Player Matchup

Olorun
Olorun
AgenT Capo
Olorun
Level 18
God Stats
45W - 32L
1,551 SR
Queue Stats
46W - 40L
1,387 Elo+
Solo
Cupid
Cupid
Scoped Killer
Cupid
Level 17
God Stats
2W - 1L
1,700 SR
Queue Stats
90W - 78L
1,347 Elo+
Solo
Ymir
Ymir
TrustyPlays
Ymir
Level 18
God Stats
10W - 12L
1,645 SR
Queue Stats
30W - 32L
1,336 Elo+
Party 1
Janus
Janus
super_staceman
Janus
Level 28
God Stats
17W - 19L
1,287 SR
Queue Stats
111W - 153L
1,359 Elo+
Solo
Thanatos
Thanatos
xYEAh_iGHTx
Thanatos
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 53L
1,256 Elo+
Party 1
Team Averages
Level 22
1,537 SR
1,337 Elo+

VS

Team Averages
Level 18
1,376 SR
1,387 Elo+
Cerberus
Cerberus
FluffyBork
Cerberus
Level 16
God Stats
7W - 18L
1,251 SR
Queue Stats
47W - 66L
1,163 Elo+
Solo
Nemesis
Nemesis
Snakekun9966
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,090 Elo+
Solo
Anhur
Anhur
TIMO760
Anhur
Level 4
God Stats
1W - 3L
1,312 SR
Queue Stats
11W - 7L
1,587 Elo+
Party 2
Anubis
Anubis
iNFiNiTY_LaLo0
Anubis
Level 19
God Stats
47W - 27L
1,507 SR
Queue Stats
84W - 56L
1,437 Elo+
Party 2
Cabrakan
Cabrakan
iNFiNiTY_Mercer
Cabrakan
Level 49
God Stats
0W - 3L
1,312 SR
Queue Stats
15W - 7L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AgenT Capo
Olorun
18
6 / 7 / 4
11,628
506
13,191
17,529
5,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 3 / 1
10,980
477
9,713
14,326
4,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 0 / 8
10,339
450
8,584
11,261
10,028
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 2
8,371
364
1,648
5,523
1,127
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
xYEAh_iGHTx
Thanatos
18
8 / 3 / 3
11,537
502
14,010
15,186
5,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FluffyBork
Cerberus
13
0 / 7 / 4
8,371
364
5,488
20,112
12,750
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
Snakekun9966
Nemesis
4
0 / 1 / 0
6,492
282
0
2,422
469
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
TIMO760
Anhur
13
2 / 7 / 2
8,375
364
7,159
10,383
3,879
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 6 / 6
11,029
480
14,837
16,714
8,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
19
9 / 3 / 2
11,931
519
17,052
15,697
19,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
23
Kills
15
16
Deaths
24
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
AgenT Capo
Olorun
6
7
4
1.14
L
Cerberus
FluffyBork
Cerberus
0
7
4
0.29
W
4
3
1
1.5
L
Nemesis
Snakekun9966
Nemesis
0
1
0
0
L
Anhur
TIMO760
Anhur
2
7
2
0.43
W
5
0
8
9
L
4
6
6
1.17
L
Cabrakan
9
3
2
3.33
W
0
3
2
0.33
W
Thanatos
xYEAh_iGHTx
Thanatos
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,146
Damage
44,536
63,825
Taken
65,328
26,365
Mitigated
45,480
29,056
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AgenT Capo
Olorun
13,191
6,926
853
6,780
17,529
5,524
3,194
13,641
3,888
75,278
0
L
Cerberus
FluffyBork
Cerberus
5,488
122
0
3,428
20,112
12,750
0
6,313
13,799
32,480
0
W
9,713
5,521
525
5,953
14,326
4,393
608
9,910
4,416
0
72,217
L
Nemesis
Snakekun9966
Nemesis
0
0
0
0
2,422
469
0
0
2,422
0
8,835
L
Anhur
TIMO760
Anhur
7,159
2,423
99
258
10,383
3,879
0
5,557
4,826
0
29,022
W
8,584
1,037
183
1,992
11,261
10,028
548
3,546
7,715
41,506
0
L
14,837
590
650
7,083
16,714
8,783
936
4,051
12,663
63,708
0
L
Cabrakan
17,052
2,467
633
3,367
15,697
19,599
536
7,502
8,195
77,980
0
W
1,648
414
0
1,767
5,523
1,127
0
1,341
4,182
31,683
0
W
Thanatos
xYEAh_iGHTx
Thanatos
14,010
6,930
0
11,003
15,186
5,293
768
8,939
6,247
0
91,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,855
Gold Earned
46,198
491
Minions Killed
362
0
Camps Cleared
0
1,728,221
Distance Traveled
1,485,081
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,628
506
125
5
0
301,690
3
L
Cerberus
8,371
364
77
3
0
340,291
1
W
Cupid
10,980
477
134
6
0
384,529
4
L
Nemesis
6,492
282
23
1
0
82,265
0
L
Anhur
8,375
364
44
2
0
297,479
3
W
Ymir
10,339
450
60
3
0
446,328
4
L
Anubis
11,029
480
91
4
0
373,078
2
L
Cabrakan
11,931
519
127
6
0
391,968
2
W
Janus
8,371
364
55
2
0
158,429
0
W
Thanatos
11,537
502
117
5
0
437,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role