Player Matchup

Sun Wukong
Sun Wukong
BIancο
Sun Wukong
Level 124
God Stats
1W - 1L
1,816 SR
Queue Stats
94W - 72L
1,520 Elo+
Party 1
Ymir
Ymir
Chiniara1
Ymir
Level 109
God Stats
1W - 3L
1,394 SR
Queue Stats
66W - 59L
1,449 Elo+
Party 1
Heimdallr
Heimdallr
Hiom
Heimdallr
Level 157
God Stats
0W - 3L
1,247 SR
Queue Stats
16W - 17L
1,577 Elo+
Party 1
Serqet
Serqet
Porky
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
WuzupMyNinjas
Janus
Level 100
God Stats
0W - 5L
1,323 SR
Queue Stats
66W - 61L
1,356 Elo+
Party 1
Team Averages
Level 130
1,456 SR
1,481 Elo+

VS

Team Averages
Level 130
1,590 SR
1,657 Elo+
Sun Wukong
Sun Wukong
ConSkyMan
Sun Wukong
Level 154
God Stats
9W - 3L
1,500 SR
Queue Stats
335W - 274L
1,740 Elo+
Party 2
Neith
Neith
DATJAG
Neith
Level 89
God Stats
14W - 9L
1,571 SR
Queue Stats
463W - 367L
1,570 Elo+
Solo
Ymir
Ymir
Quadobot
Ymir
Level 125
God Stats
1W - 0L
1,541 SR
Queue Stats
17W - 11L
1,659 Elo+
Solo
Ao Kuang
Ao Kuang
SylvirTygir
Ao Kuang
Level 135
God Stats
16W - 7L
1,840 SR
Queue Stats
257W - 239L
1,707 Elo+
Party 2
Chiron
Chiron
vaultdweller9000
Chiron
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 90L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIancο
Sun Wukong
11
4 / 4 / 4
7,342
565
6,769
11,695
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
3 / 2 / 3
5,931
456
3,419
9,212
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Hiom
Heimdallr
10
0 / 5 / 4
5,871
452
3,815
9,547
2,915
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Porky
Serqet
10
1 / 4 / 1
5,916
455
2,891
7,287
4,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

11
2 / 5 / 3
7,181
552
4,431
7,816
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ConSkyMan
Sun Wukong
15
4 / 0 / 3
8,503
654
5,194
6,508
2,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
DATJAG
Neith
14
4 / 2 / 3
8,248
634
7,199
6,109
1,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ymir
10
0 / 5 / 6
6,294
484
3,252
8,920
5,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
SylvirTygir
Ao Kuang
13
8 / 2 / 3
8,162
628
6,230
8,818
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
4 / 1 / 3
8,014
616
7,507
6,264
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
10
Kills
20
20
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BIancο
Sun Wukong
4
4
4
1.5
L
Ymir
3
2
3
2.25
W
Sun Wukong
ConSkyMan
Sun Wukong
4
0
3
5.5
W
Neith
DATJAG
Neith
4
2
3
2.75
L
Heimdallr
Hiom
Heimdallr
0
5
4
0.4
L
Serqet
Porky
Serqet
1
4
1
0.38
W
Ymir
0
5
6
0.6
W
Ao Kuang
SylvirTygir
Ao Kuang
8
2
3
4.75
L
2
5
3
0.7
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,325
Damage
29,382
45,557
Taken
36,619
18,946
Mitigated
16,350
9,558
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BIancο
Sun Wukong
6,769
1,762
0
3,223
11,695
5,180
0
1,851
9,844
0
39,761
L
Ymir
3,419
1,206
0
1,238
9,212
4,206
0
2,511
6,701
15,303
0
W
Sun Wukong
ConSkyMan
Sun Wukong
5,194
517
0
2,748
6,508
2,434
0
847
5,090
0
53,477
W
Neith
DATJAG
Neith
7,199
3,278
0
1,601
6,109
1,963
22
1,684
4,196
0
48,290
L
Heimdallr
Hiom
Heimdallr
3,815
2,240
0
3,109
9,547
2,915
0
1,031
8,516
0
36,570
L
Serqet
Porky
Serqet
2,891
435
0
1,150
7,287
4,333
0
1,212
6,075
0
22,608
W
Ymir
3,252
840
0
1,200
8,920
5,478
80
2,097
6,815
16,218
0
W
Ao Kuang
SylvirTygir
Ao Kuang
6,230
1,150
0
2,092
8,818
4,455
0
1,878
6,535
39,072
7,160
L
4,431
253
0
838
7,816
2,312
0
2,727
5,089
39,799
0
W
7,507
3,999
477
3,201
6,264
2,020
796
997
5,267
0
59,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,241
Gold Earned
39,221
287
Minions Killed
429
0
Camps Cleared
0
1,214,345
Distance Traveled
1,257,686
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,342
565
69
5
0
250,433
4
L
Ymir
5,931
456
20
2
0
261,651
3
W
Sun Wukong
8,503
654
104
8
0
269,920
3
W
Neith
8,248
634
105
8
0
228,863
2
L
Heimdallr
5,871
452
67
5
0
228,350
0
L
Serqet
5,916
455
52
4
0
253,862
1
W
Ymir
6,294
484
19
1
0
273,370
4
W
Ao Kuang
8,162
628
83
6
0
249,840
1
L
Janus
7,181
552
79
6
0
220,049
3
W
Chiron
8,014
616
118
9
0
235,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role