Player Matchup

Cthulhu
Cthulhu
Dateminaitor
Cthulhu
Level 18
God Stats
14W - 15L
1,532 SR
Queue Stats
18W - 26L
1,450 Elo+
Party 2
Hera
Hera
DuckAnorak
Hera
Level 122
God Stats
3W - 2L
1,642 SR
Queue Stats
216W - 228L
1,493 Elo+
Party 2
Osiris
Osiris
Leporelo
Osiris
Level 20
God Stats
3W - 0L
1,795 SR
Queue Stats
76W - 36L
1,639 Elo+
Solo
Jing Wei
Jing Wei
Muteta
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,791 Elo+
Party 2
Da Ji
Da Ji
ganancia94
Da Ji
Level 45
God Stats
7W - 6L
1,369 SR
Queue Stats
57W - 95L
1,466 Elo+
Party 2
Team Averages
Level 42
1,567 SR
1,568 Elo+

VS

Team Averages
Level 29
1,682 SR
1,655 Elo+
Loki
Loki
AGwonderBn1
Loki
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 29L
1,424 Elo+
Solo
Medusa
Medusa
EulerGauss
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,850 Elo+
Party 1
Guan Yu
Guan Yu
LEAN_CAP-XD
Guan Yu
Level 25
God Stats
3W - 4L
1,579 SR
Queue Stats
30W - 27L
1,610 Elo+
Party 1
Kukulkan
Kukulkan
Lakstor
Kukulkan
Level 67
God Stats
21W - 8L
1,950 SR
Queue Stats
84W - 62L
1,596 Elo+
Party 1
Ymir
Ymir
bodk4
Ymir
Level 22
God Stats
39W - 12L
1,881 SR
Queue Stats
39W - 12L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dateminaitor
Cthulhu
13
0 / 4 / 5
8,568
428
4,826
10,612
6,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 1 / 9
11,114
556
18,223
8,528
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Leporelo
Osiris
19
11 / 1 / 4
12,144
607
15,799
14,226
9,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Muteta
Jing Wei
13
0 / 8 / 10
8,610
431
4,374
17,009
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
19
9 / 4 / 5
11,827
591
7,256
14,529
6,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
8,483
424
2,870
11,515
3,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
EulerGauss
Medusa
14
4 / 5 / 7
9,403
470
10,981
10,961
3,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
LEAN_CAP-XD
Guan Yu
11
1 / 6 / 2
7,852
393
2,111
12,521
8,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
Lakstor
Kukulkan
17
8 / 5 / 1
11,070
554
12,131
14,470
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
bodk4
Ymir
11
3 / 4 / 8
8,877
444
5,143
15,256
9,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
26
Kills
17
18
Deaths
27
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Cthulhu
Dateminaitor
Cthulhu
0
4
5
0.63
W
6
1
9
10.5
L
Medusa
EulerGauss
Medusa
4
5
7
1.5
L
Guan Yu
LEAN_CAP-XD
Guan Yu
1
6
2
0.33
L
Kukulkan
Lakstor
Kukulkan
8
5
1
1.7
W
Osiris
Leporelo
Osiris
11
1
4
13
W
Jing Wei
Muteta
Jing Wei
0
8
10
0.63
L
Ymir
bodk4
Ymir
3
4
8
1.75
W
Da Ji
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,478
Damage
33,236
64,904
Taken
64,723
31,014
Mitigated
31,767
22,744
Healing
8,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,870
422
231
411
11,515
3,760
0
2,071
9,444
0
50,553
W
Cthulhu
Dateminaitor
Cthulhu
4,826
132
0
927
10,612
6,009
270
3,672
6,856
27,243
0
W
18,223
4,184
0
2,375
8,528
3,227
2,187
2,016
6,331
71,112
0
L
Medusa
EulerGauss
Medusa
10,981
5,599
0
0
10,961
3,925
829
4,372
6,589
0
40,026
L
Guan Yu
LEAN_CAP-XD
Guan Yu
2,111
231
64
2,323
12,521
8,454
280
2,293
10,228
0
18,504
L
Kukulkan
Lakstor
Kukulkan
12,131
582
0
2,839
14,470
6,184
0
9,112
5,358
67,344
0
W
Osiris
Leporelo
Osiris
15,799
5,511
0
9,365
14,226
9,401
949
1,624
12,321
544
100,704
W
Jing Wei
Muteta
Jing Wei
4,374
3,568
0
3,582
17,009
5,882
1,507
7,451
9,381
0
37,612
L
Ymir
bodk4
Ymir
5,143
1,347
0
2,264
15,256
9,444
124
5,720
9,536
29,170
0
W
Da Ji
7,256
1,664
0
6,495
14,529
6,495
805
1,967
12,461
0
92,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,263
Gold Earned
45,685
527
Minions Killed
382
0
Camps Cleared
0
1,974,875
Distance Traveled
1,851,548
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,483
424
93
5
0
412,799
2
W
Cthulhu
8,568
428
46
2
0
389,377
2
W
Hera
11,114
556
129
6
0
411,936
7
L
Medusa
9,403
470
87
4
0
350,092
1
L
Guan Yu
7,852
393
36
2
0
375,152
0
L
Kukulkan
11,070
554
130
7
0
364,073
1
W
Osiris
12,144
607
160
8
0
400,298
1
W
Jing Wei
8,610
431
64
3
0
381,471
0
L
Ymir
8,877
444
36
2
0
349,432
5
W
Da Ji
11,827
591
128
6
0
391,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role