Player Matchup

Chronos
Chronos
Chrys1ALPHA
Chronos
Level 55
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 73L
1,445 Elo+
Solo
Athena
Athena
GuildedSpirit
Athena
Level 76
God Stats
8W - 10L
1,483 SR
Queue Stats
275W - 276L
1,549 Elo+
Party 3
Thanatos
Thanatos
SALTineKracker
Thanatos
Level 60
God Stats
12W - 25L
1,724 SR
Queue Stats
465W - 485L
1,478 Elo+
Party 3
Horus
Horus
Sephi802
Horus
Level 121
God Stats
3W - 4L
1,263 SR
Queue Stats
291W - 328L
1,481 Elo+
Party 1
Sol
Sol
roya2401
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 84
1,494 SR
1,491 Elo+

VS

Team Averages
Level 75
1,550 SR
1,479 Elo+
Baron Samedi
Baron Samedi
Akeith3
Baron Samedi
Level 85
God Stats
7W - 6L
1,136 SR
Queue Stats
249W - 268L
1,416 Elo+
Solo
Agni
Agni
Drippybaka
Agni
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 161L
1,444 Elo+
Party 2
Tyr
Tyr
KuxKreeo
Tyr
Level 87
God Stats
4W - 1L
1,854 SR
Queue Stats
20W - 15L
1,562 Elo+
Solo
Sylvanus
Sylvanus
starfire739
Sylvanus
Level 69
God Stats
28W - 17L
1,761 SR
Queue Stats
540W - 527L
1,477 Elo+
Party 2
Jing Wei
Jing Wei
therealadam8
Jing Wei
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 200L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chrys1ALPHA
Chronos
15
4 / 3 / 0
9,145
481
11,873
14,410
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 4 / 0
8,753
461
8,925
17,954
14,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
12
2 / 9 / 0
8,015
422
6,739
16,301
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Sephi802
Horus
11
0 / 6 / 1
7,503
395
4,398
12,355
8,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 5 / 1
7,779
409
4,174
12,142
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akeith3
Baron Samedi
18
4 / 2 / 9
11,336
597
15,379
16,668
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 7
9,493
500
9,067
11,439
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
14 / 0 / 3
11,909
627
15,402
14,027
8,979
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
starfire739
Sylvanus
14
1 / 1 / 12
9,392
494
4,187
15,177
11,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
therealadam8
Jing Wei
18
2 / 2 / 6
10,620
559
5,609
9,998
5,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
9
Kills
26
27
Deaths
9
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Akeith3
Baron Samedi
4
2
9
4.25
L
Chronos
Chrys1ALPHA
Chronos
4
3
0
1.33
W
5
4
7
2.13
L
2
4
0
0.5
W
14
0
3
15.5
L
Thanatos
2
9
0
0.22
L
Horus
Sephi802
Horus
0
6
1
0.08
L
1
5
1
0.3
W
Sylvanus
starfire739
Sylvanus
1
1
12
7
W
Jing Wei
therealadam8
Jing Wei
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,109
Damage
49,644
73,162
Taken
67,309
36,768
Mitigated
37,626
26,733
Healing
30,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Akeith3
Baron Samedi
15,379
975
1,510
10,516
16,668
7,442
958
7,271
8,856
70,100
0
L
Chronos
Chrys1ALPHA
Chronos
11,873
2,874
0
4,099
14,410
4,478
620
5,899
8,211
55,713
0
W
9,067
1,428
0
1,773
11,439
3,949
531
4,476
6,640
44,450
0
L
8,925
2,799
0
5,624
17,954
14,785
0
10,638
7,252
42,897
0
W
15,402
3,401
0
5,754
14,027
8,979
952
2,564
11,436
0
80,036
L
Thanatos
6,739
2,016
0
6,781
16,301
5,517
0
5,207
10,860
0
36,825
L
Horus
Sephi802
Horus
4,398
2,505
2,185
2,672
12,355
8,848
0
3,929
8,330
0
20,270
L
4,174
1,537
0
5,372
12,142
3,140
0
2,120
9,876
53,685
0
W
Sylvanus
starfire739
Sylvanus
4,187
1,454
3,800
6,521
15,177
11,789
594
6,424
8,462
28,850
0
W
Jing Wei
therealadam8
Jing Wei
5,609
3,758
0
669
9,998
5,467
4,028
2,989
6,943
0
82,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,195
Gold Earned
52,750
383
Minions Killed
521
0
Camps Cleared
0
1,605,082
Distance Traveled
1,784,639
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,336
597
136
7
0
342,206
1
L
Chronos
9,145
481
106
6
0
350,408
4
W
Agni
9,493
500
63
3
0
339,576
2
L
Athena
8,753
461
80
4
0
347,335
0
W
Tyr
11,909
627
131
7
0
434,353
0
L
Thanatos
8,015
422
74
4
0
298,904
0
L
Horus
7,503
395
30
2
0
331,766
5
L
Sol
7,779
409
93
5
0
276,669
1
W
Sylvanus
9,392
494
47
2
0
317,771
8
W
Jing Wei
10,620
559
144
8
0
350,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role