Player Matchup

Ymir
Ymir
DoubleDubs18
Ymir
Level 33
God Stats
21W - 14L
1,545 SR
Queue Stats
71W - 39L
1,758 Elo+
Party 1
Arachne
Arachne
MisoHoniii
Arachne
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
474W - 401L
1,745 Elo+
Party 1
Fafnir
Fafnir
Mrtrackstar57
Fafnir
Level 97
God Stats
3W - 0L
1,749 SR
Queue Stats
136W - 109L
1,550 Elo+
Party 1
Izanami
Izanami
Solomo__x
Izanami
Level 113
God Stats
9W - 5L
1,962 SR
Queue Stats
168W - 133L
1,733 Elo+
Party 1
Merlin
Merlin
Ti2anium
Merlin
Level 89
God Stats
12W - 6L
1,674 SR
Queue Stats
50W - 44L
1,529 Elo+
Party 1
Team Averages
Level 98
1,686 SR
1,663 Elo+

VS

Team Averages
Level 83
1,522 SR
1,507 Elo+
Thoth
Thoth
GHOSTDOGG12
Thoth
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
484W - 429L
1,531 Elo+
Party 3
Cthulhu
Cthulhu
IINSanity_NoAim
Cthulhu
Level 95
God Stats
2W - 3L
1,472 SR
Queue Stats
295W - 272L
1,361 Elo+
Party 2
King Arthur
King Arthur
NUUB_Gfdcvbgfdcb
King Arthur
Level 27
God Stats
1W - 6L
1,461 SR
Queue Stats
185W - 195L
1,516 Elo+
Party 2
Bakasura
Bakasura
SonicRiders_
Bakasura
Level 121
God Stats
13W - 8L
1,646 SR
Queue Stats
54W - 39L
1,657 Elo+
Party 3
Rama
Rama
VonteDaDikSlanga
Rama
Level 44
God Stats
1W - 2L
1,530 SR
Queue Stats
51W - 57L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,617
544
3,932
7,579
3,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
MisoHoniii
Arachne
15
7 / 1 / 2
9,311
665
12,332
12,673
7,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 1
7,371
527
1,992
7,571
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Solomo__x
Izanami
15
2 / 0 / 2
8,453
604
4,771
6,704
2,142
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
Ti2anium
Merlin
12
0 / 2 / 1
7,323
523
1,904
3,596
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,155
440
3,574
6,404
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 1
5,825
416
3,597
9,013
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
NUUB_Gfdcvbgfdcb
King Arthur
5
0 / 3 / 0
4,646
332
1,621
4,068
2,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bakasura
SonicRiders_
Bakasura
11
2 / 3 / 1
6,516
465
6,787
8,346
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 0
6,930
495
3,809
7,876
2,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
3
3
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
0
4
2
0.25
L
0
2
1
0.25
W
Arachne
MisoHoniii
Arachne
7
1
2
8
W
4
0
1
4.5
L
King Arthur
NUUB_Gfdcvbgfdcb
King Arthur
0
3
0
0
W
Izanami
Solomo__x
Izanami
2
0
2
3
L
Bakasura
SonicRiders_
Bakasura
2
3
1
0.83
W
Merlin
Ti2anium
Merlin
0
2
1
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,931
Damage
19,388
38,123
Taken
35,707
18,704
Mitigated
14,820
16,336
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,932
782
0
2,074
7,579
3,487
718
1,580
5,978
23,138
0
L
3,574
179
0
0
6,404
1,926
0
2,848
3,408
33,654
0
L
3,597
518
0
1,572
9,013
4,021
0
2,040
6,973
20,006
0
W
Arachne
MisoHoniii
Arachne
12,332
7,644
0
6,864
12,673
7,239
1,235
2,450
9,772
0
57,791
W
1,992
711
0
2,471
7,571
4,626
467
1,074
6,472
29,097
0
L
King Arthur
NUUB_Gfdcvbgfdcb
King Arthur
1,621
395
0
160
4,068
2,024
0
159
3,909
0
11,522
W
Izanami
Solomo__x
Izanami
4,771
2,710
0
4,530
6,704
2,142
2,043
1,148
5,556
0
64,050
L
Bakasura
SonicRiders_
Bakasura
6,787
4,302
0
1,422
8,346
4,696
223
1,305
7,010
0
30,876
W
Merlin
Ti2anium
Merlin
1,904
0
0
397
3,596
1,210
294
919
2,624
34,274
0
L
3,809
3,417
0
2,401
7,876
2,153
0
1,253
6,579
0
48,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,075
Gold Earned
30,072
422
Minions Killed
301
0
Camps Cleared
0
1,247,836
Distance Traveled
1,025,808
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,617
544
37
3
0
276,995
0
L
Thoth
6,155
440
59
4
0
214,359
3
L
Cthulhu
5,825
416
34
2
0
210,907
0
W
Arachne
9,311
665
114
8
0
277,176
3
W
Fafnir
7,371
527
48
3
0
232,419
4
L
King Arthur
4,646
332
21
2
0
108,711
1
W
Izanami
8,453
604
133
10
0
251,637
5
L
Bakasura
6,516
465
78
6
0
267,267
0
W
Merlin
7,323
523
90
6
0
209,609
4
L
Rama
6,930
495
109
8
0
224,564
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role