Player Matchup

Tyr
Tyr
Exile Bloodrose
Tyr
Level 121
God Stats
6W - 3L
1,734 SR
Queue Stats
150W - 128L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
KingHardRod
Kuzenbo
Level 109
God Stats
29W - 18L
1,589 SR
Queue Stats
248W - 231L
1,400 Elo+
Solo
Scylla
Scylla
LostInInk
Scylla
Level 81
God Stats
12W - 17L
1,605 SR
Queue Stats
155W - 158L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Noximus44
Danzaburou
Level 87
God Stats
80W - 55L
1,508 SR
Queue Stats
112W - 105L
1,421 Elo+
Solo
Da Ji
Da Ji
darksponge316
Da Ji
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
272W - 256L
1,425 Elo+
Solo
Team Averages
Level 91
1,587 SR
1,432 Elo+

VS

Team Averages
Level 85
1,476 SR
1,425 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BabyFekar
Tsukuyomi
Level 89
God Stats
14W - 18L
1,392 SR
Queue Stats
41W - 41L
1,434 Elo+
Solo
Merlin
Merlin
Youre sus8133
Merlin
Level 65
God Stats
4W - 2L
1,490 SR
Queue Stats
101W - 75L
1,468 Elo+
Solo
Khepri
Khepri
drcoolguy2772
Khepri
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,659
479
4,052
12,174
7,907
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
KingHardRod
Kuzenbo
11
1 / 4 / 4
7,172
448
4,762
15,359
10,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
LostInInk
Scylla
13
1 / 5 / 1
7,639
477
2,312
6,382
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Noximus44
Danzaburou
14
4 / 3 / 2
8,567
535
12,144
11,454
3,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 5 / 0
6,413
401
3,897
9,630
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 0 / 4
9,553
597
5,204
8,149
4,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
 
Neith
13
1 / 3 / 6
7,342
459
6,310
9,119
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
BabyFekar
Tsukuyomi
16
10 / 3 / 6
9,575
598
10,060
10,951
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 4
9,973
623
6,309
4,596
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 6
7,864
492
6,094
9,999
7,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
20
21
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
4
4
W
Neith
 
Neith
1
3
6
1.33
W
Tsukuyomi
BabyFekar
Tsukuyomi
10
3
6
4.33
L
0
4
0
0
L
Kuzenbo
KingHardRod
Kuzenbo
1
4
4
0.75
L
Scylla
LostInInk
Scylla
1
5
1
0.3
L
Danzaburou
Noximus44
Danzaburou
4
3
2
1.67
W
5
0
4
7
L
1
5
0
0.2
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,167
Damage
33,977
54,999
Taken
42,814
27,041
Mitigated
22,640
15,420
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,204
625
168
3,207
8,149
4,897
0
0
8,149
43,014
0
W
Neith
 
Neith
6,310
2,097
0
3,701
9,119
4,120
170
2,685
6,434
0
44,012
W
Tsukuyomi
BabyFekar
Tsukuyomi
10,060
3,000
0
5,341
10,951
4,065
0
1,918
8,945
0
67,663
L
4,052
68
0
2,745
12,174
7,907
0
4,914
7,258
0
44,217
L
Kuzenbo
KingHardRod
Kuzenbo
4,762
1,745
1,329
3,863
15,359
10,592
75
3,914
11,397
22,179
0
L
Scylla
LostInInk
Scylla
2,312
234
0
417
6,382
1,852
0
1,822
4,418
37,240
0
L
Danzaburou
Noximus44
Danzaburou
12,144
6,586
564
3,813
11,454
3,860
0
4,563
6,885
0
55,858
W
6,309
380
0
546
4,596
1,729
0
137
4,459
62,263
0
L
3,897
1,012
0
2,689
9,630
2,830
0
2,090
7,434
0
29,344
W
6,094
363
0
3,969
9,999
7,829
0
2,192
7,753
29,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,450
Gold Earned
44,307
345
Minions Killed
490
0
Camps Cleared
0
1,290,412
Distance Traveled
1,494,552
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,553
597
91
6
0
279,763
0
W
Neith
7,342
459
107
7
0
263,802
7
W
Tsukuyomi
9,575
598
112
7
0
321,919
1
L
Tyr
7,659
479
91
6
0
220,384
0
L
Kuzenbo
7,172
448
29
2
0
287,131
2
L
Scylla
7,639
477
73
5
0
280,225
5
L
Danzaburou
8,567
535
92
6
0
254,345
0
W
Merlin
9,973
623
142
9
0
325,504
6
L
Da Ji
6,413
401
60
4
0
248,327
0
W
Khepri
7,864
492
38
2
0
303,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role