Player Matchup

Neith
Neith
Jherix
Neith
Level 143
God Stats
18W - 12L
1,513 SR
Queue Stats
144W - 135L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
Wizkidd
Kukulkan
Level 82
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xDavodx
Cthulhu
Level 61
God Stats
9W - 5L
1,660 SR
Queue Stats
26W - 22L
1,493 Elo+
Party 1
Team Averages
Level 95
1,558 SR
1,507 Elo+

VS

Team Averages
Level 71
1,573 SR
1,364 Elo+
Cerberus
Cerberus
BiggieFloe
Cerberus
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 129L
1,345 Elo+
Solo
Anubis
Anubis
Harrithot
Anubis
Level 80
God Stats
9W - 8L
1,741 SR
Queue Stats
34W - 38L
1,420 Elo+
Solo
Set
Set
lapromesa02
Set
Level 64
God Stats
7W - 13L
1,477 SR
Queue Stats
90W - 140L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jherix
Neith
19
8 / 4 / 8
14,829
706
34,365
22,002
7,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Wizkidd
Kukulkan
16
1 / 6 / 11
12,673
603
10,068
11,693
3,099
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
xDavodx
Cthulhu
18
7 / 4 / 8
14,279
680
11,992
19,234
25,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BiggieFloe
Cerberus
17
4 / 2 / 8
14,319
682
12,444
23,886
33,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Harrithot
Anubis
18
7 / 7 / 6
13,790
657
25,428
25,280
14,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 8 / 6
12,118
577
8,630
21,059
10,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
16
Kills
14
14
Deaths
17
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BiggieFloe
Cerberus
4
2
8
4
L
Anubis
Harrithot
Anubis
7
7
6
1.43
W
Neith
Jherix
Neith
8
4
8
3
W
Kukulkan
Wizkidd
Kukulkan
1
6
11
1.08
L
3
8
6
0.75
W
Cthulhu
xDavodx
Cthulhu
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,425
Damage
46,502
52,929
Taken
70,225
35,805
Mitigated
58,116
14,747
Healing
30,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BiggieFloe
Cerberus
12,444
1,142
1,269
10,197
23,886
33,052
818
8,007
15,879
47,243
0
L
Anubis
Harrithot
Anubis
25,428
1,199
0
12,000
25,280
14,404
594
9,517
15,763
108,371
0
W
Neith
Jherix
Neith
34,365
22,358
0
11,622
22,002
7,212
2,716
15,970
6,032
0
108,157
W
Kukulkan
Wizkidd
Kukulkan
10,068
493
228
2,481
11,693
3,099
0
7,264
4,429
42,501
0
L
8,630
3,236
912
6,423
21,059
10,660
416
4,972
16,087
0
51,681
W
Cthulhu
xDavodx
Cthulhu
11,992
910
172
244
19,234
25,494
299
14,666
4,568
39,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,781
Gold Earned
40,227
221
Minions Killed
287
0
Camps Cleared
0
1,084,124
Distance Traveled
1,021,162
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,319
682
71
3
0
380,472
0
L
Anubis
13,790
657
159
8
0
289,940
0
W
Neith
14,829
706
119
6
0
359,551
3
W
Kukulkan
12,673
603
58
3
0
325,208
0
L
Set
12,118
577
57
3
0
350,750
0
W
Cthulhu
14,279
680
44
2
0
399,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role