Player Matchup

Vulcan
Vulcan
AllNightwinng
Vulcan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
Artemis
Artemis
CarpitaAhumada
Artemis
Level 12
God Stats
3W - 2L
1,546 SR
Queue Stats
4W - 3L
1,555 Elo+
Party 2
Awilix
Awilix
Ineedhealing012
Awilix
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,555 Elo+
Party 2
Bellona
Bellona
SavageTaco11
Bellona
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,509 Elo+
Party 2
Terra
Terra
driftyxiii
Terra
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 91L
1,656 Elo+
Solo
Team Averages
Level 15
1,509 SR
1,555 Elo+

VS

Team Averages
Level 15
1,546 SR
1,455 Elo+
Ymir
Ymir
CoranThym
Ymir
Level 17
God Stats
55W - 46L
1,592 SR
Queue Stats
67W - 63L
1,461 Elo+
Party 1
Ganesha
Ganesha
Micomic
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,497 Elo+
Party 1
Neith
Neith
Opal Raphix
Neith
Level 5
God Stats
3W - 6L
1,341 SR
Queue Stats
18W - 22L
1,215 Elo+
Party 1
King Arthur
King Arthur
Watcha32
King Arthur
Level 13
God Stats
7W - 11L
1,675 SR
Queue Stats
37W - 35L
1,534 Elo+
Party 1
Fenrir
Fenrir
altClix1227
Fenrir
Level 24
God Stats
3W - 4L
1,620 SR
Queue Stats
16W - 30L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
9,515
680
6,025
4,596
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
5 / 3 / 9
7,741
553
7,737
7,970
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 1 / 5
8,227
588
5,104
7,554
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
SavageTaco11
Bellona
12
1 / 0 / 5
7,567
541
4,603
5,539
2,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
11
7 / 0 / 9
8,071
577
6,442
8,799
5,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 7 / 1
5,395
385
4,354
8,550
3,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
Micomic
Ganesha
6
1 / 7 / 2
5,021
359
4,073
10,861
5,121
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 8 / 0
5,221
373
4,802
7,953
2,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Watcha32
King Arthur
10
0 / 4 / 0
5,856
418
1,410
11,538
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
13
2 / 3 / 0
7,524
537
3,440
8,541
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
27
Kills
5
5
Deaths
29
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
W
5
3
9
3.17
L
Ymir
1
7
1
0.21
W
7
1
5
9.5
L
Ganesha
Micomic
Ganesha
1
7
2
0.29
L
1
8
0
0.13
W
Bellona
SavageTaco11
Bellona
1
0
5
3.5
L
King Arthur
Watcha32
King Arthur
0
4
0
0
L
Fenrir
2
3
0
0.67
W
Terra
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,911
Damage
18,079
34,458
Taken
47,443
14,712
Mitigated
20,083
13,353
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,025
779
0
826
4,596
1,855
1,819
0
4,596
60,562
0
W
7,737
4,088
0
1,981
7,970
2,748
1,026
3,969
4,001
0
26,093
L
Ymir
4,354
712
661
461
8,550
3,239
125
2,385
6,165
13,595
0
W
5,104
2,036
0
2,645
7,554
2,287
14
130
7,399
0
44,604
L
Ganesha
Micomic
Ganesha
4,073
707
0
0
10,861
5,121
0
2,876
7,985
10,639
0
L
4,802
2,224
0
698
7,953
2,128
115
2,987
4,966
0
15,746
W
Bellona
SavageTaco11
Bellona
4,603
1,499
0
2,876
5,539
2,653
842
605
4,634
0
23,619
L
King Arthur
Watcha32
King Arthur
1,410
146
0
2,458
11,538
6,500
275
1,530
10,008
0
21,397
L
Fenrir
3,440
399
0
3,687
8,541
3,095
0
2,689
5,852
0
41,864
W
Terra
6,442
2,072
1,751
3,274
8,799
5,169
474
3,723
5,076
19,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,121
Gold Earned
29,017
304
Minions Killed
180
0
Camps Cleared
0
1,322,460
Distance Traveled
1,183,455
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,515
680
121
9
0
283,016
1
W
Artemis
7,741
553
31
2
0
209,708
0
L
Ymir
5,395
385
21
2
0
255,046
1
W
Awilix
8,227
588
79
6
0
311,419
0
L
Ganesha
5,021
359
2
0
0
226,528
1
L
Neith
5,221
373
26
2
0
221,366
1
W
Bellona
7,567
541
41
3
0
265,039
0
L
King Arthur
5,856
418
46
3
0
240,282
0
L
Fenrir
7,524
537
85
6
0
240,233
3
W
Terra
8,071
577
32
2
0
253,278
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role