Player Matchup

Zeus
Zeus
Biish
Zeus
Level 127
God Stats
54W - 32L
1,589 SR
Queue Stats
154W - 106L
1,524 Elo+
Party 1
Artemis
Artemis
Diabahl
Artemis
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
240W - 191L
1,540 Elo+
Party 1
Ravana
Ravana
Explindix
Ravana
Level 49
God Stats
7W - 8L
1,427 SR
Queue Stats
55W - 55L
1,525 Elo+
Party 2
Ganesha
Ganesha
MiHoiMiNoi
Ganesha
Level 33
God Stats
4W - 1L
1,781 SR
Queue Stats
51W - 57L
1,511 Elo+
Party 2
Tyr
Tyr
xxPr0GuYeZpZxx69
Tyr
Level 96
God Stats
20W - 6L
1,619 SR
Queue Stats
139W - 92L
1,565 Elo+
Party 1
Team Averages
Level 66
1,583 SR
1,533 Elo+

VS

Team Averages
Level 58
1,606 SR
1,594 Elo+
Fenrir
Fenrir
ByChanderZap
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
RiddleBerry
Nu Wa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 146L
1,588 Elo+
Solo
Danzaburou
Danzaburou
SerketofLight
Danzaburou
Level 32
God Stats
2W - 2L
1,659 SR
Queue Stats
29W - 22L
1,566 Elo+
Solo
Ymir
Ymir
chupalapues
Ymir
Level 42
God Stats
3W - 3L
1,554 SR
Queue Stats
53W - 31L
1,653 Elo+
Party 3
Artemis
Artemis
xVyrusz
Artemis
Level 28
God Stats
16W - 6L
1,819 SR
Queue Stats
39W - 23L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Biish
Zeus
20
11 / 4 / 5
14,231
619
20,167
17,612
7,680
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Diabahl
Artemis
20
6 / 2 / 5
13,644
593
13,800
11,142
4,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Explindix
Ravana
20
11 / 2 / 8
14,656
637
15,091
13,538
6,998
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
MiHoiMiNoi
Ganesha
16
1 / 5 / 10
10,994
478
6,096
15,780
13,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
0 / 5 / 2
12,434
541
7,341
21,704
21,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 5 / 7
12,351
537
11,417
19,366
12,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 9 / 5
10,756
468
12,867
13,359
4,572
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SerketofLight
Danzaburou
17
0 / 9 / 3
10,948
476
5,335
15,212
5,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
5 / 3 / 6
11,261
490
6,492
19,387
20,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
xVyrusz
Artemis
20
5 / 3 / 4
13,321
579
21,423
20,856
8,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
29
Kills
18
18
Deaths
29
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
Biish
Zeus
11
4
5
3.38
L
Fenrir
6
5
7
1.9
W
Artemis
Diabahl
Artemis
6
2
5
4.25
W
Ravana
Explindix
Ravana
11
2
8
7.5
W
Ganesha
MiHoiMiNoi
Ganesha
1
5
10
1.2
L
2
9
5
0.5
L
Danzaburou
SerketofLight
Danzaburou
0
9
3
0.17
L
5
3
6
2.67
L
Artemis
xVyrusz
Artemis
5
3
4
2.33
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,495
Damage
57,534
79,776
Taken
88,180
53,692
Mitigated
51,843
24,562
Healing
28,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Biish
Zeus
20,167
2,338
0
4,263
17,612
7,680
924
5,445
12,167
103,398
0
L
Fenrir
11,417
2,223
0
5,916
19,366
12,742
0
7,077
12,289
0
89,408
W
Artemis
Diabahl
Artemis
13,800
8,561
0
4,787
11,142
4,583
2,144
1,236
9,906
0
103,273
W
Ravana
Explindix
Ravana
15,091
4,626
0
7,020
13,538
6,998
315
3,808
9,730
0
118,630
W
Ganesha
MiHoiMiNoi
Ganesha
6,096
215
0
3,956
15,780
13,165
93
6,263
9,517
42,788
0
L
12,867
3,267
0
1,576
13,359
4,572
528
7,458
5,821
77,520
0
L
Danzaburou
SerketofLight
Danzaburou
5,335
1,308
0
2,529
15,212
5,536
370
901
14,205
0
76,347
L
6,492
1,339
0
5,213
19,387
20,266
31
8,732
10,655
32,751
0
L
Artemis
xVyrusz
Artemis
21,423
13,586
0
12,917
20,856
8,727
674
4,505
16,177
0
106,677
W
7,341
811
0
4,536
21,704
21,266
607
2,890
18,814
0
80,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,959
Gold Earned
58,637
757
Minions Killed
614
0
Camps Cleared
0
2,127,055
Distance Traveled
1,975,454
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,231
619
161
7
0
404,347
12
L
Fenrir
12,351
537
139
6
0
477,261
6
W
Artemis
13,644
593
196
9
0
385,513
1
W
Ravana
14,656
637
194
8
0
487,123
5
W
Ganesha
10,994
478
33
1
0
452,110
7
L
Nu Wa
10,756
468
121
5
0
371,544
0
L
Danzaburou
10,948
476
132
6
0
329,669
3
L
Ymir
11,261
490
41
2
0
417,596
8
L
Artemis
13,321
579
181
8
0
379,384
4
W
Tyr
12,434
541
173
8
0
397,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role