Player Matchup

Danzaburou
Danzaburou
BUD420BEUHLER
Danzaburou
Level 106
God Stats
17W - 12L
1,419 SR
Queue Stats
51W - 51L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
RackinRainDrops
Ao Kuang
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 44L
1,411 Elo+
Party 3
Chiron
Chiron
THE BULLET43
Chiron
Level 127
God Stats
2W - 1L
1,245 SR
Queue Stats
167W - 156L
1,467 Elo+
Party 3
Sobek
Sobek
jarheadhundley6
Sobek
Level 113
God Stats
8W - 13L
1,410 SR
Queue Stats
189W - 158L
1,544 Elo+
Party 2
Nike
Nike
rocomgg
Nike
Level 106
God Stats
19W - 6L
1,476 SR
Queue Stats
366W - 302L
1,615 Elo+
Solo
Team Averages
Level 112
1,410 SR
1,512 Elo+

VS

Team Averages
Level 93
1,529 SR
1,432 Elo+
Sol
Sol
ChannelOEN
Sol
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,071 Elo+
Solo
Hachiman
Hachiman
Da_Mexican03
Hachiman
Level 77
God Stats
3W - 1L
1,622 SR
Queue Stats
13W - 16L
1,511 Elo+
Party 1
Cerberus
Cerberus
Ryan5227
Cerberus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,588 Elo+
Party 1
Sun Wukong
Sun Wukong
Xavitendo
Sun Wukong
Level 106
God Stats
17W - 8L
1,524 SR
Queue Stats
532W - 476L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
ya_boi_Saitama
Tsukuyomi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BUD420BEUHLER
Danzaburou
14
5 / 3 / 7
8,631
508
6,926
10,528
3,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
16
5 / 2 / 3
9,579
563
7,876
14,003
5,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
18
8 / 0 / 2
10,654
627
14,458
9,369
3,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 10
7,958
468
9,092
18,478
12,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
rocomgg
Nike
17
0 / 1 / 3
9,939
585
8,887
16,797
8,482
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,592
388
3,865
9,117
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Da_Mexican03
Hachiman
13
2 / 4 / 4
7,856
462
10,360
11,425
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Ryan5227
Cerberus
12
3 / 5 / 3
7,975
469
9,830
15,093
12,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Xavitendo
Sun Wukong
14
0 / 3 / 1
8,175
481
11,579
15,522
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
ya_boi_Saitama
Tsukuyomi
15
4 / 2 / 1
8,421
495
8,319
12,073
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
19
Kills
9
9
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BUD420BEUHLER
Danzaburou
5
3
7
2.83
L
0
5
0
0
L
Hachiman
Da_Mexican03
Hachiman
2
4
4
1
W
Ao Kuang
5
2
3
3.25
L
Cerberus
Ryan5227
Cerberus
3
5
3
0.9
W
Chiron
8
0
2
9
L
Sun Wukong
Xavitendo
Sun Wukong
0
3
1
0.17
W
1
3
10
2
W
Nike
rocomgg
Nike
0
1
3
1.5
L
Tsukuyomi
ya_boi_Saitama
Tsukuyomi
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,239
Damage
43,953
69,175
Taken
63,230
33,770
Mitigated
37,099
27,167
Healing
22,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BUD420BEUHLER
Danzaburou
6,926
3,157
0
4,622
10,528
3,578
360
3,315
7,213
0
46,593
L
3,865
1,037
0
1,351
9,117
4,073
0
589
8,528
26,242
2,321
L
Hachiman
Da_Mexican03
Hachiman
10,360
5,451
0
3,893
11,425
3,978
0
4,386
6,939
0
41,100
W
Ao Kuang
7,876
1,468
0
3,591
14,003
5,123
15
1,520
12,458
69,968
0
L
Cerberus
Ryan5227
Cerberus
9,830
733
533
4,226
15,093
12,082
0
5,800
8,868
33,609
0
W
Chiron
14,458
4,051
644
4,460
9,369
3,713
878
3,716
5,628
0
87,926
L
Sun Wukong
Xavitendo
Sun Wukong
11,579
3,518
0
6,201
15,522
11,849
0
2,599
12,873
0
62,838
W
9,092
595
0
7,885
18,478
12,874
74
4,911
13,517
32,963
0
W
Nike
rocomgg
Nike
8,887
2,690
0
5,965
16,797
8,482
376
0
16,097
0
74,431
L
Tsukuyomi
ya_boi_Saitama
Tsukuyomi
8,319
1,245
0
6,007
12,073
5,117
0
2,969
9,054
0
60,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,761
Gold Earned
39,019
554
Minions Killed
419
0
Camps Cleared
0
1,607,750
Distance Traveled
1,586,947
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,631
508
85
5
0
285,242
0
L
Sol
6,592
388
54
3
0
297,281
4
L
Hachiman
7,856
462
68
4
0
293,722
2
W
Ao Kuang
9,579
563
125
7
0
335,081
0
L
Cerberus
7,975
469
70
4
0
334,816
1
W
Chiron
10,654
627
148
9
0
345,288
9
L
Sun Wukong
8,175
481
122
7
0
313,007
3
W
Sobek
7,958
468
37
2
0
327,209
3
W
Nike
9,939
585
159
9
0
314,930
4
L
Tsukuyomi
8,421
495
105
6
0
348,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role