Player Matchup

Artio
Artio
DOРE
Artio
Level 122
God Stats
1W - 3L
1,274 SR
Queue Stats
135W - 90L
1,625 Elo+
Party 1
Agni
Agni
Identifyables
Agni
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
299W - 175L
1,705 Elo+
Party 1
Artemis
Artemis
codeck
Artemis
Level 137
God Stats
1W - 2L
1,495 SR
Queue Stats
40W - 49L
1,634 Elo+
Solo
Team Averages
Level 121
1,423 SR
1,655 Elo+

VS

Team Averages
Level 119
1,519 SR
1,659 Elo+
Chang'e
Chang'e
EfrenZan
Chang'e
Level 145
God Stats
5W - 5L
1,557 SR
Queue Stats
193W - 133L
1,841 Elo+
Solo
Cernunnos
Cernunnos
LargeBone1
Cernunnos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 46L
1,636 Elo+
Party 2
Ymir
Ymir
MasterousVI
Ymir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 67L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DOРE
Artio
11
3 / 6 / 4
8,998
692
7,128
20,115
16,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 7 / 4
8,533
656
10,403
11,866
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
codeck
Artemis
12
3 / 6 / 3
8,599
661
9,806
12,704
4,326
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EfrenZan
Chang'e
13
5 / 3 / 9
9,820
755
10,547
9,205
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
LargeBone1
Cernunnos
14
11 / 1 / 7
11,054
850
16,674
14,973
5,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 4 / 11
10,045
773
7,068
12,628
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
19
19
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artio
DOРE
Artio
3
6
4
0.83
W
Chang'e
EfrenZan
Chang'e
5
3
9
3.17
L
2
7
4
0.57
W
Cernunnos
LargeBone1
Cernunnos
11
1
7
14.5
W
3
4
11
2.13
L
Artemis
codeck
Artemis
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,337
Damage
34,289
44,685
Taken
36,806
24,041
Mitigated
18,300
8,657
Healing
16,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
DOРE
Artio
7,128
911
379
5,976
20,115
16,000
0
8,779
10,954
19,102
0
W
Chang'e
EfrenZan
Chang'e
10,547
1,403
2,655
4,332
9,205
2,837
788
3,939
5,101
37,545
0
L
10,403
1,014
0
500
11,866
3,715
0
2,876
8,930
30,936
0
W
Cernunnos
LargeBone1
Cernunnos
16,674
8,657
0
7,511
14,973
5,330
2,138
6,479
8,061
0
56,408
W
7,068
1,223
0
2,065
12,628
10,133
64
6,244
5,993
18,085
0
L
Artemis
codeck
Artemis
9,806
4,930
0
1,802
12,704
4,326
0
5,348
7,154
0
26,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,130
Gold Earned
30,919
95
Minions Killed
147
0
Camps Cleared
0
652,593
Distance Traveled
641,238
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,998
692
23
2
0
237,425
2
W
Chang'e
9,820
755
62
5
0
209,757
3
L
Agni
8,533
656
36
3
0
212,968
0
W
Cernunnos
11,054
850
71
5
0
208,927
2
W
Ymir
10,045
773
14
1
0
222,554
3
L
Artemis
8,599
661
36
3
0
202,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role