6,780
3,314
0
3,968
2,805
0
22,511
W
Cthulhu
Sonicgaming
Cthulhu
5,017
941
95
4,318
10,453
6,526
884
0
10,453
44,354
0
W
Medusa
TheFricker
Medusa
4,711
1,971
0
1,683
5,744
1,943
4,273
1,713
4,031
0
60,733
W
Ao Kuang
TribalChief
Ao Kuang
10,143
2,203
0
6,547
11,501
4,719
32
2,104
9,337
58,185
0
L
Izanami
WeeTod69
Izanami
2,773
1,628
0
0
5,875
2,596
435
2,115
3,723
0
23,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,530
Gold Earned
32,979
464
Minions Killed
313
0
Camps Cleared
0
1,428,965
Distance Traveled
1,178,210
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,624
545
97
7
0
260,979
2
L
Hera
7,214
515
43
3
0
229,743
2
L
Osiris
6,329
452
73
5
0
279,830
0
L
Baron Samedi
7,877
563
91
7
0
222,768
3
W
Kuzenbo
8,426
602
35
3
0
309,663
4
L
Thanatos
5,914
422
46
3
0
231,899
3
W
Cthulhu
8,005
572
98
7
0
286,898
0
W
Medusa
8,781
627
131
9
0
245,900
0
W
Ao Kuang
9,694
692
103
7
0
325,525
3
L
Izanami
5,645
403
60
4
0
213,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role