Player Matchup

Vulcan
Vulcan
CadmiumOrange
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
kitzunerapist69
Da Ji
Level 63
God Stats
3W - 2L
1,525 SR
Queue Stats
56W - 33L
1,592 Elo+
Solo
Cu Chulainn
Cu Chulainn
mooglemonk
Cu Chulainn
Level 119
God Stats
10W - 10L
1,370 SR
Queue Stats
202W - 229L
1,486 Elo+
Solo
Team Averages
Level 114
1,465 SR
1,526 Elo+

VS

Team Averages
Level 80
1,426 SR
1,391 Elo+
Achilles
Achilles
DaveTheMicrowav3
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
StefaniStelz
Medusa
Level 5
God Stats
0W - 3L
1,229 SR
Queue Stats
1W - 5L
1,233 Elo+
Solo
Raijin
Raijin
T0lerant
Raijin
Level 87
God Stats
1W - 2L
1,550 SR
Queue Stats
75W - 92L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 6
9,303
775
8,762
3,101
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 1 / 5
8,635
720
7,198
6,885
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
mooglemonk
Cu Chulainn
11
1 / 1 / 11
8,637
720
5,744
10,318
6,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,888
657
6,063
12,756
6,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
9
0 / 3 / 0
6,723
560
1,736
6,153
2,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
T0lerant
Raijin
10
0 / 4 / 1
7,115
593
6,367
7,327
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
2
2
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
2
5
0
0.4
L
Medusa
0
3
0
0
L
Raijin
T0lerant
Raijin
0
4
1
0.13
W
5
1
5
7.5
W
Cu Chulainn
mooglemonk
Cu Chulainn
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,704
Damage
14,166
20,304
Taken
26,236
11,672
Mitigated
10,401
3,776
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,762
2,676
0
750
3,101
1,109
192
1,189
1,912
48,801
0
L
6,063
1,455
0
2,527
12,756
6,029
0
3,611
9,025
0
26,945
L
Medusa
1,736
847
0
156
6,153
2,000
0
2,621
3,476
0
10,872
L
Raijin
T0lerant
Raijin
6,367
404
0
515
7,327
2,372
0
2,328
4,822
36,230
0
W
7,198
2,475
0
0
6,885
3,681
165
2,117
4,768
0
24,404
W
Cu Chulainn
mooglemonk
Cu Chulainn
5,744
1,217
0
3,026
10,318
6,882
0
3,086
7,232
59
20,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,575
Gold Earned
21,726
160
Minions Killed
131
0
Camps Cleared
0
699,212
Distance Traveled
628,444
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,303
775
92
8
0
213,133
1
L
Achilles
7,888
657
41
3
0
228,203
2
L
Medusa
6,723
560
34
3
0
213,126
2
L
Raijin
7,115
593
56
5
0
187,115
2
W
Da Ji
8,635
720
46
4
0
241,464
3
W
Cu Chulainn
8,637
720
22
2
0
244,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role