Player Matchup

Anubis
Anubis
BigAnimeGuy
Anubis
Level 17
God Stats
1W - 3L
1,192 SR
Queue Stats
49W - 35L
1,553 Elo+
Solo
Sobek
Sobek
HowieBatchablomi
Sobek
Level 18
God Stats
23W - 23L
1,581 SR
Queue Stats
61W - 61L
1,489 Elo+
Solo
Apollo
Apollo
PapaKaloopie
Apollo
Level 23
God Stats
13W - 8L
1,971 SR
Queue Stats
311W - 177L
1,867 Elo+
Solo
Nemesis
Nemesis
barteltc
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 128L
1,455 Elo+
Solo
Camazotz
Camazotz
smurfjak
Camazotz
Level 12
God Stats
3W - 2L
1,711 SR
Queue Stats
14W - 9L
1,726 Elo+
Solo
Team Averages
Level 17
1,591 SR
1,618 Elo+

VS

Team Averages
Level 28
1,567 SR
1,553 Elo+
Ganesha
Ganesha
Asbestosmufn
Ganesha
Level 29
God Stats
1W - 2L
1,470 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Agni
Agni
ChristmasNoob8
Agni
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 257L
1,761 Elo+
Solo
Cernunnos
Cernunnos
MegaSunnyLand
Cernunnos
Level 32
God Stats
2W - 0L
1,586 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Pele
Pele
Sativa69
Pele
Level 29
God Stats
9W - 7L
1,780 SR
Queue Stats
36W - 32L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
SilentLordNar
Cu Chulainn
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 115L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 4 / 0
5,014
456
2,265
6,610
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 1 / 0
5,693
518
1,726
6,798
3,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
9
1 / 2 / 2
5,533
503
3,732
6,416
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
barteltc
Nemesis
7
1 / 2 / 0
4,872
443
848
6,618
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Camazotz
smurfjak
Camazotz
8
0 / 4 / 0
4,907
446
3,367
10,166
4,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Asbestosmufn
Ganesha
9
1 / 2 / 2
5,772
525
2,743
4,845
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
7 / 0 / 1
7,464
679
5,798
4,308
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
MegaSunnyLand
Cernunnos
8
0 / 1 / 2
4,992
454
4,514
4,650
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
11
2 / 1 / 5
6,288
572
3,637
6,229
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
SilentLordNar
Cu Chulainn
13
3 / 0 / 0
7,564
688
4,630
5,982
2,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
13
13
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Asbestosmufn
Ganesha
1
2
2
1
L
Anubis
0
4
0
0
W
7
0
1
7.5
L
2
1
0
2
W
Cernunnos
MegaSunnyLand
Cernunnos
0
1
2
1
L
Apollo
1
2
2
1
W
Pele
2
1
5
4.5
W
Cu Chulainn
SilentLordNar
Cu Chulainn
3
0
0
3
L
Nemesis
barteltc
Nemesis
1
2
0
0.5
L
Camazotz
smurfjak
Camazotz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,938
Damage
21,322
36,608
Taken
26,014
14,286
Mitigated
9,529
11,773
Healing
8,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Asbestosmufn
Ganesha
2,743
291
516
1,328
4,845
2,651
439
804
4,041
7,733
0
L
Anubis
2,265
162
0
2,181
6,610
2,530
0
3,613
2,771
25,118
0
W
5,798
438
0
871
4,308
1,152
0
1,686
2,622
41,984
0
L
1,726
91
0
2,026
6,798
3,761
0
1,727
5,071
13,352
0
W
Cernunnos
MegaSunnyLand
Cernunnos
4,514
1,940
0
700
4,650
1,269
813
504
4,146
0
25,739
L
Apollo
3,732
2,504
0
516
6,416
2,011
0
1,360
5,014
0
28,845
W
Pele
3,637
831
0
3,200
6,229
1,706
0
997
5,182
0
28,511
W
Cu Chulainn
SilentLordNar
Cu Chulainn
4,630
911
0
2,135
5,982
2,751
0
0
5,682
0
47,780
L
Nemesis
barteltc
Nemesis
848
271
0
2,007
6,618
1,715
0
660
5,876
0
15,435
L
Camazotz
smurfjak
Camazotz
3,367
761
0
5,043
10,166
4,269
22
793
9,335
0
23,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,019
Gold Earned
32,080
214
Minions Killed
300
0
Camps Cleared
0
958,769
Distance Traveled
1,056,269
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,772
525
2
0
0
201,016
3
L
Anubis
5,014
456
43
4
0
173,885
4
W
Agni
7,464
679
88
8
0
219,413
6
L
Sobek
5,693
518
20
2
0
185,629
1
W
Cernunnos
4,992
454
43
4
0
185,914
1
L
Apollo
5,533
503
68
6
0
193,723
2
W
Pele
6,288
572
63
6
0
245,914
0
W
Cu Chulainn
7,564
688
104
9
0
204,012
4
L
Nemesis
4,872
443
38
3
0
221,472
0
L
Camazotz
4,907
446
45
4
0
184,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role