Player Matchup

Thor
Thor
Krakkenn
Thor
Level 9
God Stats
5W - 0L
1,368 SR
Queue Stats
11W - 5L
1,664 Elo+
Solo
Neith
Neith
ThorNuts
Neith
Level 26
God Stats
51W - 33L
1,620 SR
Queue Stats
76W - 56L
1,595 Elo+
Solo
Nemesis
Nemesis
carrydcarrys
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,165 Elo+
Solo
Tyr
Tyr
choche47
Tyr
Level 28
God Stats
7W - 3L
1,607 SR
Queue Stats
33W - 23L
1,565 Elo+
Solo
Raijin
Raijin
hoodrichla
Raijin
Level 29
God Stats
14W - 7L
1,658 SR
Queue Stats
184W - 157L
1,636 Elo+
Solo
Team Averages
Level 19
1,551 SR
1,525 Elo+

VS

Team Averages
Level 21
1,555 SR
1,587 Elo+
Vulcan
Vulcan
CleverPig23
Vulcan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 47L
1,692 Elo+
Solo
Apollo
Apollo
GoldenAceF9
Apollo
Level 29
God Stats
20W - 24L
1,645 SR
Queue Stats
447W - 423L
1,521 Elo+
Party 1
Ymir
Ymir
Jdosocho_
Ymir
Level 25
God Stats
22W - 19L
1,628 SR
Queue Stats
81W - 108L
1,469 Elo+
Party 1
Thanatos
Thanatos
MeinKampph
Thanatos
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 59L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
mwbOriginal
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 1 / 5
4,213
602
386
2,814
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ThorNuts
Neith
8
3 / 0 / 6
5,020
717
3,777
3,874
981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
carrydcarrys
Nemesis
9
6 / 1 / 2
5,714
816
3,568
3,683
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
5 / 0 / 2
5,266
752
3,724
4,526
1,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
hoodrichla
Raijin
8
2 / 2 / 1
4,628
661
1,511
3,332
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
6
3 / 1 / 0
4,117
588
2,441
1,965
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
6
1 / 5 / 0
3,724
532
2,415
4,778
1,104
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
6
0 / 5 / 1
3,773
539
2,049
5,892
2,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
MeinKampph
Thanatos
5
0 / 4 / 0
3,557
508
1,887
5,801
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
mwbOriginal
Cu Chulainn
2
0 / 1 / 0
3,034
433
622
875
402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
4
4
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
1
0
3
L
Apollo
1
5
0
0.2
L
Ymir
0
5
1
0.1
W
Thor
0
1
5
2.5
L
Thanatos
MeinKampph
Thanatos
0
4
0
0
W
Neith
ThorNuts
Neith
3
0
6
6
W
Nemesis
carrydcarrys
Nemesis
6
1
2
7
W
5
0
2
6
W
Raijin
hoodrichla
Raijin
2
2
1
1.25
L
Cu Chulainn
mwbOriginal
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,966
Damage
9,414
18,229
Taken
19,311
5,922
Mitigated
5,576
6,241
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
2,441
777
0
683
1,965
536
630
889
874
13,577
0
L
Apollo
2,415
1,676
0
490
4,778
1,104
120
0
4,778
0
12,271
L
Ymir
2,049
362
0
368
5,892
2,202
0
204
5,645
9,350
0
W
Thor
386
135
0
583
2,814
750
80
739
1,984
0
7,993
L
Thanatos
MeinKampph
Thanatos
1,887
635
0
3,428
5,801
1,332
0
133
5,628
0
11,188
W
Neith
ThorNuts
Neith
3,777
2,168
0
1,735
3,874
981
0
995
2,879
0
18,244
W
Nemesis
carrydcarrys
Nemesis
3,568
1,719
0
1,370
3,683
1,812
110
398
3,285
0
24,236
W
3,724
417
0
2,179
4,526
1,454
0
229
4,272
0
25,211
W
Raijin
hoodrichla
Raijin
1,511
250
0
374
3,332
925
270
1,933
1,269
16,846
0
L
Cu Chulainn
mwbOriginal
Cu Chulainn
622
181
0
87
875
402
0
0
875
0
2,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,841
Gold Earned
18,205
181
Minions Killed
92
0
Camps Cleared
0
703,404
Distance Traveled
482,475
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,117
588
25
4
0
77,030
0
L
Apollo
3,724
532
27
4
0
121,101
0
L
Ymir
3,773
539
10
1
0
140,235
3
W
Thor
4,213
602
31
4
0
132,801
0
L
Thanatos
3,557
508
27
4
0
111,677
0
W
Neith
5,020
717
36
5
0
132,136
0
W
Nemesis
5,714
816
35
5
0
154,524
1
W
Tyr
5,266
752
49
7
0
153,496
2
W
Raijin
4,628
661
30
4
0
130,447
1
L
Cu Chulainn
3,034
433
3
0
0
32,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role