Player Matchup

Sun Wukong
Sun Wukong
ElectricWind650
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,637 Elo+
Party 1
Ganesha
Ganesha
iPherson
Ganesha
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 43L
1,630 Elo+
Party 1
Baron Samedi
Baron Samedi
xDeathKnightx34
Baron Samedi
Level 138
God Stats
9W - 3L
1,811 SR
Queue Stats
63W - 55L
1,658 Elo+
Party 1
Team Averages
Level 97
1,604 SR
1,642 Elo+

VS

Team Averages
Level 64
1,618 SR
1,670 Elo+
Heimdallr
Heimdallr
ABUSIVE NATIVE
Heimdallr
Level 65
God Stats
24W - 26L
1,650 SR
Queue Stats
184W - 129L
1,624 Elo+
Party 2
Ymir
Ymir
CaptiveBlackman
Ymir
Level 28
God Stats
13W - 6L
1,595 SR
Queue Stats
111W - 64L
1,725 Elo+
Party 2
Tyr
Tyr
YurKookum
Tyr
Level 98
God Stats
29W - 21L
1,611 SR
Queue Stats
268W - 170L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElectricWind650
Sun Wukong
17
8 / 7 / 12
14,778
672
16,623
21,954
28,849
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
iPherson
Ganesha
18
2 / 2 / 18
15,244
693
13,681
29,727
45,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
xDeathKnightx34
Baron Samedi
19
11 / 4 / 8
15,469
703
23,142
26,189
28,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ABUSIVE NATIVE
Heimdallr
16
2 / 8 / 9
14,003
637
23,809
17,726
6,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 8 / 6
14,497
659
15,214
26,878
15,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
6 / 5 / 5
14,168
644
21,069
26,082
22,990
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
21
Kills
13
13
Deaths
21
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ABUSIVE NATIVE
Heimdallr
2
8
9
0.81
L
5
8
6
1
W
Sun Wukong
ElectricWind650
Sun Wukong
8
7
12
2
L
6
5
5
1.7
W
Ganesha
iPherson
Ganesha
2
2
18
5.5
W
Baron Samedi
xDeathKnightx34
Baron Samedi
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,446
Damage
60,092
77,870
Taken
70,686
103,034
Mitigated
45,563
34,483
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ABUSIVE NATIVE
Heimdallr
23,809
15,447
0
530
17,726
6,656
884
11,430
6,296
0
73,261
L
15,214
3,124
623
1,599
26,878
15,917
377
14,207
12,671
65,440
0
W
Sun Wukong
ElectricWind650
Sun Wukong
16,623
3,465
0
2,457
21,954
28,849
226
5,447
16,507
0
50,698
L
21,069
2,373
0
5,804
26,082
22,990
130
11,465
14,617
0
70,935
W
Ganesha
iPherson
Ganesha
13,681
931
1,905
8,357
29,727
45,356
982
6,586
23,141
55,625
0
W
Baron Samedi
xDeathKnightx34
Baron Samedi
23,142
1,089
8,780
12,984
26,189
28,829
1,474
3,530
22,659
86,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,491
Gold Earned
42,668
221
Minions Killed
249
0
Camps Cleared
0
1,219,466
Distance Traveled
1,088,242
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,003
637
96
4
0
314,924
1
L
Ymir
14,497
659
64
3
0
349,621
0
W
Sun Wukong
14,778
672
66
3
0
444,192
0
L
Tyr
14,168
644
89
4
0
423,697
1
W
Ganesha
15,244
693
13
1
0
385,191
3
W
Baron Samedi
15,469
703
142
6
0
390,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role