Player Matchup

Tyr
Tyr
Camtomo
Tyr
Level 88
God Stats
0W - 3L
1,276 SR
Queue Stats
188W - 138L
1,683 Elo+
Party 2
He Bo
He Bo
Dr Bip
He Bo
Level 27
God Stats
2W - 2L
1,758 SR
Queue Stats
52W - 27L
1,801 Elo+
Party 2
Danzaburou
Danzaburou
MrAndyMan03
Danzaburou
Level 86
God Stats
3W - 3L
1,637 SR
Queue Stats
140W - 98L
1,673 Elo+
Party 2
Team Averages
Level 67
1,557 SR
1,719 Elo+

VS

Team Averages
Level 57
1,521 SR
1,448 Elo+
Ganesha
Ganesha
NewFishSucker
Ganesha
Level 27
God Stats
42W - 36L
1,562 SR
Queue Stats
94W - 95L
1,417 Elo+
Party 1
Nemesis
Nemesis
OpalDoe
Nemesis
Level 121
God Stats
5W - 10L
1,500 SR
Queue Stats
231W - 249L
1,417 Elo+
Party 1
Hades
Hades
koolCat4444
Hades
Level 22
God Stats
18W - 9L
1,500 SR
Queue Stats
261W - 270L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
8
0 / 5 / 2
6,332
633
2,902
7,750
2,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Dr Bip
He Bo
10
1 / 6 / 1
6,761
676
5,043
6,789
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MrAndyMan03
Danzaburou
10
2 / 5 / 0
7,478
748
5,096
7,342
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
0 / 0 / 14
7,923
792
2,253
4,371
2,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
OpalDoe
Nemesis
11
8 / 2 / 6
8,394
839
7,092
6,348
3,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
7 / 1 / 7
8,493
849
8,062
8,050
3,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
15
16
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
5
2
0.2
L
He Bo
Dr Bip
He Bo
1
6
1
0.25
L
Danzaburou
MrAndyMan03
Danzaburou
2
5
0
0.4
W
Ganesha
0
0
14
7
W
Nemesis
OpalDoe
Nemesis
8
2
6
5.5
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,041
Damage
17,407
21,881
Taken
18,769
7,634
Mitigated
10,079
4,435
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
2,902
442
494
1,861
7,750
2,983
152
2,392
5,358
0
10,356
L
He Bo
Dr Bip
He Bo
5,043
180
417
1,000
6,789
1,798
372
3,673
3,116
20,776
0
L
Danzaburou
MrAndyMan03
Danzaburou
5,096
1,566
0
663
7,342
2,853
596
4,254
3,088
0
20,764
W
Ganesha
2,253
185
516
1,200
4,371
2,897
488
1,105
3,266
12,150
0
W
Nemesis
OpalDoe
Nemesis
7,092
2,722
0
162
6,348
3,237
1,627
1,196
5,152
0
21,665
W
8,062
370
371
4,327
8,050
3,945
798
2,790
5,260
34,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,571
Gold Earned
24,810
81
Minions Killed
117
0
Camps Cleared
0
508,359
Distance Traveled
545,643
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,332
633
8
1
0
178,333
1
L
He Bo
6,761
676
41
4
0
166,935
0
L
Danzaburou
7,478
748
32
3
0
163,091
0
W
Ganesha
7,923
792
2
0
0
164,861
0
W
Nemesis
8,394
839
35
4
0
205,917
0
W
Hades
8,493
849
80
8
0
174,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role