Player Matchup

Merlin
Merlin
ApolloGod69
Merlin
Level 16
God Stats
5W - 9L
1,500 SR
Queue Stats
14W - 20L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BabyTk
Cu Chulainn
Level 9
God Stats
7W - 7L
1,186 SR
Queue Stats
32W - 24L
1,395 Elo+
Solo
Apollo
Apollo
EagleWithGlases
Apollo
Level 29
God Stats
34W - 40L
1,411 SR
Queue Stats
423W - 466L
1,347 Elo+
Solo
Pele
Pele
mortalkombatpro
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,389 Elo+
Party 2
Ne Zha
Ne Zha
senpooi
Ne Zha
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 72L
1,407 Elo+
Party 2
Team Averages
Level 23
1,419 SR
1,408 Elo+

VS

Team Averages
Level 25
1,425 SR
1,291 Elo+
Chernobog
Chernobog
Betrayyed
Chernobog
Level 17
God Stats
4W - 3L
1,413 SR
Queue Stats
69W - 79L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
Mths420
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 136L
1,228 Elo+
Solo
Agni
Agni
Xxcessive
Agni
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,415 Elo+
Solo
Bastet
Bastet
urtrolling
Bastet
Level 25
God Stats
1W - 6L
1,210 SR
Queue Stats
87W - 83L
1,356 Elo+
Solo
Osiris
Osiris
xxHARDxKNOXxx
Osiris
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 5 / 2
8,378
399
7,640
6,831
2,145
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
BabyTk
Cu Chulainn
19
5 / 4 / 2
11,801
562
13,827
19,350
15,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
9 / 6 / 4
11,767
560
11,880
16,078
6,243
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 4 / 7
12,718
606
14,090
13,912
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
senpooi
Ne Zha
19
4 / 5 / 6
11,962
570
9,531
16,488
7,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Betrayyed
Chernobog
14
1 / 7 / 8
8,575
408
4,515
14,849
4,352
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Mths420
Cthulhu
14
2 / 6 / 7
9,403
448
3,874
17,305
10,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
15
4 / 9 / 7
10,431
497
10,971
11,572
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
urtrolling
Bastet
18
14 / 2 / 4
12,159
579
11,221
14,891
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 6 / 6
10,665
508
15,303
17,299
27,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
56
30
Kills
24
24
Deaths
30
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
5
2
0.6
W
Cu Chulainn
BabyTk
Cu Chulainn
5
4
2
1.5
L
Chernobog
Betrayyed
Chernobog
1
7
8
0.71
W
9
6
4
1.83
L
Cthulhu
Mths420
Cthulhu
2
6
7
0.92
L
Agni
4
9
7
0.83
W
10
4
7
3.38
W
Ne Zha
senpooi
Ne Zha
4
5
6
1.4
L
Bastet
urtrolling
Bastet
14
2
4
8
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,968
Damage
45,884
72,659
Taken
75,916
36,824
Mitigated
51,829
18,038
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,640
409
0
316
6,831
2,145
1,384
1,843
4,860
34,410
0
W
Cu Chulainn
BabyTk
Cu Chulainn
13,827
2,336
0
3,104
19,350
15,502
0
2,217
17,057
7,228
66,800
L
Chernobog
Betrayyed
Chernobog
4,515
3,597
0
4,248
14,849
4,352
1,400
2,907
11,942
0
37,663
W
11,880
8,186
0
6,643
16,078
6,243
1,953
2,691
13,319
0
81,864
L
Cthulhu
Mths420
Cthulhu
3,874
127
494
2,568
17,305
10,736
0
3,303
14,002
39,336
0
L
Agni
10,971
1,410
0
601
11,572
3,485
0
1,134
10,438
30,648
0
W
14,090
4,694
0
3,619
13,912
5,274
245
4,418
9,198
0
59,882
W
Ne Zha
senpooi
Ne Zha
9,531
4,586
0
4,356
16,488
7,660
0
2,912
13,380
0
91,307
L
Bastet
urtrolling
Bastet
11,221
3,568
0
3,281
14,891
6,055
0
583
14,308
0
65,192
L
15,303
5,107
0
480
17,299
27,201
280
2,382
14,917
0
63,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,626
Gold Earned
51,233
574
Minions Killed
398
0
Camps Cleared
0
1,890,428
Distance Traveled
1,668,086
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,378
399
51
2
0
297,767
5
W
Cu Chulainn
11,801
562
156
7
0
360,171
0
L
Chernobog
8,575
408
62
3
0
314,395
0
W
Apollo
11,767
560
124
6
0
362,202
1
L
Cthulhu
9,403
448
60
3
0
342,969
0
L
Agni
10,431
497
57
3
0
284,639
1
W
Pele
12,718
606
96
5
0
416,413
0
W
Ne Zha
11,962
570
147
7
0
453,875
0
L
Bastet
12,159
579
104
5
0
382,763
1
L
Osiris
10,665
508
115
5
0
343,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role